Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
FerrariKie
Susano
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,421 Elo+
Party 3
Cu Chulainn
Cu Chulainn
PoohSee
Cu Chulainn
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 137L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
demonreaper13
Gilgamesh
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,489 Elo+
Party 3
Sun Wukong
Sun Wukong
ňibbler
Sun Wukong
Level 129
God Stats
1W - 3L
1,557 SR
Queue Stats
92W - 97L
1,519 Elo+
Party 1
Team Averages
Level 111
1,511 SR
1,500 Elo+

VS

Team Averages
Level 125
1,523 SR
1,551 Elo+
Sylvanus
Sylvanus
Kittau
Sylvanus
Level 156
God Stats
0W - 1L
1,519 SR
Queue Stats
139W - 153L
1,562 Elo+
Party 2
Raijin
Raijin
Malddon
Raijin
Level 56
God Stats
2W - 2L
1,708 SR
Queue Stats
243W - 262L
1,527 Elo+
Solo
Atlas
Atlas
Nano3561
Atlas
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 187L
1,508 Elo+
Party 2
Hou Yi
Hou Yi
Parzival9701
Hou Yi
Level 118
God Stats
0W - 3L
1,578 SR
Queue Stats
58W - 52L
1,571 Elo+
Party 2
Bastet
Bastet
davion505
Bastet
Level 192
God Stats
1W - 8L
1,308 SR
Queue Stats
451W - 479L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
18
8 / 1 / 7
10,374
1,037
25,743
9,547
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Susano
FerrariKie
Susano
12
0 / 5 / 9
7,393
739
4,251
9,793
4,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
PoohSee
Cu Chulainn
15
7 / 5 / 6
9,251
925
9,950
13,948
13,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
demonreaper13
Gilgamesh
13
1 / 5 / 7
7,844
784
7,154
14,148
12,935
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
ňibbler
Sun Wukong
14
0 / 3 / 11
8,079
808
8,579
13,160
13,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kittau
Sylvanus
14
1 / 3 / 13
8,271
827
5,127
15,489
16,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Malddon
Raijin
14
5 / 2 / 4
8,490
849
4,996
5,800
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Nano3561
Atlas
16
1 / 4 / 11
8,262
826
10,378
14,356
16,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
15
7 / 3 / 8
8,611
861
14,299
11,201
5,843
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
davion505
Bastet
16
5 / 4 / 10
9,283
928
13,062
12,311
10,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
65
16
Kills
19
19
Deaths
16
40
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
8
1
7
11.5
W
Susano
FerrariKie
Susano
0
5
9
0.9
L
Sylvanus
Kittau
Sylvanus
1
3
13
2.5
L
Raijin
Malddon
Raijin
5
2
4
3.5
L
Atlas
Nano3561
Atlas
1
4
11
1.63
L
Hou Yi
7
3
8
3.67
W
Cu Chulainn
PoohSee
Cu Chulainn
7
5
6
2
L
Bastet
davion505
Bastet
5
4
10
2.5
W
Gilgamesh
demonreaper13
Gilgamesh
1
5
7
0.9
W
Sun Wukong
ňibbler
Sun Wukong
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,677
Damage
47,862
60,596
Taken
59,157
49,044
Mitigated
52,013
12,393
Healing
15,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
25,743
2,872
4,280
2,654
9,547
5,075
339
4,831
4,716
38,533
0
W
Susano
FerrariKie
Susano
4,251
810
30
705
9,793
4,171
251
2,725
7,068
0
9,889
L
Sylvanus
Kittau
Sylvanus
5,127
1,062
4,108
4,248
15,489
16,188
0
5,729
9,760
11,430
407
L
Raijin
Malddon
Raijin
4,996
766
0
680
5,800
2,741
0
3,437
2,363
15,323
204
L
Atlas
Nano3561
Atlas
10,378
2,184
324
1,353
14,356
16,623
0
6,587
7,769
22,220
445
L
Hou Yi
14,299
6,723
669
2,204
11,201
5,843
0
4,879
6,322
0
23,986
W
Cu Chulainn
PoohSee
Cu Chulainn
9,950
790
331
679
13,948
13,216
22
3,082
10,866
5,156
15,065
L
Bastet
davion505
Bastet
13,062
1,392
1,302
819
12,311
10,618
0
6,801
5,510
790
21,323
W
Gilgamesh
demonreaper13
Gilgamesh
7,154
1,803
67
120
14,148
12,935
196
5,040
9,108
0
12,898
W
Sun Wukong
ňibbler
Sun Wukong
8,579
1,591
1,599
1,928
13,160
13,647
351
4,642
8,518
0
24,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,941
Gold Earned
42,917
152
Minions Killed
92
0
Camps Cleared
0
955,420
Distance Traveled
805,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,374
1,037
56
6
0
214,279
0
W
Susano
7,393
739
22
2
0
190,805
0
L
Sylvanus
8,271
827
14
1
0
149,627
0
L
Raijin
8,490
849
23
2
0
86,444
0
L
Atlas
8,262
826
8
1
0
183,504
0
L
Hou Yi
8,611
861
25
3
0
174,312
0
W
Cu Chulainn
9,251
925
24
2
0
169,318
0
L
Bastet
9,283
928
22
2
0
211,573
0
W
Gilgamesh
7,844
784
20
2
0
183,901
0
W
Sun Wukong
8,079
808
30
3
0
197,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role