Player Matchup

Loki
Loki
Gold V
 
Loki
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold IV
IIGundII
Surtr
Gold IV
Level 98
God Stats
4W - 9L
1,592 SR
Queue Stats
10W - 16L
1,574 MMR
Solo
Vulcan
Vulcan
Gold IV
elconn
Vulcan
Gold IV
Level 143
God Stats
3W - 5L
1,511 SR
Queue Stats
111W - 121L
1,533 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,534 SR
1,535 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,447 SR
1,587 MMR
Ares
Ares
Silver I
Bobolebonobo
Ares
Silver I
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,523 MMR
Solo
Achilles
Achilles
Gold V
OverbossSven
Achilles
Gold V
Level 146
God Stats
1W - 1L
1,340 SR
Queue Stats
53W - 38L
1,618 MMR
Party 1
Kukulkan
Kukulkan
Gold V
ρlutση
Kukulkan
Gold V
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 29L
1,618 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 0 / 0
6,165
617
2,228
4,689
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
IIGundII
Surtr
9
0 / 6 / 0
5,896
590
4,117
9,378
4,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
elconn
Vulcan
13
0 / 1 / 1
6,924
692
7,225
4,385
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Ne ZhaBacchusCupidAphroditeNu Wa

VS

Bans
CthulhuSkadiThothGebIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,855
686
4,371
8,694
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
OverbossSven
Achilles
13
4 / 0 / 3
7,807
781
6,286
6,217
6,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
ρlutση
Kukulkan
13
1 / 0 / 5
7,935
794
3,779
6,219
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
0
1
W
2
1
3
3.5
L
Surtr
IIGundII
Surtr
0
6
0
0
W
Achilles
OverbossSven
Achilles
4
0
3
5.5
L
Vulcan
elconn
Vulcan
0
1
1
0.5
W
Kukulkan
ρlutση
Kukulkan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,570
Damage
14,436
18,452
Taken
21,130
7,986
Mitigated
15,859
2,483
Healing
5,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,228
838
0
862
4,689
1,695
0
2,000
2,474
0
13,388
W
4,371
417
0
2,191
8,694
7,140
205
2,854
5,662
12,506
935
L
Surtr
IIGundII
Surtr
4,117
1,719
0
1,278
9,378
4,476
0
3,823
4,987
269
13,260
W
Achilles
OverbossSven
Achilles
6,286
1,834
0
2,092
6,217
6,268
190
2,315
3,534
0
19,544
L
Vulcan
elconn
Vulcan
7,225
102
0
343
4,385
1,815
0
1,824
2,202
29,844
0
W
Kukulkan
ρlutση
Kukulkan
3,779
415
0
1,369
6,219
2,451
521
1,827
4,232
45,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,985
Gold Earned
22,597
106
Minions Killed
144
0
Camps Cleared
0
463,703
Distance Traveled
591,250
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,165
617
21
2
0
151,874
0
W
Ares
6,855
686
14
1
0
194,692
0
L
Surtr
5,896
590
19
2
0
123,200
0
W
Achilles
7,807
781
32
3
0
215,031
3
L
Vulcan
6,924
692
66
7
0
188,629
3
W
Kukulkan
7,935
794
98
10
0
181,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role