Player Matchup

Bastet
Bastet
Azurë
Bastet
Level 120
God Stats
3W - 2L
1,635 SR
Queue Stats
17W - 27L
1,562 Elo+
Party 2
Bakasura
Bakasura
LCASH93
Bakasura
Level 163
God Stats
69W - 65L
1,538 SR
Queue Stats
1,070W - 1,078L
1,535 Elo+
Solo
Hun Batz
Hun Batz
Rạscạl
Hun Batz
Level 146
God Stats
3W - 3L
1,491 SR
Queue Stats
157W - 148L
1,562 Elo+
Party 3
Jormungandr
Jormungandr
ServusLupus
Jormungandr
Level 86
God Stats
3W - 4L
1,354 SR
Queue Stats
142W - 120L
1,604 Elo+
Party 3
Nu Wa
Nu Wa
iChUwU
Nu Wa
Level 159
God Stats
1W - 1L
1,148 SR
Queue Stats
34W - 23L
1,667 Elo+
Party 2
Team Averages
Level 135
1,433 SR
1,586 Elo+

VS

Team Averages
Level 174
1,518 SR
1,544 Elo+
Nox
Nox
 
Nox
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
RightWingNut
Athena
Level 184
God Stats
1W - 3L
1,500 SR
Queue Stats
251W - 201L
1,661 Elo+
Party 1
Shiva
Shiva
Stevie1_the_Kid
Shiva
Level 120
God Stats
192W - 169L
1,590 SR
Queue Stats
199W - 190L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Azurë
Bastet
12
3 / 0 / 5
6,939
1,388
4,308
2,984
1,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bakasura
LCASH93
Bakasura
12
0 / 2 / 5
6,237
1,247
1,679
4,731
2,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Rạscạl
Hun Batz
12
2 / 0 / 5
7,050
1,410
4,964
4,906
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ServusLupus
Jormungandr
12
0 / 0 / 8
6,380
1,276
6,067
7,804
5,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
iChUwU
Nu Wa
12
3 / 0 / 3
6,888
1,378
4,534
4,217
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Team 1 Tickets

373

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
0 / 1 / 2
6,751
1,350
4,756
4,172
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
 
Nu Wa
11
2 / 1 / 0
6,490
1,298
7,454
4,701
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
 
Neith
11
0 / 2 / 1
6,279
1,256
5,805
5,232
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
11
0 / 3 / 2
6,555
1,311
3,283
7,543
7,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 1 / 0
5,500
1,100
291
1,529
1,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
8
Kills
2
2
Deaths
8
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
2
1
L
Nu Wa
 
Nu Wa
2
1
0
2
L
Neith
 
Neith
0
2
1
0.25
W
Bastet
Azurë
Bastet
3
0
5
5.5
W
Bakasura
LCASH93
Bakasura
0
2
5
1.25
L
Athena
0
3
2
0.33
W
Hun Batz
Rạscạl
Hun Batz
2
0
5
4.5
W
Jormungandr
ServusLupus
Jormungandr
0
0
8
4
L
0
1
0
0
W
Nu Wa
iChUwU
Nu Wa
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,552
Damage
21,589
24,642
Taken
23,177
13,203
Mitigated
14,817
2,322
Healing
2,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,756
442
0
585
4,172
2,928
0
1,778
2,267
12,802
475
L
Nu Wa
 
Nu Wa
7,454
1,234
0
250
4,701
1,584
0
1,664
2,817
21,839
307
L
Neith
 
Neith
5,805
2,176
0
552
5,232
1,968
0
2,003
2,912
0
24,345
W
Bastet
Azurë
Bastet
4,308
727
0
605
2,984
1,237
0
2,182
712
0
14,045
W
Bakasura
LCASH93
Bakasura
1,679
982
0
564
4,731
2,379
0
2,434
2,139
0
5,238
L
Athena
3,283
763
0
934
7,543
7,270
0
3,524
3,716
6,724
1,598
W
Hun Batz
Rạscạl
Hun Batz
4,964
582
0
0
4,906
2,328
0
3,009
1,703
0
18,836
W
Jormungandr
ServusLupus
Jormungandr
6,067
2,416
0
796
7,804
5,644
0
4,233
3,375
19,546
0
L
291
0
0
33
1,529
1,067
0
801
530
0
1,017
W
Nu Wa
iChUwU
Nu Wa
4,534
583
0
357
4,217
1,615
0
2,372
1,733
13,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
31,575
122
Minions Killed
124
8
Camps Cleared
4
622,611
Distance Traveled
478,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,751
1,350
24
5
0
120,566
0
L
Nu Wa
6,490
1,298
52
10
0
105,441
0
L
Neith
6,279
1,256
39
8
3
110,137
0
W
Bastet
6,939
1,388
21
4
0
140,550
0
W
Bakasura
6,237
1,247
10
2
1
118,297
0
L
Athena
6,555
1,311
8
2
0
128,458
0
W
Hun Batz
7,050
1,410
46
9
3
121,646
0
W
Jormungandr
6,380
1,276
23
5
4
120,557
0
L
Shiva
5,500
1,100
1
0
1
13,800
0
W
Nu Wa
6,888
1,378
22
4
0
121,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role