Player Matchup

Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DragonFIight
Agni
Level 129
God Stats
7W - 5L
1,559 SR
Queue Stats
166W - 168L
1,556 Elo+
Solo
Hou Yi
Hou Yi
Dylvrak
Hou Yi
Level 108
God Stats
6W - 2L
1,606 SR
Queue Stats
39W - 30L
1,520 Elo+
Solo
Vamana
Vamana
xScitzo
Vamana
Level 156
God Stats
11W - 14L
1,651 SR
Queue Stats
112W - 127L
1,563 Elo+
Solo
Cthulhu
Cthulhu
zerodes2809
Cthulhu
Level 147
God Stats
95W - 86L
1,531 SR
Queue Stats
928W - 977L
1,591 Elo+
Solo
Team Averages
Level 125
1,569 SR
1,546 Elo+

VS

Team Averages
Level 142
1,478 SR
1,517 Elo+
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Darkgarza
Apollo
Level 158
God Stats
1W - 4L
1,407 SR
Queue Stats
405W - 578L
1,449 Elo+
Party 1
Lancelot
Lancelot
JotunnsWill
Lancelot
Level 153
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 9L
1,632 Elo+
Solo
Bacchus
Bacchus
Mamonk
Bacchus
Level 113
God Stats
5W - 6L
1,697 SR
Queue Stats
183W - 166L
1,527 Elo+
Solo
Heimdallr
Heimdallr
SyrusWhite
Heimdallr
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
408W - 526L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 6
6,984
1,397
7,226
906
370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 0 / 11
6,662
1,332
4,153
2,062
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Dylvrak
Hou Yi
12
1 / 0 / 5
6,278
1,256
5,091
3,527
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
xScitzo
Vamana
12
5 / 1 / 6
7,455
1,491
7,830
4,905
4,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
zerodes2809
Cthulhu
12
2 / 0 / 7
6,737
1,347
5,443
2,678
2,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

401

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 1 / 0
5,555
1,111
1,876
2,670
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Darkgarza
Apollo
10
0 / 3 / 1
5,874
1,175
1,631
6,682
2,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
JotunnsWill
Lancelot
10
0 / 3 / 0
5,498
1,100
829
5,830
2,575
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
Mamonk
Bacchus
11
1 / 1 / 0
6,865
1,373
4,769
10,818
11,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
SyrusWhite
Heimdallr
11
0 / 3 / 1
6,098
1,220
1,933
7,124
2,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
11
Kills
1
1
Deaths
11
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
6
6
L
Agni
 
Agni
0
1
0
0
L
Apollo
Darkgarza
Apollo
0
3
1
0.17
W
0
0
11
5.5
W
Hou Yi
Dylvrak
Hou Yi
1
0
5
3.5
L
Lancelot
JotunnsWill
Lancelot
0
3
0
0
L
Bacchus
Mamonk
Bacchus
1
1
0
1
L
Heimdallr
SyrusWhite
Heimdallr
0
3
1
0.17
W
Vamana
xScitzo
Vamana
5
1
6
8
W
Cthulhu
zerodes2809
Cthulhu
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,743
Damage
11,038
14,078
Taken
33,124
9,382
Mitigated
20,968
3,350
Healing
1,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,226
204
0
164
906
370
0
195
711
24,322
487
L
Agni
 
Agni
1,876
45
0
0
2,670
934
0
1,490
1,142
8,691
0
L
Apollo
Darkgarza
Apollo
1,631
703
0
0
6,682
2,829
0
3,268
3,148
0
8,893
W
4,153
374
0
625
2,062
828
0
1,145
917
17,655
0
W
Hou Yi
Dylvrak
Hou Yi
5,091
2,996
0
1,071
3,527
1,447
0
2,129
1,398
0
11,330
L
Lancelot
JotunnsWill
Lancelot
829
200
0
120
5,830
2,575
0
2,217
3,338
0
2,568
L
Bacchus
Mamonk
Bacchus
4,769
433
0
1,393
10,818
11,700
0
4,199
6,267
10,209
231
L
Heimdallr
SyrusWhite
Heimdallr
1,933
461
0
220
7,124
2,930
0
4,323
2,688
0
16,623
W
Vamana
xScitzo
Vamana
7,830
2,930
0
801
4,905
4,588
0
2,037
2,868
0
9,154
W
Cthulhu
zerodes2809
Cthulhu
5,443
0
259
430
2,678
2,149
0
908
1,699
9,654
2,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,116
Gold Earned
29,890
122
Minions Killed
90
7
Camps Cleared
4
610,787
Distance Traveled
447,566
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,984
1,397
38
8
2
125,846
0
L
Agni
5,555
1,111
24
5
0
45,814
0
L
Apollo
5,874
1,175
14
3
2
112,801
4
W
Agni
6,662
1,332
46
9
0
102,859
0
W
Hou Yi
6,278
1,256
15
3
1
130,416
0
L
Lancelot
5,498
1,100
8
2
1
67,079
0
L
Bacchus
6,865
1,373
10
2
0
119,295
0
L
Heimdallr
6,098
1,220
34
7
1
102,577
0
W
Vamana
7,455
1,491
4
1
1
137,329
0
W
Cthulhu
6,737
1,347
19
4
3
114,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role