Player Matchup

Artemis
Artemis
Pycies
Artemis
Level 61
God Stats
26W - 29L
1,449 SR
Queue Stats
251W - 249L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
Ryne3687
Cthulhu
Level 94
God Stats
2W - 0L
1,754 SR
Queue Stats
260W - 260L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
Twin Slays
Ao Kuang
Level 64
God Stats
43W - 48L
1,451 SR
Queue Stats
263W - 332L
1,474 Elo+
Solo
Ix Chel
Ix Chel
puschell_26
Ix Chel
Level 115
God Stats
2W - 1L
1,624 SR
Queue Stats
54W - 58L
1,484 Elo+
Solo
Jormungandr
Jormungandr
will19035
Jormungandr
Level 185
God Stats
14W - 5L
1,700 SR
Queue Stats
636W - 623L
1,395 Elo+
Solo
Team Averages
Level 104
1,596 SR
1,462 Elo+

VS

Team Averages
Level 57
1,565 SR
1,441 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Kabat2122
Bellona
Level 103
God Stats
4W - 6L
1,493 SR
Queue Stats
116W - 113L
1,419 Elo+
Party 1
Geb
Geb
SpiderTeo-Ninja
Geb
Level 68
God Stats
5W - 9L
1,592 SR
Queue Stats
33W - 46L
1,358 Elo+
Party 3
Izanami
Izanami
TheKing_of_Life
Izanami
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Mercury
Mercury
Zsombo2122
Mercury
Level 29
God Stats
1W - 1L
1,740 SR
Queue Stats
99W - 92L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pycies
Artemis
9
1 / 0 / 5
5,595
560
5,900
3,718
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Ryne3687
Cthulhu
10
5 / 0 / 2
6,536
654
5,200
5,207
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Twin Slays
Ao Kuang
11
1 / 0 / 1
5,620
562
2,187
8,151
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
puschell_26
Ix Chel
10
0 / 0 / 0
6,156
616
2,319
2,724
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
will19035
Jormungandr
10
0 / 0 / 0
6,154
615
5,589
7,563
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 0 / 0
4,745
475
865
3,363
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Kabat2122
Bellona
10
0 / 0 / 0
5,084
508
3,677
8,610
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 1 / 0
4,191
419
2,066
7,038
3,853
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 6 / 0
4,329
433
2,553
7,843
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
Zsombo2122
Mercury
10
0 / 0 / 0
4,919
492
1,332
7,121
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
L
Bellona
Kabat2122
Bellona
0
0
0
0
W
Artemis
Pycies
Artemis
1
0
5
3.5
W
Cthulhu
Ryne3687
Cthulhu
5
0
2
6
L
0
1
0
0
L
0
6
0
0
W
Ao Kuang
Twin Slays
Ao Kuang
1
0
1
1.5
L
Mercury
Zsombo2122
Mercury
0
0
0
0
W
Ix Chel
puschell_26
Ix Chel
0
0
0
0
W
Jormungandr
will19035
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,195
Damage
10,493
27,363
Taken
33,975
15,114
Mitigated
14,881
8,148
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
865
49
480
2,134
3,363
1,269
0
1,800
1,563
24,125
0
L
Bellona
Kabat2122
Bellona
3,677
1,166
0
4,950
8,610
4,607
0
5,161
3,449
0
30,908
W
Artemis
Pycies
Artemis
5,900
2,499
159
1,014
3,718
1,337
824
914
2,804
0
28,025
W
Cthulhu
Ryne3687
Cthulhu
5,200
567
126
1,560
5,207
4,379
0
1,011
4,196
28,688
2,281
L
2,066
23
0
2,400
7,038
3,853
0
2,664
4,374
7,760
0
L
2,553
1,933
0
956
7,843
2,441
0
3,269
4,574
0
27,615
W
Ao Kuang
Twin Slays
Ao Kuang
2,187
0
0
769
8,151
3,397
898
198
7,913
39,200
0
L
Mercury
Zsombo2122
Mercury
1,332
370
0
608
7,121
2,711
0
1,704
5,417
0
38,059
W
Ix Chel
puschell_26
Ix Chel
2,319
238
54
465
2,724
891
1,010
565
1,956
40,836
1,025
W
Jormungandr
will19035
Jormungandr
5,589
2,436
0
4,001
7,563
5,110
0
0
7,563
47,418
1,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
23,268
302
Minions Killed
233
0
Camps Cleared
0
917,675
Distance Traveled
1,009,541
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,745
475
47
5
0
206,508
0
L
Bellona
5,084
508
66
7
0
202,285
0
W
Artemis
5,595
560
46
5
0
148,164
0
W
Cthulhu
6,536
654
46
5
0
193,327
3
L
Geb
4,191
419
8
1
0
187,714
4
L
Izanami
4,329
433
44
4
0
174,007
0
W
Ao Kuang
5,620
562
67
7
0
216,283
0
L
Mercury
4,919
492
68
7
0
239,027
0
W
Ix Chel
6,156
616
75
8
0
184,578
3
W
Jormungandr
6,154
615
68
7
0
175,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role