Player Matchup

Janus
Janus
Bronze III
ImProperr
Janus
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
SSpade
Hercules
Bronze III
Level 47
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Bastet
Bastet
Gold IV
XD_Cates
Bastet
Gold IV
Level 135
God Stats
0W - 1L
1,601 SR
Queue Stats
13W - 16L
1,487 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,437 SR
1,496 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 153
1,651 SR
1,435 MMR
Anhur
Anhur
Silver I
Aceofkings
Anhur
Silver I
Level 191
God Stats
3W - 2L
1,758 SR
Queue Stats
27W - 31L
1,568 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
FlacidArmor
Gilgamesh
Gold V
Level 121
God Stats
109W - 94L
1,622 SR
Queue Stats
1,053W - 1,074L
1,133 MMR
Solo
He Bo
He Bo
Gold III
ZerKelSS
He Bo
Gold III
Level 146
God Stats
26W - 30L
1,573 SR
Queue Stats
105W - 105L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ImProperr
Janus
16
1 / 6 / 1
10,484
655
9,729
12,822
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SSpade
Hercules
15
1 / 3 / 1
9,501
594
12,375
20,574
14,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
XD_Cates
Bastet
15
0 / 5 / 2
9,481
593
14,536
18,880
10,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Baron SamediAchillesThothCthulhuChaac

VS

Bans
BacchusGebAresCabrakanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
7 / 0 / 5
12,388
774
17,020
18,362
8,590
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
FlacidArmor
Gilgamesh
17
2 / 1 / 8
10,950
684
12,780
16,568
14,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
ZerKelSS
He Bo
18
5 / 1 / 6
11,605
725
15,502
12,049
5,192
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
14
14
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
7
0
5
9.5
W
Gilgamesh
FlacidArmor
Gilgamesh
2
1
8
6
L
Janus
ImProperr
Janus
1
6
1
0.25
L
Hercules
SSpade
Hercules
1
3
1
0.5
L
Bastet
XD_Cates
Bastet
0
5
2
0.2
W
He Bo
ZerKelSS
He Bo
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,640
Damage
45,302
52,276
Taken
46,979
29,858
Mitigated
28,702
11,550
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
17,020
9,932
0
2,026
18,362
8,590
1,800
3,570
14,348
0
61,292
W
Gilgamesh
FlacidArmor
Gilgamesh
12,780
3,409
0
2,172
16,568
14,920
0
3,406
12,620
0
41,013
L
Janus
ImProperr
Janus
9,729
587
162
780
12,822
4,384
0
2,573
10,249
45,916
0
L
Hercules
SSpade
Hercules
12,375
3,969
0
5,791
20,574
14,597
159
7,413
13,138
0
33,479
L
Bastet
XD_Cates
Bastet
14,536
3,201
0
4,817
18,880
10,877
33
4,910
13,954
0
43,392
W
He Bo
ZerKelSS
He Bo
15,502
493
0
5,855
12,049
5,192
474
1,953
9,857
54,914
1,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,466
Gold Earned
34,943
184
Minions Killed
232
0
Camps Cleared
0
890,540
Distance Traveled
932,004
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,388
774
89
6
0
305,318
0
W
Gilgamesh
10,950
684
50
3
0
322,201
0
L
Janus
10,484
655
99
6
0
272,704
1
L
Hercules
9,501
594
32
2
0
312,777
0
L
Bastet
9,481
593
53
3
0
305,059
1
W
He Bo
11,605
725
93
6
0
304,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role