Player Matchup

Geb
Geb
Brazy Brips
Geb
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,211 Elo+
Party 1
Anubis
Anubis
DomesticAce22
Anubis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,416 Elo+
Solo
Lancelot
Lancelot
Erebusskii
Lancelot
Level 145
God Stats
19W - 18L
1,576 SR
Queue Stats
221W - 202L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Jágermeister
Danzaburou
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,211 Elo+
Party 1
Skadi
Skadi
Reality12
Skadi
Level 39
God Stats
5W - 16L
1,401 SR
Queue Stats
11W - 36L
1,232 Elo+
Solo
Team Averages
Level 105
1,495 SR
1,303 Elo+

VS

Team Averages
Level 48
1,410 SR
1,386 Elo+
Susano
Susano
BigBoiiz69
Susano
Level 45
God Stats
9W - 6L
1,496 SR
Queue Stats
64W - 64L
1,427 Elo+
Party 2
Ao Kuang
Ao Kuang
KiMelons
Ao Kuang
Level 30
God Stats
1W - 1L
1,271 SR
Queue Stats
33W - 40L
1,206 Elo+
Party 2
Hachiman
Hachiman
Kylewalboy_24
Hachiman
Level 56
God Stats
46W - 52L
1,441 SR
Queue Stats
116W - 137L
1,383 Elo+
Solo
Surtr
Surtr
kronos2448
Surtr
Level 67
God Stats
25W - 31L
1,451 SR
Queue Stats
194W - 195L
1,489 Elo+
Solo
Cabrakan
Cabrakan
parZeval-0_0
Cabrakan
Level 42
God Stats
16W - 13L
1,387 SR
Queue Stats
219W - 211L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,675
393
4,291
13,691
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 3 / 1
8,381
493
8,661
9,514
4,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
Erebusskii
Lancelot
13
3 / 0 / 2
7,854
462
8,053
9,337
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Jágermeister
Danzaburou
13
2 / 5 / 2
7,655
450
4,499
10,617
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Reality12
Skadi
13
0 / 5 / 3
7,579
446
7,785
11,784
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BigBoiiz69
Susano
15
3 / 3 / 5
8,657
509
7,170
13,698
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
KiMelons
Ao Kuang
14
1 / 4 / 1
8,472
498
3,880
14,388
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
Kylewalboy_24
Hachiman
16
8 / 0 / 1
10,045
591
11,726
8,648
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
16
3 / 1 / 2
9,548
562
7,655
15,862
16,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
parZeval-0_0
Cabrakan
13
1 / 2 / 5
7,673
451
6,564
11,949
10,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
9
Kills
16
16
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
BigBoiiz69
Susano
3
3
5
1.83
L
0
3
3
0.5
L
4
3
1
1.5
L
Lancelot
Erebusskii
Lancelot
3
0
2
4
L
Danzaburou
Jágermeister
Danzaburou
2
5
2
0.6
W
Ao Kuang
KiMelons
Ao Kuang
1
4
1
0.38
W
Hachiman
Kylewalboy_24
Hachiman
8
0
1
8.5
L
Skadi
Reality12
Skadi
0
5
3
0.3
W
Surtr
3
1
2
4
W
Cabrakan
parZeval-0_0
Cabrakan
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,289
Damage
36,995
54,943
Taken
64,545
28,202
Mitigated
41,371
11,418
Healing
22,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
BigBoiiz69
Susano
7,170
1,670
0
5,843
13,698
6,117
79
2,037
11,661
0
62,750
L
4,291
319
0
1,785
13,691
10,531
0
2,420
10,956
27,429
1,135
L
8,661
1,004
0
2,098
9,514
4,270
0
2,793
6,721
53,805
1,244
L
Lancelot
Erebusskii
Lancelot
8,053
1,794
0
3,939
9,337
4,492
0
1,091
8,199
0
55,857
L
Danzaburou
Jágermeister
Danzaburou
4,499
1,702
0
1,975
10,617
4,275
0
3,175
7,211
0
39,952
W
Ao Kuang
KiMelons
Ao Kuang
3,880
919
0
3,250
14,388
4,954
2,942
6,016
8,372
41,040
3,096
W
Hachiman
Kylewalboy_24
Hachiman
11,726
8,075
0
5,280
8,648
3,638
1,131
2,487
6,161
0
77,278
L
Skadi
Reality12
Skadi
7,785
3,094
0
1,621
11,784
4,634
0
180
11,604
0
59,797
W
Surtr
7,655
2,636
0
3,246
15,862
16,534
253
368
15,494
917
60,830
W
Cabrakan
parZeval-0_0
Cabrakan
6,564
803
392
4,099
11,949
10,128
0
1,497
10,452
35,135
1,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,144
Gold Earned
44,395
391
Minions Killed
430
0
Camps Cleared
0
1,489,587
Distance Traveled
1,620,414
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,657
509
91
5
0
367,247
0
L
Geb
6,675
393
34
2
0
325,399
0
L
Anubis
8,381
493
90
5
0
310,226
0
L
Lancelot
7,854
462
82
5
0
364,677
1
L
Danzaburou
7,655
450
57
3
0
248,200
0
W
Ao Kuang
8,472
498
78
5
0
318,634
0
W
Hachiman
10,045
591
117
7
0
294,516
0
L
Skadi
7,579
446
128
8
0
241,085
0
W
Surtr
9,548
562
105
6
0
318,243
6
W
Cabrakan
7,673
451
39
2
0
321,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role