Player Matchup

Xing Tian
Xing Tian
Alrest
Xing Tian
Level 167
God Stats
1W - 1L
1,242 SR
Queue Stats
60W - 76L
1,519 Elo+
Party 1
Thanatos
Thanatos
Krazyprice
Thanatos
Level 156
God Stats
1W - 1L
1,266 SR
Queue Stats
20W - 21L
1,582 Elo+
Party 1
Skadi
Skadi
SunnyL2099
Skadi
Level 107
God Stats
6W - 3L
1,612 SR
Queue Stats
32W - 29L
1,547 Elo+
Solo
Merlin
Merlin
Wickham
Merlin
Level 145
God Stats
9W - 5L
1,695 SR
Queue Stats
86W - 100L
1,527 Elo+
Solo
Ra
Ra
rzn110
Ra
Level 127
God Stats
14W - 13L
1,548 SR
Queue Stats
70W - 76L
1,475 Elo+
Solo
Team Averages
Level 140
1,472 SR
1,530 Elo+

VS

Team Averages
Level 119
1,516 SR
1,594 Elo+
Loki
Loki
Guapomansion
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,660 Elo+
Party 2
Mulan
Mulan
Rockket
Mulan
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 14L
1,500 Elo+
Party 2
Ra
Ra
Rugmuncher773
Ra
Level 106
God Stats
3W - 3L
1,577 SR
Queue Stats
69W - 51L
1,801 Elo+
Solo
Sobek
Sobek
Satty
Sobek
Level 148
God Stats
7W - 5L
1,537 SR
Queue Stats
110W - 94L
1,554 Elo+
Solo
Danzaburou
Danzaburou
bearsdotexe
Danzaburou
Level 144
God Stats
4W - 7L
1,465 SR
Queue Stats
40W - 46L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alrest
Xing Tian
11
3 / 1 / 4
6,370
1,062
4,996
6,549
4,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Krazyprice
Thanatos
11
1 / 2 / 4
5,799
967
4,297
6,969
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
12
2 / 2 / 4
6,345
1,058
2,547
6,657
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Wickham
Merlin
12
4 / 2 / 3
6,506
1,084
4,367
4,538
1,650
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ra
11
0 / 3 / 7
5,742
957
4,824
7,026
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 5
5,862
977
5,004
6,530
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Rockket
Mulan
11
3 / 2 / 5
6,346
1,058
6,933
8,150
6,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 4 / 5
6,222
1,037
8,129
6,646
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Satty
Sobek
6
0 / 0 / 0
3,348
558
0
0
0
Danzaburou
bearsdotexe
Danzaburou
11
1 / 1 / 3
5,967
995
4,581
5,631
2,499
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
10
Kills
9
10
Deaths
10
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Alrest
Xing Tian
3
1
4
5
L
2
3
5
1.5
W
Thanatos
Krazyprice
Thanatos
1
2
4
1.5
L
Mulan
Rockket
Mulan
3
2
5
2.75
L
3
4
5
1.38
L
Sobek
Satty
Sobek
0
0
0
0
W
Skadi
2
2
4
2
W
Merlin
Wickham
Merlin
4
2
3
2.75
L
Danzaburou
bearsdotexe
Danzaburou
1
1
3
2.5
W
Ra
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,031
Damage
24,647
31,739
Taken
26,957
14,446
Mitigated
13,641
6,060
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Alrest
Xing Tian
4,996
461
0
716
6,549
4,972
0
967
5,222
7,660
1,152
L
5,004
580
0
0
6,530
2,176
0
3,707
2,756
0
10,436
W
Thanatos
Krazyprice
Thanatos
4,297
1,151
0
2,283
6,969
2,626
0
1,679
5,031
0
11,676
L
Mulan
Rockket
Mulan
6,933
958
0
1,872
8,150
6,525
0
4,264
3,886
0
14,649
L
8,129
612
209
1,175
6,646
2,441
0
3,983
2,608
15,639
0
L
Sobek
Satty
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
2,547
499
0
513
6,657
2,492
120
1,929
4,245
0
13,687
W
Merlin
Wickham
Merlin
4,367
37
0
0
4,538
1,650
300
645
3,627
16,888
0
L
Danzaburou
bearsdotexe
Danzaburou
4,581
1,361
0
1,422
5,631
2,499
0
1,827
3,804
0
16,942
W
Ra
4,824
1,009
840
1,708
7,026
2,706
0
1,736
4,809
14,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,762
Gold Earned
27,745
115
Minions Killed
81
0
Camps Cleared
0
635,892
Distance Traveled
507,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,370
1,062
8
1
0
134,821
0
L
Loki
5,862
977
10
2
0
125,277
0
W
Thanatos
5,799
967
16
3
0
136,173
0
L
Mulan
6,346
1,058
19
3
0
131,839
0
L
Ra
6,222
1,037
20
3
0
131,193
0
L
Sobek
3,348
558
0
0
0
0
0
W
Skadi
6,345
1,058
33
6
0
122,076
0
W
Merlin
6,506
1,084
38
6
0
115,439
0
L
Danzaburou
5,967
995
32
5
0
118,721
0
W
Ra
5,742
957
20
3
0
127,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role