Player Matchup

Merlin
Merlin
 
Merlin
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BigKingSteve92
Zhong Kui
Level 45
God Stats
9W - 4L
1,685 SR
Queue Stats
57W - 40L
1,605 Elo+
Solo
Hachiman
Hachiman
Marauder
Hachiman
Level 198
God Stats
2W - 3L
1,632 SR
Queue Stats
195W - 224L
1,547 Elo+
Party 1
Surtr
Surtr
iPh0nx
Surtr
Level 149
God Stats
2W - 4L
1,441 SR
Queue Stats
250W - 313L
1,553 Elo+
Party 1
Horus
Horus
xL3gendx3
Horus
Level 157
God Stats
5W - 3L
1,543 SR
Queue Stats
630W - 710L
1,514 Elo+
Party 1
Team Averages
Level 153
1,560 SR
1,544 Elo+

VS

Team Averages
Level 154
1,624 SR
1,551 Elo+
Hachiman
Hachiman
Baltimore_2k
Hachiman
Level 103
God Stats
22W - 25L
1,365 SR
Queue Stats
428W - 417L
1,526 Elo+
Solo
Erlang Shen
Erlang Shen
BoiTellYouHUT
Erlang Shen
Level 227
God Stats
1W - 1L
1,661 SR
Queue Stats
123W - 246L
1,421 Elo+
Solo
Shiva
Shiva
Lovu Dogu
Shiva
Level 159
God Stats
95W - 58L
1,704 SR
Queue Stats
248W - 226L
1,569 Elo+
Solo
Ra
Ra
TheLermster
Ra
Level 245
God Stats
7W - 2L
1,534 SR
Queue Stats
174W - 106L
1,687 Elo+
Solo
Chang'e
Chang'e
hoebrandon
Chang'e
Level 37
God Stats
22W - 27L
1,855 SR
Queue Stats
206W - 213L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 1 / 0
7,352
566
5,606
3,865
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
BigKingSteve92
Zhong Kui
13
3 / 3 / 0
7,606
585
9,379
10,818
7,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Marauder
Hachiman
5
1 / 1 / 1
5,071
390
2,671
2,679
732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
iPh0nx
Surtr
14
2 / 0 / 2
7,158
551
9,669
11,930
8,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
xL3gendx3
Horus
12
1 / 1 / 1
7,440
572
3,473
8,375
6,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Baltimore_2k
Hachiman
11
0 / 1 / 2
6,961
535
4,233
9,175
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
BoiTellYouHUT
Erlang Shen
12
0 / 4 / 3
7,290
561
5,458
15,132
10,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
Lovu Dogu
Shiva
13
4 / 1 / 0
7,780
598
6,023
12,647
6,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 0 / 0
8,991
692
5,414
7,818
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
hoebrandon
Chang'e
10
1 / 2 / 2
6,948
534
3,007
13,150
8,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
7
Kills
6
6
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
W
Hachiman
Baltimore_2k
Hachiman
0
1
2
1
L
Zhong Kui
BigKingSteve92
Zhong Kui
3
3
0
1
W
Erlang Shen
BoiTellYouHUT
Erlang Shen
0
4
3
0.38
W
Shiva
Lovu Dogu
Shiva
4
1
0
4
L
Hachiman
Marauder
Hachiman
1
1
1
1.5
W
1
0
0
1
W
Chang'e
hoebrandon
Chang'e
1
2
2
1
L
Surtr
iPh0nx
Surtr
2
0
2
3
L
Horus
xL3gendx3
Horus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,798
Damage
24,135
37,667
Taken
57,922
24,026
Mitigated
32,840
9,660
Healing
31,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,606
96
0
936
3,865
1,342
0
2,849
915
64,631
101
W
Hachiman
Baltimore_2k
Hachiman
4,233
2,724
0
3,441
9,175
2,967
318
1,387
7,740
0
56,791
L
Zhong Kui
BigKingSteve92
Zhong Kui
9,379
2,245
0
2,541
10,818
7,085
0
328
9,980
49,719
12,647
W
Erlang Shen
BoiTellYouHUT
Erlang Shen
5,458
3,039
0
4,964
15,132
10,807
0
7,439
7,693
0
39,178
W
Shiva
Lovu Dogu
Shiva
6,023
1,043
720
6,582
12,647
6,497
8
3,587
8,974
0
55,314
L
Hachiman
Marauder
Hachiman
2,671
1,706
0
1,331
2,679
732
0
442
2,237
0
12,455
W
5,414
726
1,340
4,189
7,818
4,142
0
1,631
6,162
105,049
191
W
Chang'e
hoebrandon
Chang'e
3,007
456
4,143
6,412
13,150
8,427
0
2,938
10,154
21,270
1,438
L
Surtr
iPh0nx
Surtr
9,669
3,204
0
1,568
11,930
8,736
4
3,017
8,838
4,992
63,413
L
Horus
xL3gendx3
Horus
3,473
1,337
240
3,044
8,375
6,131
0
1,843
6,532
0
32,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,627
Gold Earned
37,970
383
Minions Killed
469
0
Camps Cleared
0
1,078,155
Distance Traveled
1,374,601
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,352
566
124
10
0
251,049
2
W
Hachiman
6,961
535
83
6
0
234,634
2
L
Zhong Kui
7,606
585
89
7
0
215,807
5
W
Erlang Shen
7,290
561
72
6
0
249,729
1
W
Shiva
7,780
598
94
7
0
317,896
0
L
Hachiman
5,071
390
18
1
0
74,130
0
W
Ra
8,991
692
190
15
0
305,150
4
W
Chang'e
6,948
534
30
2
0
267,192
1
L
Surtr
7,158
551
94
7
0
312,930
0
L
Horus
7,440
572
58
4
0
224,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role