Player Matchup

Agni
Agni
CWO1992
Agni
Level 163
God Stats
5W - 1L
1,511 SR
Queue Stats
79W - 71L
1,498 Elo+
Solo
Ymir
Ymir
ElTeoPancuca
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
NicoPiolonn
Mulan
Level 61
God Stats
2W - 0L
1,188 SR
Queue Stats
14W - 19L
1,568 Elo+
Party 1
Anhur
Anhur
RamGal77
Anhur
Level 127
God Stats
6W - 5L
1,621 SR
Queue Stats
93W - 90L
1,545 Elo+
Party 1
Bakasura
Bakasura
elcristo
Bakasura
Level 101
God Stats
5W - 2L
1,692 SR
Queue Stats
83W - 90L
1,526 Elo+
Party 1
Team Averages
Level 92
1,502 SR
1,527 Elo+

VS

Team Averages
Level 124
1,577 SR
1,519 Elo+
Fafnir
Fafnir
 
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
GaruuARG
Surtr
Level 109
God Stats
6W - 3L
1,904 SR
Queue Stats
454W - 439L
1,513 Elo+
Solo
Neith
Neith
JUANCHIZITO
Neith
Level 147
God Stats
1W - 3L
1,335 SR
Queue Stats
91W - 79L
1,571 Elo+
Solo
Hou Yi
Hou Yi
senhawe
Hou Yi
Level 107
God Stats
20W - 26L
1,645 SR
Queue Stats
196W - 170L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CWO1992
Agni
16
5 / 1 / 5
9,365
624
11,554
8,528
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 2 / 6
6,830
455
3,192
9,433
7,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 0
6,752
450
2,869
10,305
9,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
RamGal77
Anhur
15
7 / 1 / 2
8,498
567
7,810
9,084
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
elcristo
Bakasura
13
2 / 3 / 5
7,237
482
5,742
15,083
6,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
4 / 3 / 2
8,631
575
4,639
10,206
10,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
 
Ra
13
1 / 3 / 4
7,645
510
5,229
9,225
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
GaruuARG
Surtr
14
1 / 3 / 0
8,001
533
6,520
15,457
7,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 1 / 4
10,306
687
10,533
12,675
5,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
senhawe
Hou Yi
11
0 / 4 / 2
6,729
449
5,686
10,227
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
14
Kills
9
10
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
3
2
1.67
L
Ra
 
Ra
1
3
4
1
W
Agni
CWO1992
Agni
5
1
5
7.5
W
0
2
6
1.5
L
Surtr
GaruuARG
Surtr
1
3
0
0.33
L
3
1
4
5
W
0
3
0
0
W
Anhur
RamGal77
Anhur
7
1
2
8
W
Bakasura
elcristo
Bakasura
2
3
5
1.5
L
Hou Yi
senhawe
Hou Yi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,167
Damage
32,607
52,433
Taken
57,790
30,080
Mitigated
29,322
11,836
Healing
19,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,639
719
0
3,612
10,206
10,771
4
2,603
7,453
16,096
0
L
Ra
 
Ra
5,229
275
307
1,031
9,225
2,966
0
5,274
3,911
52,549
0
W
Agni
CWO1992
Agni
11,554
1,219
0
1,591
8,528
2,893
504
2,397
6,057
72,008
2,270
W
3,192
929
0
1,435
9,433
7,247
0
3,375
5,852
16,962
1,074
L
Surtr
GaruuARG
Surtr
6,520
2,287
0
8,034
15,457
7,373
118
2,819
12,521
2,217
70,650
L
10,533
3,574
0
3,099
12,675
5,628
1,194
1,060
10,893
0
102,130
W
2,869
447
0
1,250
10,305
9,535
0
36
10,269
0
46,424
W
Anhur
RamGal77
Anhur
7,810
3,377
0
2,979
9,084
3,787
0
1,682
7,308
0
70,915
W
Bakasura
elcristo
Bakasura
5,742
3,688
0
4,581
15,083
6,618
0
2,433
12,650
0
40,635
L
Hou Yi
senhawe
Hou Yi
5,686
1,304
0
3,615
10,227
2,584
0
2,825
7,352
0
44,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,682
Gold Earned
41,312
403
Minions Killed
446
0
Camps Cleared
0
1,534,255
Distance Traveled
1,572,619
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,631
575
18
1
0
313,597
8
L
Ra
7,645
510
96
6
0
333,556
6
W
Agni
9,365
624
129
9
0
332,456
2
W
Ymir
6,830
455
18
1
0
271,063
1
L
Surtr
8,001
533
104
7
0
363,801
2
L
Neith
10,306
687
156
10
0
289,389
0
W
Mulan
6,752
450
76
5
0
287,168
0
W
Anhur
8,498
567
111
7
0
285,551
2
W
Bakasura
7,237
482
69
5
0
358,017
4
L
Hou Yi
6,729
449
72
5
0
272,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role