Player Matchup

Eset
Eset
LD3__killaa
Eset
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,211 Elo+
Party 2
Nu Wa
Nu Wa
PSYC-DEZ
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,184 Elo+
Party 2
Mulan
Mulan
SimChrono
Mulan
Level 119
God Stats
1W - 1L
1,343 SR
Queue Stats
4W - 8L
1,184 Elo+
Party 2
Team Averages
Level 95
1,448 SR
1,193 Elo+

VS

Team Averages
Level 50
1,414 SR
1,415 Elo+
Geb
Geb
MrAlvarson
Geb
Level 86
God Stats
31W - 35L
1,496 SR
Queue Stats
94W - 76L
1,490 Elo+
Party 1
Eset
Eset
Rosebluou
Eset
Level 45
God Stats
2W - 5L
1,322 SR
Queue Stats
82W - 99L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Voltgames
Danzaburou
Level 18
God Stats
20W - 33L
1,423 SR
Queue Stats
23W - 37L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
8,086
674
2,516
4,401
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nu Wa
PSYC-DEZ
Nu Wa
15
3 / 0 / 1
9,194
766
6,615
2,735
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
SimChrono
Mulan
15
1 / 1 / 3
8,846
737
6,329
8,832
9,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
7,792
649
4,879
10,437
10,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
4
0 / 1 / 0
6,081
507
112
2,195
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Voltgames
Danzaburou
15
1 / 1 / 1
7,918
660
4,378
8,264
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
4
Kills
2
2
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
1
2
1
0.75
W
Nu Wa
PSYC-DEZ
Nu Wa
3
0
1
3.5
L
Eset
0
1
0
0
W
Mulan
SimChrono
Mulan
1
1
3
2.5
L
Danzaburou
Voltgames
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,460
Damage
9,369
15,968
Taken
20,896
12,153
Mitigated
13,829
2,197
Healing
913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,516
524
0
376
4,401
1,758
398
1,499
2,902
16,396
520
L
4,879
134
0
123
10,437
10,130
0
3,095
6,298
27,029
1,113
W
Nu Wa
PSYC-DEZ
Nu Wa
6,615
1,667
0
347
2,735
1,140
296
847
1,888
32,259
1,458
L
Eset
112
0
0
325
2,195
490
0
1,348
574
726
0
W
Mulan
SimChrono
Mulan
6,329
885
70
1,404
8,832
9,255
0
1,991
6,841
0
40,716
L
Danzaburou
Voltgames
Danzaburou
4,378
2,025
0
465
8,264
3,209
0
3,551
4,212
0
30,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,126
Gold Earned
21,791
174
Minions Killed
74
0
Camps Cleared
0
637,816
Distance Traveled
469,380
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,086
674
33
3
0
187,458
0
L
Geb
7,792
649
33
3
0
198,770
0
W
Nu Wa
9,194
766
70
6
0
228,373
0
L
Eset
6,081
507
1
0
0
39,595
0
W
Mulan
8,846
737
71
6
0
221,985
2
L
Danzaburou
7,918
660
40
3
0
231,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role