Player Matchup

Tiamat
Tiamat
Platinum IV
 
Tiamat
Platinum IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum IV
 
Athena
Platinum IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum V
SaiyanHaki
Set
Platinum V
Level 108
God Stats
0W - 2L
1,326 SR
Queue Stats
68W - 66L
1,754 MMR
Solo
Mulan
Mulan
Platinum III
obix123
Mulan
Platinum III
Level 157
God Stats
1W - 2L
1,595 SR
Queue Stats
183W - 172L
1,746 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,484 SR
1,600 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,555 SR
1,758 MMR
Nike
Nike
Platinum II
ImNotNex
Nike
Platinum II
Level 149
God Stats
2W - 0L
1,754 SR
Queue Stats
99W - 89L
1,739 MMR
Solo
Fenrir
Fenrir
Platinum III
MessyMatt
Fenrir
Platinum III
Level 139
God Stats
1W - 1L
1,696 SR
Queue Stats
238W - 233L
1,775 MMR
Party 1
Poseidon
Poseidon
Gold II
MrHorribleShot
Poseidon
Gold II
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,777 MMR
Solo
Anhur
Anhur
Platinum III
Shmucket
Anhur
Platinum III
Level 127
God Stats
24W - 19L
1,200 SR
Queue Stats
250W - 234L
1,707 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
jOoRdAn JoOr
Sun Wukong
Platinum IV
Level 155
God Stats
55W - 40L
1,625 SR
Queue Stats
295W - 276L
1,791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 1 / 1
6,698
558
3,056
6,044
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
 
Danzaburou
13
0 / 3 / 1
6,513
543
4,820
8,908
2,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
 
Athena
9
1 / 3 / 0
5,764
480
2,536
10,035
8,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 0
6,155
513
3,720
11,324
6,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mulan
obix123
Mulan
11
0 / 4 / 0
6,164
514
7,381
11,797
10,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThorZeusBastetAgniVamana

VS

Bans
ThanatosAresLancelotOlorunJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
2 / 1 / 7
7,384
615
7,075
11,301
8,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fenrir
MessyMatt
Fenrir
13
6 / 0 / 3
7,671
639
7,100
11,214
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
13
1 / 1 / 5
7,741
645
5,747
5,612
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Shmucket
Anhur
13
2 / 0 / 2
7,557
630
4,422
5,567
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
jOoRdAn JoOr
Sun Wukong
14
3 / 0 / 4
8,633
719
8,273
11,562
10,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
14
14
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
L
Danzaburou
 
Danzaburou
0
3
1
0.17
L
Athena
 
Athena
1
3
0
0.33
W
Nike
2
1
7
5.5
W
Fenrir
MessyMatt
Fenrir
6
0
3
7.5
W
Poseidon
1
1
5
3.5
L
1
3
0
0.33
W
Anhur
Shmucket
Anhur
2
0
2
3
W
Sun Wukong
jOoRdAn JoOr
Sun Wukong
3
0
4
5
L
Mulan
obix123
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,513
Damage
32,617
48,108
Taken
45,256
31,416
Mitigated
27,796
9,817
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,056
179
0
1,367
6,044
3,480
80
2,088
3,956
50,908
0
L
Danzaburou
 
Danzaburou
4,820
1,496
0
3,758
8,908
2,976
0
0
8,908
0
62,108
L
Athena
 
Athena
2,536
993
0
1,298
10,035
8,752
0
1,621
8,414
16,481
1,016
W
Nike
7,075
888
0
1,607
11,301
8,087
326
1,541
9,760
0
36,453
W
Fenrir
MessyMatt
Fenrir
7,100
1,718
0
1,933
11,214
5,309
49
2,368
8,846
0
55,899
W
Poseidon
5,747
694
0
875
5,612
1,962
302
1,798
3,814
62,309
1,204
L
3,720
1,507
0
990
11,324
6,035
0
1,976
9,348
0
51,399
W
Anhur
Shmucket
Anhur
4,422
1,793
0
3,188
5,567
2,203
576
567
5,000
0
58,514
W
Sun Wukong
jOoRdAn JoOr
Sun Wukong
8,273
2,669
0
2,738
11,562
10,235
66
1,374
10,188
383
68,981
L
Mulan
obix123
Mulan
7,381
1,533
0
2,404
11,797
10,173
0
140
11,657
6,204
42,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
38,986
375
Minions Killed
449
0
Camps Cleared
0
1,251,170
Distance Traveled
1,322,455
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,698
558
91
8
0
246,459
0
L
Danzaburou
6,513
543
86
7
0
224,242
0
L
Athena
5,764
480
37
3
0
284,961
1
W
Nike
7,384
615
46
4
0
281,824
4
W
Fenrir
7,671
639
74
6
0
286,559
0
W
Poseidon
7,741
645
118
10
0
258,942
5
L
Set
6,155
513
83
7
0
261,533
0
W
Anhur
7,557
630
97
8
0
247,048
2
W
Sun Wukong
8,633
719
114
10
0
248,082
0
L
Mulan
6,164
514
78
7
0
233,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role