Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DarKnightNiko
Chaac
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,443 Elo+
Party 2
Serqet
Serqet
NoZetsubou
Serqet
Level 104
God Stats
2W - 2L
1,730 SR
Queue Stats
34W - 27L
1,569 Elo+
Solo
Artemis
Artemis
Olsen93
Artemis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
Snorkelen
Sylvanus
Level 16
God Stats
4W - 1L
1,945 SR
Queue Stats
7W - 6L
1,453 Elo+
Party 2
Team Averages
Level 64
1,635 SR
1,487 Elo+

VS

Team Averages
Level 122
1,486 SR
1,532 Elo+
Chernobog
Chernobog
D4rklyss
Chernobog
Level 124
God Stats
3W - 2L
1,340 SR
Queue Stats
133W - 124L
1,498 Elo+
Solo
Odin
Odin
Didigo_Mayocho
Odin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 121L
1,564 Elo+
Party 1
Nu Wa
Nu Wa
ReaAssaultGaming
Nu Wa
Level 137
God Stats
149W - 112L
1,697 SR
Queue Stats
263W - 249L
1,594 Elo+
Solo
Arachne
Arachne
iKyZze
Arachne
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 119L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
juulien2106
Baron Samedi
Level 125
God Stats
2W - 2L
1,395 SR
Queue Stats
122W - 139L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 0
5,473
547
4,616
4,986
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 6 / 0
5,752
575
5,324
11,708
6,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
NoZetsubou
Serqet
10
0 / 1 / 2
5,355
536
4,079
10,184
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Olsen93
Artemis
8
0 / 4 / 0
4,493
449
1,548
7,211
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Snorkelen
Sylvanus
8
0 / 0 / 0
5,089
509
2,129
7,810
4,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
D4rklyss
Chernobog
11
2 / 0 / 3
6,232
623
6,687
5,320
2,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 2 / 1
7,357
736
6,288
9,066
8,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 2
6,073
607
6,820
4,972
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
iKyZze
Arachne
10
3 / 0 / 3
5,711
571
4,774
8,707
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
juulien2106
Baron Samedi
9
0 / 1 / 3
5,748
575
3,302
7,233
5,283
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
0
1
W
Chernobog
D4rklyss
Chernobog
2
0
3
3.5
L
2
6
0
0.33
W
5
2
1
2.75
L
Serqet
NoZetsubou
Serqet
0
1
2
1
L
Artemis
Olsen93
Artemis
0
4
0
0
W
2
0
2
3
L
Sylvanus
Snorkelen
Sylvanus
0
0
0
0
W
Arachne
iKyZze
Arachne
3
0
3
4.5
W
Baron Samedi
juulien2106
Baron Samedi
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,696
Damage
27,871
41,899
Taken
35,298
18,878
Mitigated
20,689
12,613
Healing
15,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,616
1,201
0
0
4,986
1,517
0
2,421
2,233
38,465
0
W
Chernobog
D4rklyss
Chernobog
6,687
4,965
0
3,335
5,320
2,088
0
1,264
4,028
0
53,774
L
5,324
1,972
0
1,849
11,708
6,926
0
242
10,603
0
32,534
W
6,288
1,985
0
3,928
9,066
8,499
0
107
8,853
0
52,586
L
Serqet
NoZetsubou
Serqet
4,079
1,254
0
5,295
10,184
3,718
0
3,554
6,294
0
39,664
L
Artemis
Olsen93
Artemis
1,548
428
0
718
7,211
2,356
0
1,527
5,634
0
23,692
W
6,820
1,383
0
2,204
4,972
1,358
329
1,489
2,984
49,160
1,250
L
Sylvanus
Snorkelen
Sylvanus
2,129
849
2,009
2,742
7,810
4,361
0
1,423
6,297
9,972
413
W
Arachne
iKyZze
Arachne
4,774
3,916
0
2,992
8,707
3,461
0
1,339
7,238
0
30,133
W
Baron Samedi
juulien2106
Baron Samedi
3,302
605
222
2,760
7,233
5,283
0
2,007
4,958
25,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,162
Gold Earned
31,121
306
Minions Killed
357
0
Camps Cleared
0
1,020,460
Distance Traveled
1,055,233
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,473
547
89
9
0
178,626
0
W
Chernobog
6,232
623
93
9
0
212,056
0
L
Chaac
5,752
575
69
7
0
189,863
0
W
Odin
7,357
736
97
10
0
196,227
0
L
Serqet
5,355
536
86
9
0
255,440
3
L
Artemis
4,493
449
43
4
0
199,729
1
W
Nu Wa
6,073
607
82
8
0
199,507
0
L
Sylvanus
5,089
509
19
2
0
196,802
0
W
Arachne
5,711
571
49
5
0
262,956
5
W
Baron Samedi
5,748
575
36
4
0
184,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role