Player Matchup

Awilix
Awilix
Gold III
ColoradoRealtor
Awilix
Gold III
Level 208
God Stats
4W - 2L
1,539 SR
Queue Stats
298W - 300L
1,317 MMR
Solo
Anhur
Anhur
Gold IV
Marco Olguin
Anhur
Gold IV
Level 159
God Stats
6W - 3L
1,699 SR
Queue Stats
183W - 187L
1,304 MMR
Solo
Geb
Geb
Silver IV
R4YiNB
Geb
Silver IV
Level 145
God Stats
1W - 1L
1,523 SR
Queue Stats
6W - 12L
1,316 MMR
Party 1
Ah Puch
Ah Puch
Gold V
SilverCrow809
Ah Puch
Gold V
Level 119
God Stats
6W - 3L
1,298 SR
Queue Stats
289W - 316L
1,386 MMR
Solo
Mulan
Mulan
Silver III
heccg117
Mulan
Silver III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,316 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 156
1,512 SR
1,328 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,471 SR
1,328 MMR
Anubis
Anubis
Silver I
A 711 Glizzy
Anubis
Silver I
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 4L
1,553 MMR
Party 2
Chiron
Chiron
Silver I
Grob22
Chiron
Silver I
Level 102
God Stats
2W - 5L
1,268 SR
Queue Stats
179W - 211L
1,202 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Microwaver
Tsukuyomi
Gold V
Level 206
God Stats
9W - 12L
1,463 SR
Queue Stats
182W - 200L
1,219 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
Moon XC
Baron Samedi
Silver IV
Level 143
God Stats
1W - 3L
1,424 SR
Queue Stats
21W - 31L
1,269 MMR
Solo
Sobek
Sobek
Gold III
Real-Inspector
Sobek
Gold III
Level 186
God Stats
55W - 36L
1,700 SR
Queue Stats
74W - 67L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
5,986
544
4,435
8,657
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 3
6,386
581
3,831
6,543
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
R4YiNB
Geb
10
3 / 1 / 2
6,544
595
5,062
8,395
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
11
1 / 2 / 0
5,845
531
5,434
7,845
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
heccg117
Mulan
13
2 / 0 / 2
7,690
699
2,570
5,617
3,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Morgan Le FayShivaAgniVulcan

VS

Bans
AthenaMercuryAresCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 1 / 3
6,492
590
5,978
5,116
2,904
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
Grob22
Chiron
10
2 / 4 / 2
5,510
501
4,400
7,465
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
Microwaver
Tsukuyomi
11
2 / 1 / 3
5,755
523
4,148
7,871
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Moon XC
Baron Samedi
10
0 / 3 / 0
5,461
496
1,099
8,219
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 1 / 3
5,525
502
4,421
9,453
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
6
6
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
1
3
3.5
W
1
2
5
1.75
L
Chiron
Grob22
Chiron
2
4
2
0.75
W
3
1
3
4.5
L
Tsukuyomi
Microwaver
Tsukuyomi
2
1
3
3.5
L
Baron Samedi
Moon XC
Baron Samedi
0
3
0
0
W
Geb
R4YiNB
Geb
3
1
2
4
L
0
1
3
1.5
W
Ah Puch
1
2
0
0.5
W
Mulan
heccg117
Mulan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,332
Damage
20,046
37,057
Taken
38,124
17,145
Mitigated
19,569
7,146
Healing
14,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,978
92
0
1,991
5,116
2,904
0
3,404
1,712
48,257
948
W
4,435
1,564
0
550
8,657
3,093
303
3,465
5,192
0
39,944
L
Chiron
Grob22
Chiron
4,400
1,826
772
894
7,465
2,582
0
2,002
5,418
0
31,341
W
3,831
2,400
0
1,847
6,543
2,251
46
1,203
5,340
0
42,776
L
Tsukuyomi
Microwaver
Tsukuyomi
4,148
915
0
4,240
7,871
3,000
0
2,634
5,237
0
41,587
L
Baron Samedi
Moon XC
Baron Samedi
1,099
62
0
2,484
8,219
3,528
0
275
7,944
34,841
0
W
Geb
R4YiNB
Geb
5,062
580
0
2,023
8,395
5,561
0
3,397
4,998
18,823
0
L
4,421
388
0
4,189
9,453
7,555
0
2,181
7,272
25,308
0
W
Ah Puch
5,434
90
0
1,067
7,845
2,305
0
2,196
5,649
37,597
0
W
Mulan
heccg117
Mulan
2,570
183
0
1,659
5,617
3,935
366
1,153
4,464
0
46,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,451
Gold Earned
28,743
320
Minions Killed
335
0
Camps Cleared
0
1,111,641
Distance Traveled
1,047,951
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,492
590
90
8
0
191,507
1
W
Awilix
5,986
544
67
6
0
268,701
0
L
Chiron
5,510
501
68
6
0
200,331
2
W
Anhur
6,386
581
76
7
0
202,731
2
L
Tsukuyomi
5,755
523
81
7
0
274,191
2
L
Baron Samedi
5,461
496
68
6
0
177,795
4
W
Geb
6,544
595
18
2
0
211,032
1
L
Sobek
5,525
502
28
3
0
204,127
4
W
Ah Puch
5,845
531
59
5
0
210,588
1
W
Mulan
7,690
699
100
9
0
218,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role