Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FudMaster
Bastet
Level 60
God Stats
9W - 7L
1,562 SR
Queue Stats
379W - 382L
1,511 Elo+
Solo
Charon
Charon
Gameress
Charon
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
136W - 147L
1,478 Elo+
Solo
Atlas
Atlas
Panic-AtTheDepot
Atlas
Level 149
God Stats
3W - 0L
1,816 SR
Queue Stats
170W - 180L
1,433 Elo+
Solo
Xing Tian
Xing Tian
SubNinja13
Xing Tian
Level 147
God Stats
3W - 4L
1,307 SR
Queue Stats
269W - 264L
1,517 Elo+
Solo
Team Averages
Level 146
1,537 SR
1,488 Elo+

VS

Team Averages
Level 128
1,507 SR
1,505 Elo+
Fafnir
Fafnir
BLUEGOBLlN
Fafnir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,346 Elo+
Solo
Hades
Hades
DiegoKushington
Hades
Level 149
God Stats
4W - 3L
1,354 SR
Queue Stats
255W - 263L
1,492 Elo+
Solo
Anhur
Anhur
Motherl3ss
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,506 Elo+
Solo
Khepri
Khepri
Toit
Khepri
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 48L
1,618 Elo+
Solo
Loki
Loki
twixted666
Loki
Level 159
God Stats
16W - 12L
1,682 SR
Queue Stats
472W - 488L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
8 / 3 / 9
9,500
950
12,117
10,466
7,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
FudMaster
Bastet
15
5 / 2 / 9
9,019
902
12,525
7,807
4,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
Gameress
Charon
16
2 / 1 / 13
8,885
889
6,656
7,989
8,153
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 2 / 13
8,827
883
6,599
12,120
13,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xing Tian
SubNinja13
Xing Tian
15
3 / 1 / 11
9,274
927
4,371
13,448
16,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BLUEGOBLlN
Fafnir
13
2 / 4 / 4
7,670
767
6,054
12,256
13,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 4 / 5
7,294
729
11,222
9,378
5,963
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
11
1 / 5 / 4
6,958
696
6,396
9,397
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Toit
Khepri
13
1 / 3 / 5
7,564
756
6,122
10,246
10,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 2 / 5
8,542
854
11,849
6,503
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
18
Kills
9
9
Deaths
18
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
8
3
9
4.17
L
Fafnir
BLUEGOBLlN
Fafnir
2
4
4
1
L
1
4
5
0.88
W
Bastet
FudMaster
Bastet
5
2
9
4.75
W
Charon
Gameress
Charon
2
1
13
8.5
L
Anhur
1
5
4
0.6
W
0
2
13
3.25
W
Xing Tian
SubNinja13
Xing Tian
3
1
11
8.5
L
Khepri
Toit
Khepri
1
3
5
1.17
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,268
Damage
41,643
51,830
Taken
47,780
49,710
Mitigated
36,096
17,754
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
12,117
1,541
0
2,361
10,466
7,392
1,188
4,342
6,124
26,994
0
L
Fafnir
BLUEGOBLlN
Fafnir
6,054
1,022
691
1,264
12,256
13,657
0
7,545
4,711
12,390
0
L
11,222
30
474
1,938
9,378
5,963
0
4,622
4,756
21,934
695
W
Bastet
FudMaster
Bastet
12,525
1,298
996
1,209
7,807
4,093
1,025
3,545
4,262
0
15,702
W
Charon
Gameress
Charon
6,656
1,622
1,616
579
7,989
8,153
834
3,622
4,367
18,030
0
L
Anhur
6,396
3,559
0
498
9,397
3,407
0
7,078
2,319
0
12,776
W
6,599
1,727
2,813
2,945
12,120
13,878
554
5,549
6,571
19,480
2,313
W
Xing Tian
SubNinja13
Xing Tian
4,371
437
2,670
2,565
13,448
16,194
399
5,706
7,742
10,591
0
L
Khepri
Toit
Khepri
6,122
481
839
2,555
10,246
10,235
0
5,919
4,327
12,595
1,108
L
11,849
1,065
1,323
1,305
6,503
2,834
0
3,591
2,912
23
22,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,505
Gold Earned
38,028
120
Minions Killed
107
0
Camps Cleared
0
978,252
Distance Traveled
831,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,500
950
42
4
0
178,202
0
L
Fafnir
7,670
767
22
2
0
167,440
0
L
Hades
7,294
729
29
3
0
154,291
0
W
Bastet
9,019
902
10
1
0
230,215
0
W
Charon
8,885
889
27
3
0
171,234
0
L
Anhur
6,958
696
18
2
0
132,546
0
W
Atlas
8,827
883
33
3
0
200,592
0
W
Xing Tian
9,274
927
8
1
0
198,009
0
L
Khepri
7,564
756
15
2
0
176,843
0
L
Loki
8,542
854
23
2
0
200,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role