Player Matchup

Hel
Hel
Ayan_419
Hel
Level 165
God Stats
17W - 22L
1,571 SR
Queue Stats
160W - 162L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
Kippeli
Gilgamesh
Level 19
God Stats
28W - 16L
1,767 SR
Queue Stats
227W - 222L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
MR-0_0-3MAR
Cthulhu
Level 127
God Stats
13W - 11L
1,512 SR
Queue Stats
355W - 356L
1,466 Elo+
Solo
Bakasura
Bakasura
Pakettimurot
Bakasura
Level 65
God Stats
13W - 14L
1,480 SR
Queue Stats
365W - 375L
1,430 Elo+
Party 2
Chronos
Chronos
mohkofanttti
Chronos
Level 72
God Stats
3W - 6L
1,281 SR
Queue Stats
132W - 130L
1,415 Elo+
Party 2
Team Averages
Level 90
1,522 SR
1,442 Elo+

VS

Team Averages
Level 123
1,478 SR
1,440 Elo+
Ne Zha
Ne Zha
Blood_Yannik
Ne Zha
Level 152
God Stats
8W - 10L
1,281 SR
Queue Stats
182W - 185L
1,510 Elo+
Solo
Agni
Agni
H__Colonel
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
518W - 515L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
MKA BURGER
Nu Wa
Level 148
God Stats
108W - 87L
1,416 SR
Queue Stats
352W - 333L
1,391 Elo+
Solo
Guan Yu
Guan Yu
fred_27m
Guan Yu
Level 82
God Stats
1W - 0L
1,556 SR
Queue Stats
7W - 6L
1,412 Elo+
Solo
Medusa
Medusa
h_colonel
Medusa
Level 128
God Stats
27W - 22L
1,636 SR
Queue Stats
749W - 771L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,816
482
3,442
4,806
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Kippeli
Gilgamesh
9
0 / 3 / 0
4,795
480
603
9,497
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cthulhu
MR-0_0-3MAR
Cthulhu
9
0 / 1 / 1
4,951
495
6,556
6,664
5,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Pakettimurot
Bakasura
7
0 / 4 / 0
4,512
451
2,472
8,727
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
mohkofanttti
Chronos
9
1 / 3 / 0
5,384
538
4,617
7,809
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
5 / 0 / 1
6,576
658
6,786
8,807
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 1
5,458
546
2,224
5,214
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nu Wa
11
3 / 0 / 1
6,296
630
8,412
3,424
1,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
fred_27m
Guan Yu
10
1 / 0 / 0
5,696
570
2,408
8,549
6,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
h_colonel
Medusa
12
3 / 0 / 1
6,202
620
5,564
6,288
2,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
13
13
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Ne Zha
5
0
1
5.5
W
1
2
1
0.75
L
Gilgamesh
Kippeli
Gilgamesh
0
3
0
0
W
Nu Wa
3
0
1
3.5
L
Cthulhu
MR-0_0-3MAR
Cthulhu
0
1
1
0.5
L
Bakasura
Pakettimurot
Bakasura
0
4
0
0
W
Guan Yu
fred_27m
Guan Yu
1
0
0
1
W
Medusa
h_colonel
Medusa
3
0
1
3.5
L
Chronos
mohkofanttti
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,690
Damage
25,394
37,503
Taken
32,282
15,496
Mitigated
14,420
10,035
Healing
14,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,442
79
793
1,857
4,806
1,218
0
305
4,501
23,038
0
W
Ne Zha
6,786
1,738
0
5,632
8,807
3,067
0
1,446
7,147
0
52,852
W
2,224
428
0
820
5,214
1,601
0
3,455
1,494
29,471
622
L
Gilgamesh
Kippeli
Gilgamesh
603
210
0
1,768
9,497
3,296
0
5,152
4,345
0
25,208
W
Nu Wa
8,412
3,768
0
988
3,424
1,318
0
0
3,044
38,099
3,822
L
Cthulhu
MR-0_0-3MAR
Cthulhu
6,556
341
163
1,678
6,664
5,185
0
588
6,076
32,664
779
L
Bakasura
Pakettimurot
Bakasura
2,472
1,436
0
1,532
8,727
3,432
0
2,102
6,625
0
25,285
W
Guan Yu
fred_27m
Guan Yu
2,408
249
1,751
3,915
8,549
6,209
132
4,436
3,697
0
17,895
W
Medusa
h_colonel
Medusa
5,564
1,937
0
1,777
6,288
2,225
2,728
3,950
2,110
0
56,645
L
Chronos
mohkofanttti
Chronos
4,617
817
0
2,244
7,809
2,365
0
1,875
5,934
30,863
1,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,458
Gold Earned
30,228
256
Minions Killed
309
0
Camps Cleared
0
990,185
Distance Traveled
1,028,756
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,816
482
43
4
0
195,190
4
W
Ne Zha
6,576
658
82
8
0
237,186
0
W
Agni
5,458
546
57
6
0
191,737
0
L
Gilgamesh
4,795
480
43
4
0
190,692
3
W
Nu Wa
6,296
630
56
6
0
159,300
0
L
Cthulhu
4,951
495
58
6
0
221,459
2
L
Bakasura
4,512
451
50
5
0
194,975
0
W
Guan Yu
5,696
570
22
2
0
242,594
0
W
Medusa
6,202
620
92
9
0
197,939
0
L
Chronos
5,384
538
62
6
0
187,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role