Player Matchup

Ullr
Ullr
Bunz24
Ullr
Level 50
God Stats
1W - 4L
1,600 SR
Queue Stats
60W - 61L
1,649 Elo+
Party 1
Kukulkan
Kukulkan
KJStealthy
Kukulkan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,423 Elo+
Party 1
Bacchus
Bacchus
NWI Support
Bacchus
Level 124
God Stats
10W - 5L
1,676 SR
Queue Stats
55W - 50L
1,613 Elo+
Party 1
Gilgamesh
Gilgamesh
xLockmansterx
Gilgamesh
Level 140
God Stats
4W - 4L
1,256 SR
Queue Stats
40W - 45L
1,547 Elo+
Party 1
Lancelot
Lancelot
xxthekingcobra1
Lancelot
Level 150
God Stats
1W - 2L
1,726 SR
Queue Stats
94W - 93L
1,610 Elo+
Party 1
Team Averages
Level 113
1,552 SR
1,568 Elo+

VS

Team Averages
Level 155
1,544 SR
1,506 Elo+
Zhong Kui
Zhong Kui
ChillTrouble
Zhong Kui
Level 271
God Stats
48W - 60L
1,566 SR
Queue Stats
545W - 522L
1,564 Elo+
Solo
Arachne
Arachne
Elfeee
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 240L
1,523 Elo+
Party 2
Sol
Sol
GimmethoseCheeks
Sol
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
307W - 285L
1,496 Elo+
Party 2
Mulan
Mulan
Mugiwαrα
Mulan
Level 155
God Stats
2W - 1L
1,699 SR
Queue Stats
174W - 173L
1,527 Elo+
Party 2
Hercules
Hercules
killfest45
Hercules
Level 85
God Stats
1W - 1L
1,457 SR
Queue Stats
37W - 59L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Bunz24
Ullr
9
1 / 3 / 1
4,891
489
2,870
7,094
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
KJStealthy
Kukulkan
11
0 / 1 / 0
5,700
570
1,309
3,217
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
NWI Support
Bacchus
6
0 / 3 / 1
4,265
427
1,902
7,646
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
xLockmansterx
Gilgamesh
11
0 / 0 / 0
5,384
538
2,414
8,102
5,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
5
0 / 0 / 0
4,078
408
0
3,167
1,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChillTrouble
Zhong Kui
11
1 / 0 / 2
6,376
638
1,024
4,257
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Elfeee
Arachne
11
1 / 0 / 1
5,547
555
1,992
7,533
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 2
6,244
624
5,901
4,604
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
10
1 / 2 / 6
5,704
570
4,125
7,996
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
killfest45
Hercules
11
0 / 0 / 0
5,964
596
3,013
4,980
4,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
Bunz24
Ullr
1
3
1
0.5
W
Zhong Kui
ChillTrouble
Zhong Kui
1
0
2
2
W
Arachne
Elfeee
Arachne
1
0
1
1.5
W
4
0
2
5
L
Kukulkan
KJStealthy
Kukulkan
0
1
0
0
W
Mulan
1
2
6
2
L
Bacchus
NWI Support
Bacchus
0
3
1
0.17
W
Hercules
killfest45
Hercules
0
0
0
0
L
Gilgamesh
xLockmansterx
Gilgamesh
0
0
0
0
L
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,495
Damage
16,055
29,226
Taken
29,370
16,857
Mitigated
18,655
5,749
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Bunz24
Ullr
2,870
701
0
507
7,094
3,081
0
2,884
4,210
0
32,630
W
Zhong Kui
ChillTrouble
Zhong Kui
1,024
143
0
1,470
4,257
3,596
0
1,392
2,865
42,359
1,897
W
Arachne
Elfeee
Arachne
1,992
1,353
0
5,684
7,533
2,861
0
92
7,397
0
45,308
W
5,901
2,999
0
2,753
4,604
1,469
1,067
839
3,765
43,975
6,147
L
Kukulkan
KJStealthy
Kukulkan
1,309
635
0
500
3,217
1,382
0
600
2,617
50,919
0
W
Mulan
4,125
321
0
1,484
7,996
6,542
0
888
7,108
0
15,921
L
Bacchus
NWI Support
Bacchus
1,902
155
0
1,702
7,646
5,178
0
3,175
4,471
9,750
0
W
Hercules
killfest45
Hercules
3,013
792
0
2,396
4,980
4,187
0
0
4,630
0
42,955
L
Gilgamesh
xLockmansterx
Gilgamesh
2,414
328
0
2,334
8,102
5,968
0
0
7,669
0
33,376
L
Lancelot
0
0
0
706
3,167
1,248
0
81
3,086
0
14,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,318
Gold Earned
29,835
242
Minions Killed
360
0
Camps Cleared
0
875,955
Distance Traveled
989,310
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,891
489
34
3
0
163,081
0
W
Zhong Kui
6,376
638
96
10
0
193,868
2
W
Arachne
5,547
555
80
8
0
231,473
0
W
Sol
6,244
624
81
8
0
190,861
1
L
Kukulkan
5,700
570
104
10
0
165,590
0
W
Mulan
5,704
570
21
2
0
210,817
3
L
Bacchus
4,265
427
10
1
0
211,308
0
W
Hercules
5,964
596
82
8
0
162,291
0
L
Gilgamesh
5,384
538
58
6
0
219,379
0
L
Lancelot
4,078
408
36
4
0
116,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role