Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
COUN7RY 94
Cthulhu
Level 107
God Stats
6W - 7L
1,402 SR
Queue Stats
163W - 157L
1,545 Elo+
Party 1
Khepri
Khepri
Skrappy88
Khepri
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 74L
1,489 Elo+
Party 3
Chaac
Chaac
St Bernard9416
Chaac
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,481 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
dayane04081977
Ah Muzen Cab
Level 171
God Stats
18W - 16L
1,457 SR
Queue Stats
543W - 554L
1,442 Elo+
Solo
Team Averages
Level 143
1,472 SR
1,491 Elo+

VS

Team Averages
Level 131
1,549 SR
1,435 Elo+
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Chi11a
Tiamat
Level 149
God Stats
0W - 1L
1,717 SR
Queue Stats
9W - 14L
1,408 Elo+
Solo
Maui
Maui
IrieVybzRRT
Maui
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
187W - 207L
1,407 Elo+
Party 2
Set
Set
Kearbear77
Set
Level 143
God Stats
1W - 6L
1,528 SR
Queue Stats
381W - 408L
1,423 Elo+
Party 2
Skadi
Skadi
pablin21
Skadi
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 55L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 2 / 7
7,090
709
3,740
3,611
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
COUN7RY 94
Cthulhu
16
7 / 2 / 6
9,966
997
10,461
13,091
16,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
Skrappy88
Khepri
15
5 / 3 / 10
8,883
888
9,761
11,386
8,654
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

14
3 / 3 / 8
8,213
821
9,437
10,197
12,011
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
dayane04081977
Ah Muzen Cab
16
2 / 0 / 9
8,731
873
7,573
10,291
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 6 / 5
6,972
697
4,873
12,716
7,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Chi11a
Tiamat
14
1 / 3 / 7
7,586
759
7,156
8,069
5,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 6
7,262
726
2,917
9,266
9,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 2 / 4
7,950
795
7,728
7,590
4,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Skadi
pablin21
Skadi
15
2 / 3 / 7
8,348
835
15,290
8,432
4,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
17
Kills
10
10
Deaths
17
40
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
2
7
1.75
L
Da Ji
 
Da Ji
2
6
5
0.75
W
Cthulhu
COUN7RY 94
Cthulhu
7
2
6
5
L
Tiamat
Chi11a
Tiamat
1
3
7
1.5
L
0
3
6
1
L
5
2
4
3.5
W
Khepri
Skrappy88
Khepri
5
3
10
3.33
W
3
3
8
2.33
W
Ah Muzen Cab
dayane04081977
Ah Muzen Cab
2
0
9
6.5
L
Skadi
pablin21
Skadi
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,972
Damage
37,964
48,576
Taken
46,073
44,940
Mitigated
31,509
15,572
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,740
299
533
588
3,611
1,563
528
748
2,863
8,632
0
L
Da Ji
 
Da Ji
4,873
1,037
835
3,360
12,716
7,755
0
6,293
6,284
0
7,103
W
Cthulhu
COUN7RY 94
Cthulhu
10,461
808
1,960
3,946
13,091
16,976
202
3,144
9,947
18,615
1,194
L
Tiamat
Chi11a
Tiamat
7,156
586
778
1,666
8,069
5,315
0
4,680
3,381
17,953
491
L
2,917
654
1,732
1,619
9,266
9,385
168
4,023
5,095
7,714
0
L
7,728
1,644
586
840
7,590
4,766
0
3,365
4,061
0
13,072
W
Khepri
Skrappy88
Khepri
9,761
955
1,768
1,481
11,386
8,654
271
2,571
8,815
12,679
1,149
W
9,437
958
647
2,080
10,197
12,011
33
1,770
8,427
0
20,294
W
Ah Muzen Cab
dayane04081977
Ah Muzen Cab
7,573
1,958
1,052
1,517
10,291
5,736
599
1,403
8,888
0
25,516
L
Skadi
pablin21
Skadi
15,290
4,224
464
559
8,432
4,288
617
3,962
4,426
0
32,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,883
Gold Earned
38,118
109
Minions Killed
108
0
Camps Cleared
0
941,543
Distance Traveled
924,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,090
709
12
1
0
77,748
0
L
Da Ji
6,972
697
15
2
0
176,188
0
W
Cthulhu
9,966
997
36
4
0
222,150
0
L
Tiamat
7,586
759
28
3
0
206,348
0
L
Maui
7,262
726
9
1
0
160,782
0
L
Set
7,950
795
14
1
0
217,522
0
W
Khepri
8,883
888
14
1
0
207,924
0
W
Chaac
8,213
821
17
2
0
209,454
0
W
Ah Muzen Cab
8,731
873
30
3
0
224,267
0
L
Skadi
8,348
835
42
4
0
163,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role