Player Matchup

Sobek
Sobek
Bezuki
Sobek
Level 193
God Stats
2W - 4L
1,301 SR
Queue Stats
51W - 57L
1,493 Elo+
Party 1
Thor
Thor
KNG kikin
Thor
Level 149
God Stats
11W - 14L
1,731 SR
Queue Stats
358W - 324L
1,603 Elo+
Solo
Hachiman
Hachiman
Spegooter
Hachiman
Level 132
God Stats
3W - 0L
1,818 SR
Queue Stats
51W - 57L
1,493 Elo+
Party 1
Chang'e
Chang'e
maximus7533
Chang'e
Level 148
God Stats
3W - 0L
1,865 SR
Queue Stats
98W - 77L
1,531 Elo+
Solo
Shiva
Shiva
unbanKviola
Shiva
Level 76
God Stats
28W - 13L
1,729 SR
Queue Stats
162W - 148L
1,617 Elo+
Solo
Team Averages
Level 140
1,689 SR
1,547 Elo+

VS

Team Averages
Level 141
1,610 SR
1,596 Elo+
He Bo
He Bo
 
He Bo
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
VQT1
Izanami
Level 121
God Stats
4W - 1L
1,717 SR
Queue Stats
132W - 111L
1,630 Elo+
Party 2
Thanatos
Thanatos
Xl ClutchZ
Thanatos
Level 127
God Stats
8W - 6L
1,735 SR
Queue Stats
227W - 174L
1,559 Elo+
Solo
Nu Wa
Nu Wa
flopez1812
Nu Wa
Level 159
God Stats
17W - 12L
1,595 SR
Queue Stats
138W - 132L
1,542 Elo+
Solo
Ymir
Ymir
iggyboyslugy33
Ymir
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 94L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bezuki
Sobek
10
2 / 0 / 6
6,004
600
4,696
9,167
7,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
11
2 / 0 / 4
5,562
556
3,804
7,463
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hachiman
Spegooter
Hachiman
10
2 / 2 / 1
6,259
626
5,800
7,528
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
maximus7533
Chang'e
11
1 / 0 / 5
6,144
614
4,344
6,402
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 3
6,891
689
6,328
7,932
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 2 / 0
5,270
527
4,467
7,691
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
VQT1
Izanami
10
0 / 2 / 2
5,641
564
4,812
7,469
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Xl ClutchZ
Thanatos
9
1 / 3 / 0
5,224
522
4,389
9,753
4,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
10
0 / 2 / 1
5,110
511
5,173
4,906
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 1
4,998
500
2,977
8,078
5,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
2
0
1
W
Sobek
Bezuki
Sobek
2
0
6
5
W
Thor
2
0
4
4
W
Hachiman
Spegooter
Hachiman
2
2
1
1.25
L
Izanami
VQT1
Izanami
0
2
2
0.5
L
Thanatos
Xl ClutchZ
Thanatos
1
3
0
0.33
L
Nu Wa
0
2
1
0.25
L
0
2
1
0.25
W
Chang'e
maximus7533
Chang'e
1
0
5
3.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,972
Damage
21,818
38,492
Taken
37,897
17,929
Mitigated
16,719
18,466
Healing
17,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,467
336
0
2,064
7,691
2,638
0
2,068
5,479
36,640
0
W
Sobek
Bezuki
Sobek
4,696
437
0
4,590
9,167
7,042
0
4,058
5,065
18,627
833
W
Thor
3,804
835
0
4,669
7,463
2,586
0
1,709
5,710
0
35,750
W
Hachiman
Spegooter
Hachiman
5,800
3,004
0
2,507
7,528
2,654
0
2,513
5,015
0
45,060
L
Izanami
VQT1
Izanami
4,812
3,653
0
3,057
7,469
2,590
0
801
6,668
0
54,986
L
Thanatos
Xl ClutchZ
Thanatos
4,389
707
0
7,700
9,753
4,613
0
562
9,153
0
37,117
L
Nu Wa
5,173
1,371
0
1,061
4,906
1,636
0
2,003
2,715
41,024
0
L
2,977
574
1,088
2,931
8,078
5,242
0
2,420
5,610
12,984
0
W
Chang'e
maximus7533
Chang'e
4,344
254
1,280
3,373
6,402
2,259
0
3,546
2,814
48,319
2,683
W
6,328
879
0
2,047
7,932
3,388
0
791
6,771
0
47,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
26,243
359
Minions Killed
285
0
Camps Cleared
0
1,024,815
Distance Traveled
972,377
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,270
527
63
6
0
208,534
0
W
Sobek
6,004
600
13
1
0
200,397
0
W
Thor
5,562
556
68
7
0
233,084
0
W
Hachiman
6,259
626
84
8
0
189,378
2
L
Izanami
5,641
564
85
9
0
173,056
0
L
Thanatos
5,224
522
55
6
0
191,013
1
L
Nu Wa
5,110
511
66
7
0
182,686
2
L
Ymir
4,998
500
16
2
0
217,088
2
W
Chang'e
6,144
614
115
12
0
205,092
0
W
Shiva
6,891
689
79
8
0
196,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role