Player Matchup

Osiris
Osiris
Brazy Brips
Osiris
Level 121
God Stats
1W - 1L
1,683 SR
Queue Stats
12W - 23L
1,416 Elo+
Party 3
Persephone
Persephone
HungOverDuhhh
Persephone
Level 129
God Stats
28W - 26L
1,571 SR
Queue Stats
429W - 606L
1,388 Elo+
Party 2
Neith
Neith
IbxRippen_BSM
Neith
Level 34
God Stats
145W - 309L
1,359 SR
Queue Stats
174W - 366L
1,324 Elo+
Party 2
Baron Samedi
Baron Samedi
Jágermeister
Baron Samedi
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,406 Elo+
Party 3
Anhur
Anhur
TacoMeatLover69
Anhur
Level 85
God Stats
4W - 13L
1,798 SR
Queue Stats
468W - 661L
1,425 Elo+
Party 2
Team Averages
Level 97
1,582 SR
1,392 Elo+

VS

Team Averages
Level 111
1,445 SR
1,498 Elo+
Vulcan
Vulcan
DillW33D_666
Vulcan
Level 151
God Stats
148W - 129L
1,615 SR
Queue Stats
236W - 246L
1,424 Elo+
Solo
Terra
Terra
KingofWhine
Terra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,833 Elo+
Party 1
Bacchus
Bacchus
LindaFrmHR
Bacchus
Level 61
God Stats
25W - 33L
1,390 SR
Queue Stats
247W - 288L
1,487 Elo+
Party 1
Neith
Neith
Logan627
Neith
Level 102
God Stats
1W - 2L
1,224 SR
Queue Stats
19W - 18L
1,336 Elo+
Solo
Nu Wa
Nu Wa
Samberker
Nu Wa
Level 119
God Stats
332W - 324L
1,496 SR
Queue Stats
397W - 424L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 4 / 1
7,422
825
3,824
12,329
14,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
HungOverDuhhh
Persephone
12
0 / 3 / 0
7,212
801
5,661
6,474
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 1 / 0
6,818
758
1,082
2,970
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Jágermeister
Baron Samedi
13
1 / 4 / 1
7,610
846
6,506
10,010
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 1 / 1
7,277
809
3,962
10,463
4,230
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
3 / 0 / 6
9,212
1,024
8,546
2,397
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 5
9,194
1,022
3,764
9,681
10,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
LindaFrmHR
Bacchus
13
0 / 0 / 2
8,117
902
4,451
7,023
7,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Logan627
Neith
14
1 / 1 / 8
8,197
911
6,852
5,706
2,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Samberker
Nu Wa
15
5 / 1 / 6
8,818
980
10,984
8,237
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
13
13
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
4
1
0.38
W
Vulcan
3
0
6
6
L
Persephone
HungOverDuhhh
Persephone
0
3
0
0
L
1
1
0
1
L
Baron Samedi
Jágermeister
Baron Samedi
1
4
1
0.38
W
4
1
5
6.5
W
Bacchus
LindaFrmHR
Bacchus
0
0
2
1
W
Neith
Logan627
Neith
1
1
8
5
W
Nu Wa
Samberker
Nu Wa
5
1
6
8
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,035
Damage
34,597
42,246
Taken
33,044
26,721
Mitigated
24,677
4,960
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,824
976
94
1,238
12,329
14,520
13
6,671
5,658
0
17,670
W
Vulcan
8,546
187
0
0
2,397
942
712
626
1,771
37,602
651
L
Persephone
HungOverDuhhh
Persephone
5,661
226
0
324
6,474
2,261
0
3,760
2,695
21,576
0
L
1,082
218
0
169
2,970
1,019
12
1,780
1,190
0
3,481
L
Baron Samedi
Jágermeister
Baron Samedi
6,506
575
368
1,898
10,010
4,691
0
7,177
2,833
17,788
0
W
3,764
923
2,120
2,900
9,681
10,679
674
2,731
6,705
13,387
729
W
Bacchus
LindaFrmHR
Bacchus
4,451
304
84
2,967
7,023
7,358
517
3,168
3,550
12,431
459
W
Neith
Logan627
Neith
6,852
2,956
0
1,507
5,706
2,289
1,688
1,914
3,635
0
22,673
W
Nu Wa
Samberker
Nu Wa
10,984
2,858
0
2,460
8,237
3,409
1,888
2,889
5,216
26,458
0
L
3,962
2,090
0
869
10,463
4,230
381
7,502
2,961
0
20,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,339
Gold Earned
43,538
129
Minions Killed
196
0
Camps Cleared
0
654,845
Distance Traveled
925,955
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,422
825
24
3
0
145,234
0
W
Vulcan
9,212
1,024
76
8
0
216,276
2
L
Persephone
7,212
801
32
4
0
118,679
0
L
Neith
6,818
758
10
1
0
72,407
0
L
Baron Samedi
7,610
846
28
3
0
147,838
0
W
Terra
9,194
1,022
25
3
0
195,417
1
W
Bacchus
8,117
902
24
3
0
179,515
0
W
Neith
8,197
911
50
6
0
160,405
0
W
Nu Wa
8,818
980
21
2
0
174,342
2
L
Anhur
7,277
809
35
4
0
170,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role