Player Matchup

Cupid
Cupid
Gold II
Mäteü545
Cupid
Gold II
Level 108
God Stats
8W - 6L
1,670 SR
Queue Stats
26W - 26L
1,593 MMR
Solo
Pele
Pele
Platinum IV
SirOsam
Pele
Platinum IV
Level 129
God Stats
3W - 2L
1,661 SR
Queue Stats
271W - 267L
1,593 MMR
Solo
Yemoja
Yemoja
Gold II
javaa757
Yemoja
Gold II
Level 193
God Stats
22W - 20L
1,532 SR
Queue Stats
190W - 187L
1,585 MMR
Solo
Ix Chel
Ix Chel
Gold I
mikeymike03
Ix Chel
Gold I
Level 157
God Stats
25W - 15L
1,703 SR
Queue Stats
108W - 107L
1,633 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
samlilylion
Cu Chulainn
Gold I
Level 225
God Stats
21W - 18L
1,663 SR
Queue Stats
236W - 229L
1,613 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 162
1,646 SR
1,603 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 174
1,609 SR
1,610 MMR
Vulcan
Vulcan
Gold I
Chunkpotomus
Vulcan
Gold I
Level 196
God Stats
11W - 11L
1,774 SR
Queue Stats
322W - 311L
1,623 MMR
Solo
Sol
Sol
Gold I
NíghtCry
Sol
Gold I
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 180L
1,613 MMR
Solo
Lancelot
Lancelot
Platinum III
RustySenpai
Lancelot
Platinum III
Level 171
God Stats
1W - 2L
1,761 SR
Queue Stats
155W - 151L
1,611 MMR
Solo
Cerberus
Cerberus
Gold III
Trap_Mansion
Cerberus
Gold III
Level 185
God Stats
7W - 10L
1,511 SR
Queue Stats
265W - 272L
1,602 MMR
Solo
Rama
Rama
Gold I
grayding201
Rama
Gold I
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 163L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
1 / 0 / 2
5,794
579
4,494
5,640
1,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Pele
SirOsam
Pele
9
1 / 1 / 2
5,158
516
5,885
10,462
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
javaa757
Yemoja
9
3 / 0 / 2
6,016
602
2,459
5,971
3,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
mikeymike03
Ix Chel
12
3 / 0 / 2
6,327
633
6,053
2,652
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
samlilylion
Cu Chulainn
12
1 / 0 / 0
6,451
645
5,772
8,470
5,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AgniThanatosSun WukongThoth

VS

Bans
CharybdisLokiAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 1 / 1
6,251
625
2,604
4,131
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 0
5,224
522
3,852
7,711
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
RustySenpai
Lancelot
10
1 / 2 / 0
5,188
519
5,192
9,076
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cerberus
Trap_Mansion
Cerberus
5
0 / 5 / 0
4,197
420
3,427
10,112
6,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
5,278
528
3,550
6,676
2,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
1
1
0.5
W
Cupid
1
0
2
2
L
0
1
0
0
L
Lancelot
RustySenpai
Lancelot
1
2
0
0.5
W
Pele
SirOsam
Pele
1
1
2
2
L
Cerberus
Trap_Mansion
Cerberus
0
5
0
0
L
0
1
0
0
W
Yemoja
javaa757
Yemoja
3
0
2
4
W
Ix Chel
mikeymike03
Ix Chel
3
0
2
4
W
Cu Chulainn
samlilylion
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,663
Damage
18,625
33,195
Taken
37,706
15,163
Mitigated
17,309
13,898
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
2,604
37
0
861
4,131
1,479
0
2,922
935
44,547
2,457
W
Cupid
4,494
2,383
800
2,847
5,640
1,799
969
775
4,865
0
44,755
L
3,852
1,814
0
3,441
7,711
2,255
0
0
7,711
31,271
8,798
L
Lancelot
RustySenpai
Lancelot
5,192
1,510
0
2,148
9,076
3,887
0
931
8,065
0
41,655
W
Pele
SirOsam
Pele
5,885
1,899
0
2,576
10,462
3,968
0
2,043
8,419
0
40,680
L
Cerberus
Trap_Mansion
Cerberus
3,427
214
0
2,241
10,112
6,920
0
3,286
6,659
18,215
0
L
3,550
2,975
0
3,143
6,676
2,768
0
809
5,867
0
41,776
W
Yemoja
javaa757
Yemoja
2,459
267
1,584
1,571
5,971
3,235
0
1,934
4,037
18,406
330
W
Ix Chel
mikeymike03
Ix Chel
6,053
483
360
1,029
2,652
897
0
1,217
1,435
40,611
0
W
Cu Chulainn
samlilylion
Cu Chulainn
5,772
417
0
3,131
8,470
5,264
0
3,245
5,225
0
55,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,746
Gold Earned
26,138
330
Minions Killed
333
0
Camps Cleared
0
1,036,155
Distance Traveled
962,762
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,251
625
94
9
0
204,887
2
W
Cupid
5,794
579
75
8
0
181,361
2
L
Sol
5,224
522
70
7
0
182,790
2
L
Lancelot
5,188
519
62
6
0
243,913
0
W
Pele
5,158
516
55
6
0
217,893
0
L
Cerberus
4,197
420
38
4
0
164,070
0
L
Rama
5,278
528
69
7
0
167,102
1
W
Yemoja
6,016
602
23
2
0
219,239
3
W
Ix Chel
6,327
633
103
10
0
221,515
2
W
Cu Chulainn
6,451
645
74
7
0
196,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role