Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Arcaedias
Tiamat
Level 144
God Stats
10W - 8L
1,603 SR
Queue Stats
60W - 51L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
BIGZaddyRecky
Tsukuyomi
Level 124
God Stats
6W - 2L
1,861 SR
Queue Stats
91W - 115L
1,557 Elo+
Party 1
Anhur
Anhur
Psycadelic16
Anhur
Level 65
God Stats
1W - 1L
1,454 SR
Queue Stats
16W - 17L
1,406 Elo+
Party 1
Yu Huang
Yu Huang
ZGN_Deadman
Yu Huang
Level 149
God Stats
4W - 2L
1,835 SR
Queue Stats
140W - 152L
1,523 Elo+
Party 1
Team Averages
Level 122
1,651 SR
1,505 Elo+

VS

Team Averages
Level 132
1,466 SR
1,498 Elo+
Danzaburou
Danzaburou
Alusdar
Danzaburou
Level 65
God Stats
10W - 4L
1,898 SR
Queue Stats
68W - 70L
1,527 Elo+
Party 2
Zhong Kui
Zhong Kui
DemiMoogle
Zhong Kui
Level 124
God Stats
1W - 1L
1,256 SR
Queue Stats
135W - 146L
1,504 Elo+
Party 2
Athena
Athena
Jubei_Valentine
Athena
Level 164
God Stats
4W - 4L
1,481 SR
Queue Stats
187W - 180L
1,508 Elo+
Party 2
Apollo
Apollo
LordLeQuack
Apollo
Level 149
God Stats
2W - 5L
1,363 SR
Queue Stats
123W - 132L
1,498 Elo+
Party 2
Vulcan
Vulcan
WetBraiin
Vulcan
Level 157
God Stats
3W - 9L
1,333 SR
Queue Stats
147W - 135L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 2 / 4
6,793
453
2,878
12,409
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Arcaedias
Tiamat
15
1 / 1 / 4
8,484
566
6,335
10,773
7,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
BIGZaddyRecky
Tsukuyomi
13
5 / 1 / 3
7,986
532
6,533
9,905
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 1
7,296
486
5,520
10,135
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
ZGN_Deadman
Yu Huang
15
7 / 0 / 2
8,889
593
11,994
6,558
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alusdar
Danzaburou
12
3 / 4 / 0
7,595
506
7,877
10,834
4,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zhong Kui
DemiMoogle
Zhong Kui
9
0 / 2 / 2
6,358
424
5,798
9,755
9,921
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
1 / 4 / 3
7,118
475
5,951
12,572
6,338
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
12
1 / 1 / 3
6,905
460
2,367
9,651
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
WetBraiin
Vulcan
13
0 / 5 / 0
7,616
508
2,953
9,044
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
5
5
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
4
1.5
L
Danzaburou
Alusdar
Danzaburou
3
4
0
0.75
W
Tiamat
Arcaedias
Tiamat
1
1
4
3
W
Tsukuyomi
BIGZaddyRecky
Tsukuyomi
5
1
3
6.5
L
Zhong Kui
DemiMoogle
Zhong Kui
0
2
2
0.5
L
1
4
3
0.63
L
Apollo
1
1
3
2.5
W
2
1
1
2.5
L
Vulcan
WetBraiin
Vulcan
0
5
0
0
W
Yu Huang
ZGN_Deadman
Yu Huang
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,260
Damage
24,946
49,780
Taken
51,856
28,474
Mitigated
26,742
18,251
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,878
873
0
1,708
12,409
10,428
0
4,491
7,906
14,015
0
L
Danzaburou
Alusdar
Danzaburou
7,877
3,112
0
2,436
10,834
4,209
152
4,066
6,524
0
51,678
W
Tiamat
Arcaedias
Tiamat
6,335
862
0
5,853
10,773
7,103
0
3,738
7,035
59,296
1,721
W
Tsukuyomi
BIGZaddyRecky
Tsukuyomi
6,533
1,311
0
4,698
9,905
3,962
0
2,315
7,573
0
50,411
L
Zhong Kui
DemiMoogle
Zhong Kui
5,798
735
0
2,258
9,755
9,921
40
2,196
7,472
23,466
885
L
5,951
1,683
0
2,217
12,572
6,338
70
4,982
7,434
43,513
689
L
Apollo
2,367
1,488
0
4,019
9,651
3,538
0
2,762
6,673
0
44,516
W
5,520
3,408
0
4,672
10,135
4,430
0
3,121
7,014
0
62,106
L
Vulcan
WetBraiin
Vulcan
2,953
323
0
773
9,044
2,736
520
5,775
2,773
53,117
0
W
Yu Huang
ZGN_Deadman
Yu Huang
11,994
456
0
1,320
6,558
2,551
0
1,324
5,203
66,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,448
Gold Earned
35,592
436
Minions Killed
353
0
Camps Cleared
0
1,475,924
Distance Traveled
1,344,398
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,793
453
14
1
0
297,072
9
L
Danzaburou
7,595
506
70
5
0
261,593
6
W
Tiamat
8,484
566
122
8
0
256,671
0
W
Tsukuyomi
7,986
532
79
5
0
346,454
2
L
Zhong Kui
6,358
424
39
3
0
240,286
6
L
Athena
7,118
475
75
5
0
266,089
3
L
Apollo
6,905
460
70
5
0
292,828
0
W
Anhur
7,296
486
106
7
0
252,855
0
L
Vulcan
7,616
508
99
7
0
283,602
1
W
Yu Huang
8,889
593
115
8
0
322,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role