Player Matchup

Sylvanus
Sylvanus
Clayticus
Sylvanus
Level 143
God Stats
1W - 3L
1,235 SR
Queue Stats
30W - 25L
1,568 Elo+
Party 1
Anhur
Anhur
Natdaddy
Anhur
Level 132
God Stats
1W - 0L
1,614 SR
Queue Stats
20W - 18L
1,549 Elo+
Party 1
Hercules
Hercules
Randomyzer
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,688 Elo+
Party 1
Team Averages
Level 134
1,450 SR
1,601 Elo+

VS

Team Averages
Level 130
1,407 SR
1,517 Elo+
Hercules
Hercules
Afflict3d Trikz
Hercules
Level 107
God Stats
1W - 3L
1,184 SR
Queue Stats
272W - 274L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
King Ruben5898
Baron Samedi
Level 173
God Stats
14W - 17L
1,619 SR
Queue Stats
446W - 466L
1,568 Elo+
Solo
Scylla
Scylla
KingAce-AFG
Scylla
Level 111
God Stats
2W - 5L
1,419 SR
Queue Stats
118W - 112L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Clayticus
Sylvanus
13
2 / 1 / 3
7,883
788
4,969
7,932
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Natdaddy
Anhur
13
2 / 1 / 3
7,790
779
6,732
6,473
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Randomyzer
Hercules
12
2 / 1 / 4
7,459
746
6,669
8,127
4,159
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 1 / 1
6,516
652
5,716
12,845
6,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
King Ruben5898
Baron Samedi
11
0 / 2 / 3
6,581
658
4,432
7,694
5,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
10
2 / 3 / 0
6,705
671
3,196
4,855
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
6
Kills
3
3
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
1
1
1.5
W
Sylvanus
Clayticus
Sylvanus
2
1
3
3.5
L
Baron Samedi
King Ruben5898
Baron Samedi
0
2
3
0.75
L
Scylla
2
3
0
0.67
W
Anhur
Natdaddy
Anhur
2
1
3
3.5
W
Hercules
Randomyzer
Hercules
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,370
Damage
13,344
22,532
Taken
25,394
11,880
Mitigated
13,583
7,867
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,716
1,355
0
6,362
12,845
6,692
177
1,727
11,088
0
15,480
W
Sylvanus
Clayticus
Sylvanus
4,969
1,783
1,474
2,287
7,932
5,145
344
2,500
5,232
19,122
7,856
L
Baron Samedi
King Ruben5898
Baron Samedi
4,432
395
1,189
2,932
7,694
5,551
0
1,776
5,918
25,407
0
L
Scylla
3,196
107
0
115
4,855
1,340
0
990
3,865
13,521
0
W
Anhur
Natdaddy
Anhur
6,732
4,108
0
1,438
6,473
2,576
175
1,833
4,351
0
34,463
W
Hercules
Randomyzer
Hercules
6,669
2,538
0
2,668
8,127
4,159
358
3,380
4,661
0
25,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,132
Gold Earned
19,802
137
Minions Killed
86
0
Camps Cleared
0
553,162
Distance Traveled
514,105
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,516
652
28
3
0
195,471
2
W
Sylvanus
7,883
788
48
5
0
165,968
0
L
Baron Samedi
6,581
658
32
3
0
149,146
0
L
Scylla
6,705
671
26
3
0
169,488
0
W
Anhur
7,790
779
56
6
0
183,070
0
W
Hercules
7,459
746
33
3
0
204,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role