Player Matchup

Bastet
Bastet
Harley_Quinn0129
Bastet
Level 148
God Stats
1W - 0L
1,506 SR
Queue Stats
105W - 75L
1,582 Elo+
Party 1
Surtr
Surtr
KingKash93
Surtr
Level 87
God Stats
48W - 23L
1,906 SR
Queue Stats
229W - 161L
1,626 Elo+
Party 1
Ix Chel
Ix Chel
ThiccccWitch
Ix Chel
Level 127
God Stats
22W - 12L
1,597 SR
Queue Stats
207W - 198L
1,522 Elo+
Solo
Team Averages
Level 121
1,670 SR
1,577 Elo+

VS

Team Averages
Level 117
1,558 SR
1,589 Elo+
Mulan
Mulan
Boxofhampter
Mulan
Level 117
God Stats
4W - 4L
1,396 SR
Queue Stats
98W - 110L
1,569 Elo+
Solo
Kukulkan
Kukulkan
SonOfWolfy
Kukulkan
Level 86
God Stats
4W - 6L
1,591 SR
Queue Stats
23W - 27L
1,573 Elo+
Party 2
Hou Yi
Hou Yi
WillyTheKid
Hou Yi
Level 148
God Stats
25W - 19L
1,688 SR
Queue Stats
55W - 46L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,298
754
5,310
6,450
3,057
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
13
1 / 1 / 4
8,087
735
9,460
12,165
9,617
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
ThiccccWitch
Ix Chel
13
3 / 3 / 0
8,293
754
6,525
7,943
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
6,588
599
3,822
4,479
2,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SonOfWolfy
Kukulkan
12
3 / 3 / 1
8,033
730
5,684
7,544
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
13
2 / 2 / 3
7,995
727
8,643
12,421
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
5
Kills
6
6
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
1
2
4
1.5
W
Surtr
1
1
4
3
L
Kukulkan
SonOfWolfy
Kukulkan
3
3
1
1.17
W
Ix Chel
ThiccccWitch
Ix Chel
3
3
0
1
L
Hou Yi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,295
Damage
18,149
26,558
Taken
24,444
15,482
Mitigated
10,980
8,359
Healing
5,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,822
400
0
1,263
4,479
2,429
0
1,669
2,592
0
10,604
W
5,310
1,286
498
1,219
6,450
3,057
902
2,245
4,030
85
26,058
W
Surtr
9,460
2,259
293
3,869
12,165
9,617
267
2,453
9,569
1,967
34,389
L
Kukulkan
SonOfWolfy
Kukulkan
5,684
409
0
375
7,544
3,519
112
1,261
6,149
29,632
294
W
Ix Chel
ThiccccWitch
Ix Chel
6,525
891
717
1,763
7,943
2,808
684
1,020
6,806
25,692
0
L
Hou Yi
8,643
4,740
0
3,564
12,421
5,032
0
3,779
8,189
0
38,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,678
Gold Earned
22,616
155
Minions Killed
148
0
Camps Cleared
0
654,996
Distance Traveled
528,343
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,588
599
14
1
0
125,646
0
W
Bastet
8,298
754
49
4
0
225,815
5
W
Surtr
8,087
735
57
5
0
221,316
0
L
Kukulkan
8,033
730
59
5
0
203,605
0
W
Ix Chel
8,293
754
49
4
0
207,865
0
L
Hou Yi
7,995
727
75
7
0
199,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role