Player Matchup

Mercury
Mercury
Gold III
Khode__Meraj
Mercury
Gold III
Level 126
God Stats
6W - 8L
1,473 SR
Queue Stats
260W - 260L
1,494 MMR
Solo
Achilles
Achilles
Gold II
Skadi Solo Main
Achilles
Gold II
Level 79
God Stats
34W - 29L
1,653 SR
Queue Stats
501W - 508L
1,595 MMR
Solo
Janus
Janus
Gold III
Tilbuinn
Janus
Gold III
Level 121
God Stats
4W - 3L
1,669 SR
Queue Stats
55W - 53L
1,592 MMR
Solo
Ix Chel
Ix Chel
Gold II
Tony8L
Ix Chel
Gold II
Level 85
God Stats
1W - 2L
1,782 SR
Queue Stats
224W - 224L
1,506 MMR
Solo
Neith
Neith
Gold III
rzn110
Neith
Gold III
Level 127
God Stats
28W - 36L
1,618 SR
Queue Stats
236W - 230L
1,577 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,639 SR
1,553 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,579 SR
1,551 MMR
Bake Kujira
Bake Kujira
Bronze III
Imperatoreee9
Bake Kujira
Bronze III
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,500 MMR
Solo
Bastet
Bastet
Gold I
MistDude
Bastet
Gold I
Level 136
God Stats
15W - 13L
1,543 SR
Queue Stats
152W - 153L
1,577 MMR
Party 1
Ra
Ra
Platinum III
Mystikаl
Ra
Platinum III
Level 216
God Stats
14W - 10L
1,574 SR
Queue Stats
137W - 133L
1,694 MMR
Party 1
Shiva
Shiva
Silver III
Oasis69_Z3
Shiva
Silver III
Level 144
God Stats
1W - 0L
1,646 SR
Queue Stats
12W - 14L
1,472 MMR
Solo
Cupid
Cupid
Gold II
bouchibouzouk
Cupid
Gold II
Level 130
God Stats
3W - 1L
1,635 SR
Queue Stats
207W - 217L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Khode__Meraj
Mercury
13
1 / 1 / 0
7,480
534
3,607
12,000
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
12
2 / 5 / 2
6,795
485
6,306
13,742
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Tilbuinn
Janus
13
4 / 5 / 1
7,457
533
9,646
9,958
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Tony8L
Ix Chel
10
1 / 7 / 3
6,768
483
7,068
15,267
8,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
rzn110
Neith
13
1 / 2 / 4
7,215
515
9,875
11,217
3,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AnhurHou YiArachneKuzenbo

VS

Bans
ThothThanatosOsirisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Imperatoreee9
Bake Kujira
13
1 / 4 / 7
7,909
565
4,880
13,047
10,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
MistDude
Bastet
15
7 / 1 / 9
8,760
626
8,862
13,344
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 1 / 9
9,661
690
14,541
10,443
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
15
1 / 2 / 1
9,214
658
7,059
9,675
5,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 1 / 4
8,288
592
6,720
10,794
4,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
20
20
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
Imperatoreee9
Bake Kujira
1
4
7
1.13
L
Mercury
Khode__Meraj
Mercury
1
1
0
1
W
Bastet
MistDude
Bastet
7
1
9
11.5
W
9
1
9
13.5
W
Shiva
1
2
1
0.75
L
Achilles
2
5
2
0.6
L
Janus
Tilbuinn
Janus
4
5
1
0.9
L
Ix Chel
Tony8L
Ix Chel
1
7
3
0.36
W
2
1
4
4
L
Neith
rzn110
Neith
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,502
Damage
42,062
62,184
Taken
57,303
27,657
Mitigated
31,101
20,232
Healing
20,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
Imperatoreee9
Bake Kujira
4,880
2,168
0
1,564
13,047
10,476
0
5,897
6,848
35,170
1,272
L
Mercury
Khode__Meraj
Mercury
3,607
743
0
5,979
12,000
6,622
0
704
10,713
0
54,060
W
Bastet
MistDude
Bastet
8,862
3,247
0
4,823
13,344
5,623
283
3,838
9,285
0
61,706
W
14,541
1,606
1,570
4,472
10,443
4,459
168
4,366
5,749
72,402
0
W
Shiva
7,059
1,386
0
2,732
9,675
5,876
136
437
8,644
0
72,835
L
Achilles
6,306
2,093
0
4,014
13,742
5,699
0
3,590
9,802
0
47,823
L
Janus
Tilbuinn
Janus
9,646
260
0
1,130
9,958
3,256
0
4,989
4,426
49,431
1,379
L
Ix Chel
Tony8L
Ix Chel
7,068
1,293
1,387
4,554
15,267
8,235
0
6,208
8,548
34,618
0
W
6,720
4,158
385
5,040
10,794
4,667
0
917
9,835
0
62,722
L
Neith
rzn110
Neith
9,875
5,277
0
3,168
11,217
3,845
12
2,078
8,884
0
58,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
43,832
423
Minions Killed
493
0
Camps Cleared
0
1,429,563
Distance Traveled
1,572,124
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
7,909
565
32
2
0
307,971
0
L
Mercury
7,480
534
113
8
0
337,036
3
W
Bastet
8,760
626
80
6
0
369,242
4
W
Ra
9,661
690
130
9
0
314,940
5
W
Shiva
9,214
658
144
10
0
281,362
0
L
Achilles
6,795
485
74
5
0
290,886
1
L
Janus
7,457
533
101
7
0
277,819
0
L
Ix Chel
6,768
483
47
3
0
264,914
0
W
Cupid
8,288
592
107
8
0
298,609
0
L
Neith
7,215
515
88
6
0
258,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role