Player Matchup

Chang'e
Chang'e
Gold II
GreenLanternn
Chang'e
Gold II
Level 147
God Stats
4W - 0L
1,713 SR
Queue Stats
12W - 2L
1,840 MMR
Party 1
Chaac
Chaac
Gold II
Jonnytlb
Chaac
Gold II
Level 127
God Stats
2W - 0L
1,621 SR
Queue Stats
18W - 10L
1,827 MMR
Party 1
Nut
Nut
Gold II
Zallish
Nut
Gold II
Level 198
God Stats
1W - 0L
1,610 SR
Queue Stats
18W - 10L
1,827 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 157
1,648 SR
1,831 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,539 SR
1,700 MMR
Osiris
Osiris
Platinum II
BlackMarquez
Osiris
Platinum II
Level 145
God Stats
47W - 44L
1,687 SR
Queue Stats
94W - 105L
1,822 MMR
Solo
Ishtar
Ishtar
Bronze III
Onomalareg
Ishtar
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,648 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
zMythSZN
Morgan Le Fay
Gold IV
Level 154
God Stats
1W - 3L
1,429 SR
Queue Stats
58W - 54L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
2 / 1 / 5
10,586
756
9,409
11,212
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
Jonnytlb
Chaac
16
2 / 0 / 6
10,041
717
13,352
18,605
17,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nut
17
4 / 0 / 4
11,246
803
11,483
10,460
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BacchusAh Muzen CabAchillesThothCharon

VS

Bans
Ne ZhaVulcanXing TianDiscordiaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
0 / 2 / 0
8,805
629
9,406
17,909
16,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
Onomalareg
Ishtar
13
0 / 2 / 0
8,598
614
6,309
10,609
4,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
zMythSZN
Morgan Le Fay
14
1 / 4 / 0
9,002
643
11,608
10,536
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
8
Kills
1
1
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
2
0
0
W
Chang'e
2
1
5
4.5
W
Chaac
Jonnytlb
Chaac
2
0
6
5
L
Ishtar
Onomalareg
Ishtar
0
2
0
0
W
Nut
4
0
4
6
L
Morgan Le Fay
zMythSZN
Morgan Le Fay
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,244
Damage
27,323
40,277
Taken
39,054
26,157
Mitigated
26,773
18,433
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
9,406
1,914
297
5,780
17,909
16,933
0
4,111
12,439
534
36,442
W
Chang'e
9,409
287
4,528
6,244
11,212
4,420
357
5,635
5,254
51,406
502
W
Chaac
Jonnytlb
Chaac
13,352
2,079
0
5,571
18,605
17,057
489
2,909
14,987
0
40,063
L
Ishtar
Onomalareg
Ishtar
6,309
2,918
0
2,206
10,609
4,596
0
2,670
7,474
0
27,498
W
Nut
11,483
5,247
0
2,090
10,460
4,680
2,108
3,632
6,664
0
63,802
L
Morgan Le Fay
zMythSZN
Morgan Le Fay
11,608
172
0
1,411
10,536
5,244
0
1,778
8,334
43,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,873
Gold Earned
26,405
230
Minions Killed
179
0
Camps Cleared
0
876,012
Distance Traveled
806,723
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,805
629
62
4
0
288,875
0
W
Chang'e
10,586
756
82
6
0
291,618
2
W
Chaac
10,041
717
48
3
0
311,880
0
L
Ishtar
8,598
614
51
4
0
272,998
4
W
Nut
11,246
803
100
7
0
272,514
0
L
Morgan Le Fay
9,002
643
66
5
0
244,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role