Player Matchup

Ao Kuang
Ao Kuang
AleiMJ
Ao Kuang
Level 88
God Stats
7W - 3L
1,566 SR
Queue Stats
267W - 237L
1,538 Elo+
Party 2
Skadi
Skadi
Golden-Ahmedref
Skadi
Level 66
God Stats
11W - 4L
1,618 SR
Queue Stats
238W - 246L
1,482 Elo+
Party 3
Osiris
Osiris
KoonkaLoonka
Osiris
Level 87
God Stats
1W - 0L
1,134 SR
Queue Stats
71W - 60L
1,324 Elo+
Party 2
Neith
Neith
badbitxhsonly
Neith
Level 70
God Stats
33W - 29L
1,537 SR
Queue Stats
235W - 218L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
sandouby
Kuzenbo
Level 78
God Stats
1W - 0L
1,482 SR
Queue Stats
222W - 238L
1,452 Elo+
Party 3
Team Averages
Level 78
1,467 SR
1,467 Elo+

VS

Team Averages
Level 49
1,540 SR
1,450 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Depretador
Hera
Level 69
God Stats
7W - 3L
1,708 SR
Queue Stats
81W - 76L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
Tybotomusrex
Sun Wukong
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 68L
1,406 Elo+
Party 1
Charybdis
Charybdis
WingsandTails
Charybdis
Level 40
God Stats
0W - 6L
1,493 SR
Queue Stats
27W - 41L
1,356 Elo+
Solo
Ymir
Ymir
justaturtle23
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AleiMJ
Ao Kuang
13
7 / 0 / 1
7,678
640
6,375
7,829
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 0
6,021
502
5,848
7,807
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
12
0 / 0 / 2
6,404
534
5,673
10,376
9,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

14
0 / 0 / 1
7,279
607
858
3,647
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
sandouby
Kuzenbo
11
0 / 0 / 2
5,436
453
3,217
5,201
5,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
1
0 / 0 / 0
2,175
181
0
0
0
13
0 / 1 / 0
6,460
538
2,285
4,376
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Tybotomusrex
Sun Wukong
10
0 / 3 / 0
6,096
508
7,623
12,233
10,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
WingsandTails
Charybdis
10
0 / 1 / 1
5,402
450
6,841
7,033
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 0
5,749
479
3,868
10,992
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
1
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
0
0
0
W
Ao Kuang
AleiMJ
Ao Kuang
7
0
1
7.5
L
0
1
0
0
W
2
1
0
2
W
Osiris
0
0
2
1
L
Sun Wukong
Tybotomusrex
Sun Wukong
0
3
0
0
L
Charybdis
WingsandTails
Charybdis
0
1
1
0.5
W
0
0
1
0.5
L
1
4
0
0.25
W
Kuzenbo
sandouby
Kuzenbo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
20,617
34,860
Taken
34,634
21,989
Mitigated
22,410
17,897
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
AleiMJ
Ao Kuang
6,375
1,583
0
6,208
7,829
3,067
0
885
6,944
58,135
0
L
2,285
138
0
1,233
4,376
1,458
0
1,132
3,244
54,247
1,033
W
5,848
1,958
0
1,770
7,807
2,884
1,086
2,726
5,081
0
53,184
W
Osiris
5,673
2,610
0
6,236
10,376
9,068
708
0
10,376
0
46,835
L
Sun Wukong
Tybotomusrex
Sun Wukong
7,623
1,734
0
2,327
12,233
10,125
0
2,037
10,196
0
44,270
L
Charybdis
WingsandTails
Charybdis
6,841
2,515
0
3,420
7,033
2,679
0
2,409
4,624
0
50,129
W
858
63
0
1,790
3,647
1,607
0
1,433
2,214
0
63,526
L
3,868
911
0
1,661
10,992
8,148
0
4,014
6,978
21,116
925
W
Kuzenbo
sandouby
Kuzenbo
3,217
1,262
0
1,893
5,201
5,363
50
1,074
4,127
20,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
25,882
418
Minions Killed
267
0
Camps Cleared
0
1,199,130
Distance Traveled
864,399
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
2,175
181
0
0
0
0
0
W
Ao Kuang
7,678
640
99
8
0
291,578
2
L
Hera
6,460
538
84
7
0
244,716
6
W
Skadi
6,021
502
89
7
0
197,803
0
W
Osiris
6,404
534
71
6
0
222,729
0
L
Sun Wukong
6,096
508
74
6
0
226,129
3
L
Charybdis
5,402
450
81
7
0
192,105
1
W
Neith
7,279
607
130
11
0
246,823
2
L
Ymir
5,749
479
28
2
0
201,449
2
W
Kuzenbo
5,436
453
29
2
0
240,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role