Player Matchup

Ra
Ra
ElucidDreams
Ra
Level 147
God Stats
13W - 4L
1,823 SR
Queue Stats
74W - 54L
1,548 Elo+
Party 1
Fafnir
Fafnir
FlawedSyntax
Fafnir
Level 118
God Stats
0W - 2L
1,320 SR
Queue Stats
39W - 37L
1,520 Elo+
Party 1
Camazotz
Camazotz
Jalenbird
Camazotz
Level 107
God Stats
0W - 3L
1,601 SR
Queue Stats
225W - 217L
1,476 Elo+
Solo
Nut
Nut
Masinct718
Nut
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,483 Elo+
Party 1
Neith
Neith
danilofla2525
Neith
Level 140
God Stats
9W - 17L
1,446 SR
Queue Stats
291W - 283L
1,545 Elo+
Solo
Team Averages
Level 104
1,538 SR
1,515 Elo+

VS

Team Averages
Level 136
1,397 SR
1,503 Elo+
Ix Chel
Ix Chel
Fasto86
Ix Chel
Level 148
God Stats
22W - 16L
1,437 SR
Queue Stats
212W - 187L
1,572 Elo+
Solo
Cthulhu
Cthulhu
Ki11er z0mb1
Cthulhu
Level 128
God Stats
8W - 4L
1,241 SR
Queue Stats
332W - 319L
1,428 Elo+
Party 2
Sobek
Sobek
LiLBuckwheat
Sobek
Level 123
God Stats
7W - 5L
1,535 SR
Queue Stats
159W - 152L
1,520 Elo+
Solo
Artemis
Artemis
NRGbboy
Artemis
Level 120
God Stats
6W - 5L
1,456 SR
Queue Stats
450W - 441L
1,495 Elo+
Party 2
Ao Kuang
Ao Kuang
Nyfin
Ao Kuang
Level 159
God Stats
30W - 23L
1,314 SR
Queue Stats
204W - 178L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
8,723
513
11,609
13,363
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
14
0 / 1 / 5
8,618
507
2,691
10,970
14,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
Jalenbird
Camazotz
15
2 / 3 / 2
7,883
464
8,429
17,249
8,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
3 / 0 / 1
9,734
573
9,559
9,728
4,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
7,116
419
3,468
7,330
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fasto86
Ix Chel
15
1 / 3 / 5
8,595
506
13,553
10,746
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Ki11er z0mb1
Cthulhu
15
1 / 0 / 4
9,110
536
7,039
10,746
11,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 3 / 2
7,582
446
3,391
16,120
14,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
NRGbboy
Artemis
15
0 / 2 / 0
7,914
466
6,358
10,081
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
Nyfin
Ao Kuang
17
5 / 0 / 2
9,418
554
8,704
14,229
5,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
8
Kills
7
7
Deaths
8
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Ix Chel
Fasto86
Ix Chel
1
3
5
1.17
L
Fafnir
0
1
5
2.5
L
Camazotz
Jalenbird
Camazotz
2
3
2
1
W
Cthulhu
Ki11er z0mb1
Cthulhu
1
0
4
3
W
0
3
2
0.33
L
3
0
1
3.5
W
Artemis
NRGbboy
Artemis
0
2
0
0
W
Ao Kuang
Nyfin
Ao Kuang
5
0
2
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,756
Damage
39,045
58,640
Taken
61,922
37,909
Mitigated
39,486
27,934
Healing
26,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,609
1,214
3,426
6,317
13,363
7,107
0
9,257
4,106
108,770
2,023
W
Ix Chel
Fasto86
Ix Chel
13,553
2,162
1,683
4,920
10,746
4,061
155
5,143
5,539
75,967
0
L
Fafnir
2,691
762
0
2,734
10,970
14,884
0
6,488
4,482
21,192
0
L
Camazotz
Jalenbird
Camazotz
8,429
3,774
0
6,072
17,249
8,180
0
10,295
6,954
0
58,472
W
Cthulhu
Ki11er z0mb1
Cthulhu
7,039
579
120
2,793
10,746
11,454
105
503
10,243
64,441
3,426
W
3,391
378
0
4,350
16,120
14,187
0
5,066
10,960
27,015
0
L
9,559
6,647
0
6,260
9,728
4,986
229
919
8,809
0
94,937
W
Artemis
NRGbboy
Artemis
6,358
1,784
0
2,291
10,081
3,917
0
292
9,789
0
61,847
W
Ao Kuang
Nyfin
Ao Kuang
8,704
1,639
0
9,953
14,229
5,867
0
2,694
11,449
81,436
0
L
3,468
1,092
0
3,125
7,330
2,752
0
5,144
2,186
0
39,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,074
Gold Earned
42,619
499
Minions Killed
476
0
Camps Cleared
0
1,559,920
Distance Traveled
1,568,998
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,723
513
171
10
0
350,174
6
W
Ix Chel
8,595
506
106
6
0
314,735
2
L
Fafnir
8,618
507
14
1
0
342,236
5
L
Camazotz
7,883
464
81
5
0
387,858
0
W
Cthulhu
9,110
536
101
6
0
283,599
6
W
Sobek
7,582
446
31
2
0
296,218
6
L
Nut
9,734
573
164
10
0
309,880
4
W
Artemis
7,914
466
114
7
0
280,787
1
W
Ao Kuang
9,418
554
124
7
0
393,659
4
L
Neith
7,116
419
69
4
0
169,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role