Player Matchup

Horus
Horus
OnyxColossus
Horus
Level 106
God Stats
21W - 11L
1,614 SR
Queue Stats
226W - 209L
1,529 Elo+
Solo
Hou Yi
Hou Yi
Osaric71
Hou Yi
Level 136
God Stats
11W - 9L
1,586 SR
Queue Stats
247W - 231L
1,483 Elo+
Party 2
Olorun
Olorun
Raybonium74
Olorun
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 293L
1,477 Elo+
Solo
Neith
Neith
adriansoo
Neith
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,368 Elo+
Solo
Cerberus
Cerberus
xxTrAnZitxx
Cerberus
Level 157
God Stats
5W - 1L
1,812 SR
Queue Stats
394W - 378L
1,511 Elo+
Party 2
Team Averages
Level 123
1,603 SR
1,474 Elo+

VS

Team Averages
Level 136
1,513 SR
1,486 Elo+
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DiegoJames1998
Cu Chulainn
Level 145
God Stats
2W - 1L
1,578 SR
Queue Stats
25W - 29L
1,410 Elo+
Solo
Tyr
Tyr
larryr1951
Tyr
Level 128
God Stats
1W - 3L
1,488 SR
Queue Stats
155W - 141L
1,541 Elo+
Solo
Sol
Sol
rendnd
Sol
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 4
5,163
645
3,641
8,572
4,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
Osaric71
Hou Yi
9
3 / 1 / 1
5,399
675
2,568
4,515
1,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
8
0 / 1 / 0
4,593
574
1,919
3,980
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
adriansoo
Neith
10
0 / 0 / 0
5,682
710
1,282
3,357
1,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
xxTrAnZitxx
Cerberus
8
4 / 1 / 1
5,043
630
4,406
7,178
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 1 / 1
4,546
568
3,037
3,996
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
 
Ratatoskr
8
1 / 0 / 0
4,363
545
3,597
4,885
1,689
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
DiegoJames1998
Cu Chulainn
6
0 / 4 / 1
3,918
490
2,631
6,576
3,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 0
3,921
490
1,501
3,833
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sol
rendnd
Sol
9
2 / 2 / 0
5,089
636
4,676
5,609
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
1
0.5
L
Ratatoskr
 
Ratatoskr
1
0
0
1
L
Cu Chulainn
DiegoJames1998
Cu Chulainn
0
4
1
0.13
W
1
0
4
3
W
Hou Yi
Osaric71
Hou Yi
3
1
1
3.5
W
Olorun
0
1
0
0
W
Neith
adriansoo
Neith
0
0
0
0
L
0
1
0
0
L
Sol
rendnd
Sol
2
2
0
1
W
Cerberus
xxTrAnZitxx
Cerberus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,816
Damage
15,442
27,602
Taken
24,899
12,569
Mitigated
8,287
11,468
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,037
320
0
670
3,996
1,033
0
1,699
2,297
27,574
0
L
Ratatoskr
 
Ratatoskr
3,597
1,227
0
496
4,885
1,689
0
1,445
3,440
0
27,463
L
Cu Chulainn
DiegoJames1998
Cu Chulainn
2,631
895
0
173
6,576
3,010
0
1,833
4,743
0
13,086
W
3,641
1,653
1,274
3,507
8,572
4,857
0
1,934
6,520
0
13,608
W
Hou Yi
Osaric71
Hou Yi
2,568
1,472
0
1,720
4,515
1,668
0
1,934
2,581
0
32,810
W
Olorun
1,919
1,035
0
896
3,980
1,272
0
1,276
2,390
26,954
0
W
Neith
adriansoo
Neith
1,282
505
0
2,414
3,357
1,384
82
0
3,357
0
43,870
L
1,501
73
0
1,557
3,833
1,417
0
410
3,211
0
13,841
L
Sol
rendnd
Sol
4,676
3,180
0
2,812
5,609
1,138
70
865
4,744
31,953
3,453
W
Cerberus
xxTrAnZitxx
Cerberus
4,406
481
0
1,657
7,178
3,388
0
2,020
5,084
27,894
2,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,880
Gold Earned
21,837
266
Minions Killed
203
0
Camps Cleared
0
774,463
Distance Traveled
748,874
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,546
568
55
7
0
156,845
0
L
Ratatoskr
4,363
545
48
6
0
199,867
0
L
Cu Chulainn
3,918
490
14
2
0
133,481
1
W
Horus
5,163
645
12
2
0
173,240
2
W
Hou Yi
5,399
675
65
8
0
148,422
0
W
Olorun
4,593
574
52
7
0
151,369
0
W
Neith
5,682
710
68
9
0
134,782
4
L
Tyr
3,921
490
31
4
0
99,739
0
L
Sol
5,089
636
55
7
0
158,942
0
W
Cerberus
5,043
630
69
9
0
166,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role