Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Chaynen
Maui
Level 127
God Stats
2W - 4L
1,272 SR
Queue Stats
206W - 254L
1,527 Elo+
Party 2
Ullr
Ullr
Kamikazeeroli
Ullr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 104L
1,559 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Orexcito
Ah Muzen Cab
Level 86
God Stats
6W - 14L
1,495 SR
Queue Stats
36W - 49L
1,546 Elo+
Party 2
Odin
Odin
PopeCrispy
Odin
Level 143
God Stats
25W - 16L
1,729 SR
Queue Stats
499W - 556L
1,476 Elo+
Party 2
Team Averages
Level 108
1,499 SR
1,522 Elo+

VS

Team Averages
Level 148
1,575 SR
1,523 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
FatalKiller00
Artemis
Level 158
God Stats
1W - 0L
1,815 SR
Queue Stats
4W - 1L
1,529 Elo+
Solo
King Arthur
King Arthur
Malice Max
King Arthur
Level 120
God Stats
4W - 4L
1,485 SR
Queue Stats
196W - 215L
1,463 Elo+
Solo
Eset
Eset
T-I-GUH
Eset
Level 184
God Stats
2W - 3L
1,574 SR
Queue Stats
183W - 206L
1,625 Elo+
Party 1
Chang'e
Chang'e
Z0MB13_QU33N98
Chang'e
Level 107
God Stats
11W - 11L
1,500 SR
Queue Stats
36W - 38L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
0 / 0 / 0
4,916
983
57
237
76
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
Chaynen
Maui
10
0 / 1 / 1
6,087
1,217
1,575
4,352
3,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 1
5,285
1,057
3,947
5,663
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Orexcito
Ah Muzen Cab
10
1 / 1 / 0
5,653
1,131
5,797
4,962
2,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 2 / 1
5,457
1,091
3,342
8,255
7,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

362

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 0 / 5
5,545
1,109
3,839
3,549
3,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
11
2 / 1 / 3
6,187
1,237
7,629
4,699
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Malice Max
King Arthur
10
0 / 0 / 5
5,362
1,072
3,139
4,309
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
T-I-GUH
Eset
10
0 / 0 / 5
5,550
1,110
3,496
2,299
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 1
6,115
1,223
2,843
2,010
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
1
Kills
5
5
Deaths
1
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
0
0
W
Sylvanus
 
Sylvanus
0
0
5
2.5
L
Maui
Chaynen
Maui
0
1
1
0.5
W
Artemis
2
1
3
3.5
L
0
1
1
0.5
W
King Arthur
Malice Max
King Arthur
0
0
5
2.5
L
Ah Muzen Cab
Orexcito
Ah Muzen Cab
1
1
0
1
L
0
2
1
0.25
W
Eset
T-I-GUH
Eset
0
0
5
2.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,718
Damage
20,946
23,469
Taken
16,866
17,004
Mitigated
11,392
1,139
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
57
57
0
0
237
76
0
76
161
215
0
W
Sylvanus
 
Sylvanus
3,839
1,102
2,492
1,678
3,549
3,905
0
795
2,754
9,574
0
L
Maui
Chaynen
Maui
1,575
77
0
405
4,352
3,923
0
2,152
2,200
6,818
0
W
Artemis
7,629
2,713
0
459
4,699
2,266
0
243
4,456
0
19,418
L
3,947
1,836
0
246
5,663
2,838
0
2,546
3,117
0
10,549
W
King Arthur
Malice Max
King Arthur
3,139
279
0
0
4,309
3,570
0
231
4,078
0
10,798
L
Ah Muzen Cab
Orexcito
Ah Muzen Cab
5,797
932
0
248
4,962
2,449
0
1,841
3,121
0
24,236
L
3,342
430
0
240
8,255
7,718
0
3,563
4,692
0
12,929
W
Eset
T-I-GUH
Eset
3,496
369
425
344
2,299
800
0
363
1,936
11,591
0
W
2,843
226
2,003
617
2,010
851
0
0
2,010
9,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,398
Gold Earned
28,759
106
Minions Killed
113
3
Camps Cleared
3
405,032
Distance Traveled
435,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,916
983
1
0
0
20,242
0
W
Sylvanus
5,545
1,109
16
3
1
83,666
0
L
Maui
6,087
1,217
11
2
0
98,243
0
W
Artemis
6,187
1,237
37
7
1
82,591
0
L
Ullr
5,285
1,057
18
4
2
97,872
0
W
King Arthur
5,362
1,072
13
3
0
94,874
0
L
Ah Muzen Cab
5,653
1,131
45
9
1
92,384
0
L
Odin
5,457
1,091
31
6
0
96,291
0
W
Eset
5,550
1,110
25
5
1
86,643
0
W
Chang'e
6,115
1,223
22
4
0
87,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role