Player Matchup

Geb
Geb
DaddyDaxx
Geb
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 50L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
DrChubbyChaser
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,474 Elo+
Party 2
Cliodhna
Cliodhna
Flyzs
Cliodhna
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,462 Elo+
Party 2
The Morrigan
The Morrigan
JoelRS
The Morrigan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 58L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
SkinfluteSucks
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,722 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,528 Elo+

VS

Team Averages
Level 48
1,674 SR
1,543 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Breaderator
Athena
Level 48
God Stats
14W - 3L
1,693 SR
Queue Stats
88W - 58L
1,588 Elo+
Party 1
Odin
Odin
DrizzIe42
Odin
Level 53
God Stats
4W - 4L
1,500 SR
Queue Stats
279W - 282L
1,467 Elo+
Solo
Ullr
Ullr
Lively Alt
Ullr
Level 28
God Stats
20W - 11L
1,724 SR
Queue Stats
142W - 91L
1,602 Elo+
Party 1
Ao Kuang
Ao Kuang
Yaknow2
Ao Kuang
Level 40
God Stats
12W - 8L
1,951 SR
Queue Stats
454W - 432L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,704
470
2,898
9,720
4,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
DrChubbyChaser
Sun Wukong
9
0 / 1 / 0
5,240
524
3,910
7,004
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Flyzs
Cliodhna
10
4 / 3 / 0
5,758
576
5,928
10,707
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
JoelRS
The Morrigan
9
0 / 4 / 1
4,917
492
2,999
6,234
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
8
0 / 3 / 1
4,891
489
2,546
7,071
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
7 / 0 / 3
7,119
712
8,420
5,166
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
10
1 / 1 / 9
5,943
594
2,522
7,983
6,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
11
1 / 1 / 0
5,927
593
4,030
7,954
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 2
6,643
664
4,026
5,595
2,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Yaknow2
Ao Kuang
10
3 / 1 / 5
5,556
556
5,170
7,756
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
15
15
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
3
8.5
W
Athena
1
1
9
5.5
L
0
4
0
0
L
Sun Wukong
DrChubbyChaser
Sun Wukong
0
1
0
0
W
Odin
1
1
0
1
L
Cliodhna
Flyzs
Cliodhna
4
3
0
1.33
L
The Morrigan
JoelRS
The Morrigan
0
4
1
0.13
W
3
1
2
4
L
Jing Wei
0
3
1
0.17
W
Ao Kuang
Yaknow2
Ao Kuang
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,281
Damage
24,168
40,736
Taken
34,454
17,311
Mitigated
19,324
8,227
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,420
478
0
1,160
5,166
1,747
0
1,337
3,827
53,535
1,852
W
Athena
2,522
1,221
0
1,943
7,983
6,149
0
2,730
5,241
11,038
1,075
L
2,898
480
0
1,403
9,720
4,931
0
4,388
5,176
14,819
0
L
Sun Wukong
DrChubbyChaser
Sun Wukong
3,910
1,884
0
572
7,004
4,151
0
143
6,345
0
31,002
W
Odin
4,030
897
0
3,305
7,954
6,433
0
0
7,530
0
40,107
L
Cliodhna
Flyzs
Cliodhna
5,928
1,240
0
3,983
10,707
3,792
0
2,948
7,537
0
41,289
L
The Morrigan
JoelRS
The Morrigan
2,999
274
0
1,069
6,234
2,119
0
4,403
1,455
31,211
0
W
4,026
2,027
0
1,246
5,595
2,260
0
918
4,677
0
60,551
L
Jing Wei
2,546
2,052
0
1,200
7,071
2,318
0
3,068
4,003
0
24,722
W
Ao Kuang
Yaknow2
Ao Kuang
5,170
1,389
0
3,113
7,756
2,735
0
898
6,858
26,668
8,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,510
Gold Earned
31,188
241
Minions Killed
340
0
Camps Cleared
0
1,046,793
Distance Traveled
1,085,060
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,119
712
90
9
0
226,460
1
W
Athena
5,943
594
21
2
0
235,097
0
L
Geb
4,704
470
24
2
0
204,665
4
L
Sun Wukong
5,240
524
50
5
0
212,565
0
W
Odin
5,927
593
65
7
0
196,535
4
L
Cliodhna
5,758
576
66
7
0
236,357
0
L
The Morrigan
4,917
492
54
5
0
188,011
0
W
Ullr
6,643
664
108
11
0
191,257
0
L
Jing Wei
4,891
489
47
5
0
205,195
0
W
Ao Kuang
5,556
556
56
6
0
235,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role