Player Matchup

Janus
Janus
Gold II
Ambitions xo
Janus
Gold II
Level 151
God Stats
61W - 66L
1,497 SR
Queue Stats
328W - 322L
1,257 MMR
Solo
Shiva
Shiva
Gold V
Pivo_Felipin-BR
Shiva
Gold V
Level 140
God Stats
17W - 24L
1,865 SR
Queue Stats
301W - 305L
1,233 MMR
Solo
Serqet
Serqet
Silver III
Silsuf
Serqet
Silver III
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 45L
1,222 MMR
Solo
Maui
Maui
Silver I
lrishStud
Maui
Silver I
Level 89
God Stats
7W - 3L
1,523 SR
Queue Stats
46W - 57L
1,274 MMR
Party 2
Medusa
Medusa
Gold V
saucydawsy
Medusa
Gold V
Level 109
God Stats
32W - 18L
1,889 SR
Queue Stats
88W - 94L
1,203 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,655 SR
1,238 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,437 SR
1,231 MMR
Discordia
Discordia
Silver III
Gideon-45
Discordia
Silver III
Level 126
God Stats
1W - 1L
1,740 SR
Queue Stats
68W - 80L
1,198 MMR
Solo
Danzaburou
Danzaburou
Silver III
SuperKamiGOAT
Danzaburou
Silver III
Level 86
God Stats
3W - 3L
1,283 SR
Queue Stats
123W - 147L
1,116 MMR
Party 1
Charon
Charon
Bronze IV
Uncaged_Z3N0
Charon
Bronze IV
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,216 MMR
Solo
Fenrir
Fenrir
Bronze III
Zydeon1
Fenrir
Bronze III
Level 148
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 3L
1,404 MMR
Party 1
Chaac
Chaac
Silver I
chris92hulse
Chaac
Silver I
Level 158
God Stats
0W - 2L
1,311 SR
Queue Stats
122W - 141L
1,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
9,383
586
7,957
8,528
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 4
9,506
594
9,845
13,832
14,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Silsuf
Serqet
16
2 / 1 / 7
9,074
567
4,536
13,861
7,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Maui
13
1 / 0 / 10
9,139
571
3,283
12,297
11,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Medusa
saucydawsy
Medusa
18
10 / 0 / 0
11,440
715
11,078
8,303
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangArachneSurtrThanatos

VS

Bans
AresCernunnosBastetAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gideon-45
Discordia
15
1 / 3 / 2
8,479
530
10,329
10,026
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SuperKamiGOAT
Danzaburou
11
0 / 2 / 0
7,161
448
1,885
4,883
1,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
7
0 / 7 / 0
5,956
372
1,394
9,908
6,693
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Zydeon1
Fenrir
13
2 / 4 / 0
7,268
454
4,334
14,628
7,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 5 / 0
7,121
445
6,089
14,412
9,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
20
Kills
3
3
Deaths
21
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Discordia
Gideon-45
Discordia
1
3
2
0.67
W
3
0
4
5
W
Serqet
Silsuf
Serqet
2
1
7
5.5
L
Danzaburou
SuperKamiGOAT
Danzaburou
0
2
0
0
L
Charon
0
7
0
0
L
Fenrir
Zydeon1
Fenrir
2
4
0
0.5
L
0
5
0
0
W
Maui
1
0
10
6
W
Medusa
saucydawsy
Medusa
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,699
Damage
24,031
56,821
Taken
53,857
40,303
Mitigated
28,257
23,012
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,957
299
0
1,577
8,528
3,329
0
4,864
3,664
82,155
1,292
L
Discordia
Gideon-45
Discordia
10,329
202
0
1,858
10,026
3,662
41
3,950
5,278
76,964
0
W
9,845
1,656
136
4,876
13,832
14,044
141
1,319
12,513
513
60,102
W
Serqet
Silsuf
Serqet
4,536
1,199
0
6,751
13,861
7,565
391
1,426
12,435
0
75,826
L
Danzaburou
SuperKamiGOAT
Danzaburou
1,885
743
0
1,372
4,883
1,712
0
586
4,297
0
37,500
L
Charon
1,394
324
0
546
9,908
6,693
0
583
9,325
13,201
0
L
Fenrir
Zydeon1
Fenrir
4,334
1,743
0
3,356
14,628
7,162
0
3,256
11,119
0
55,002
L
6,089
907
0
3,192
14,412
9,028
0
2,385
10,942
0
48,209
W
Maui
3,283
323
0
3,235
12,297
11,619
73
3,684
8,613
21,961
2,811
W
Medusa
saucydawsy
Medusa
11,078
6,325
0
6,437
8,303
3,746
2,231
1,745
6,558
0
103,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,542
Gold Earned
35,985
538
Minions Killed
389
0
Camps Cleared
0
1,673,276
Distance Traveled
1,392,501
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,383
586
136
9
0
343,034
3
L
Discordia
8,479
530
145
9
0
295,840
2
W
Shiva
9,506
594
87
5
0
299,727
1
W
Serqet
9,074
567
112
7
0
363,225
3
L
Danzaburou
7,161
448
79
5
0
284,403
4
L
Charon
5,956
372
11
1
0
247,488
0
L
Fenrir
7,268
454
78
5
0
327,479
5
L
Chaac
7,121
445
76
5
0
237,291
4
W
Maui
9,139
571
34
2
0
355,257
2
W
Medusa
11,440
715
169
11
0
312,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role