Player Matchup

Artio
Artio
Gold I
 
Artio
Gold I
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold I
 
Hun Batz
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold III
Skad-i
Ymir
Gold III
Level 136
God Stats
7W - 3L
1,789 SR
Queue Stats
232W - 238L
1,363 MMR
Party 1
Neith
Neith
Silver II
Tydontdy9
Neith
Silver II
Level 107
God Stats
1W - 5L
1,601 SR
Queue Stats
20W - 26L
1,426 MMR
Party 3
Thoth
Thoth
Gold III
iNfamouSNICK
Thoth
Gold III
Level 144
God Stats
1W - 2L
1,515 SR
Queue Stats
31W - 32L
1,537 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,581 SR
1,465 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,604 SR
1,541 MMR
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Gold I
NaokoFHer
Awilix
Gold I
Level 148
God Stats
57W - 50L
1,650 SR
Queue Stats
298W - 295L
1,624 MMR
Party 2
Ra
Ra
Platinum V
StudleyyTwo
Ra
Platinum V
Level 47
God Stats
23W - 15L
1,498 SR
Queue Stats
97W - 83L
1,693 MMR
Party 4
Medusa
Medusa
Gold IV
art of war 03
Medusa
Gold IV
Level 142
God Stats
92W - 74L
1,551 SR
Queue Stats
253W - 243L
1,364 MMR
Party 4
Bellona
Bellona
Gold IV
kygittarius
Bellona
Gold IV
Level 158
God Stats
6W - 0L
1,822 SR
Queue Stats
154W - 144L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 2 / 1
6,274
570
7,244
11,304
11,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
 
Hun Batz
11
2 / 1 / 0
6,032
548
3,854
7,955
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
Skad-i
Ymir
8
0 / 2 / 0
4,901
446
2,680
9,031
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Tydontdy9
Neith
9
0 / 0 / 0
5,510
501
2,531
5,056
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 5 / 1
5,773
525
1,968
6,856
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaAgniJormungandrAo Kuang

VS

Bans
Sun WukongThanatosArachneVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 3
6,002
546
3,390
5,253
4,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
NaokoFHer
Awilix
12
4 / 0 / 2
6,578
598
4,399
8,308
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 5
6,832
621
8,229
5,305
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 2
6,504
591
3,432
3,444
1,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
kygittarius
Bellona
11
2 / 2 / 0
6,899
627
6,482
13,012
9,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
10
10
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
1
0.75
L
Hun Batz
 
Hun Batz
2
1
0
2
W
Bacchus
 
Bacchus
2
0
3
3.5
W
Awilix
NaokoFHer
Awilix
4
0
2
5
L
Ymir
Skad-i
Ymir
0
2
0
0
W
2
1
5
4.5
L
Neith
Tydontdy9
Neith
0
0
0
0
W
0
0
2
1
L
0
5
1
0.1
W
Bellona
kygittarius
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,277
Damage
25,932
40,202
Taken
35,322
25,088
Mitigated
20,957
15,022
Healing
17,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,244
686
0
4,781
11,304
11,294
0
114
11,190
36,949
0
L
Hun Batz
 
Hun Batz
3,854
915
0
4,912
7,955
3,085
0
1,690
6,183
0
45,436
W
Bacchus
 
Bacchus
3,390
382
0
2,024
5,253
4,737
0
1,073
4,180
14,438
360
W
Awilix
NaokoFHer
Awilix
4,399
1,902
0
4,097
8,308
3,265
0
870
7,438
0
51,879
L
Ymir
Skad-i
Ymir
2,680
65
0
2,503
9,031
6,814
0
4,142
4,820
14,135
1,302
W
8,229
643
1,140
1,957
5,305
2,207
0
1,855
3,450
63,668
1,313
L
Neith
Tydontdy9
Neith
2,531
642
0
1,552
5,056
1,672
0
1,427
3,629
0
36,296
W
3,432
1,013
0
1,020
3,444
1,522
0
293
3,151
0
57,761
L
1,968
160
0
1,274
6,856
2,223
0
3,851
2,957
40,571
1,437
W
Bellona
kygittarius
Bellona
6,482
3,276
0
6,802
13,012
9,226
0
6,108
5,768
0
49,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
32,815
340
Minions Killed
425
0
Camps Cleared
0
1,103,996
Distance Traveled
1,211,304
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,274
570
73
7
0
210,246
0
L
Hun Batz
6,032
548
90
8
0
265,672
0
W
Bacchus
6,002
546
21
2
0
246,406
4
W
Awilix
6,578
598
95
9
0
302,791
2
L
Ymir
4,901
446
12
1
0
235,513
0
W
Ra
6,832
621
109
10
0
247,061
0
L
Neith
5,510
501
84
8
0
200,540
3
W
Medusa
6,504
591
101
9
0
203,547
1
L
Thoth
5,773
525
81
7
0
192,025
0
W
Bellona
6,899
627
99
9
0
211,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role