Player Matchup

Susano
Susano
ElTacoAtomico
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
Hbigga
Zhong Kui
Level 144
God Stats
6W - 13L
1,634 SR
Queue Stats
166W - 123L
1,666 Elo+
Solo
Neith
Neith
Hermano Jonas
Neith
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 84L
1,641 Elo+
Solo
Sol
Sol
KennyCrespo_PR
Sol
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 41L
1,419 Elo+
Solo
Geb
Geb
ViiTalHydra
Geb
Level 63
God Stats
0W - 4L
1,283 SR
Queue Stats
42W - 60L
1,422 Elo+
Solo
Team Averages
Level 116
1,483 SR
1,521 Elo+

VS

Team Averages
Level 129
1,639 SR
1,477 Elo+
Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Arsêne
Nemesis
Level 124
God Stats
61W - 32L
1,733 SR
Queue Stats
175W - 150L
1,608 Elo+
Solo
Neith
Neith
HaandaaVtecc
Neith
Level 85
God Stats
20W - 15L
1,631 SR
Queue Stats
141W - 156L
1,482 Elo+
Solo
Geb
Geb
MrJavs
Geb
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,274 Elo+
Party 1
Loki
Loki
ellechero13
Loki
Level 160
God Stats
3W - 1L
1,830 SR
Queue Stats
61W - 54L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,132
626
0
0
0
Zhong Kui
Hbigga
Zhong Kui
11
2 / 1 / 0
5,781
1,156
6,560
5,263
3,761
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 0 / 0
5,418
1,084
2,797
4,681
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 0 / 0
5,587
1,117
2,086
2,738
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 1
5,216
1,043
1,767
5,752
4,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 1 / 1
5,444
1,089
3,834
3,890
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Arsêne
Nemesis
10
0 / 0 / 2
5,271
1,054
3,870
3,867
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 1
5,514
1,103
2,779
4,506
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
MrJavs
Geb
9
0 / 1 / 1
5,376
1,075
1,721
4,338
3,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 0
5,399
1,080
2,275
2,787
1,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
2
2
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
1
1.5
W
Nemesis
Arsêne
Nemesis
0
0
2
1
L
0
0
0
0
W
1
0
1
1.5
L
Zhong Kui
Hbigga
Zhong Kui
2
1
0
2
L
0
0
0
0
L
0
0
0
0
W
Geb
MrJavs
Geb
0
1
1
0.5
L
0
1
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,210
Damage
14,479
18,434
Taken
19,388
10,491
Mitigated
10,549
5,043
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,834
232
0
1,440
3,890
1,605
0
2,797
933
19,477
0
W
Nemesis
Arsêne
Nemesis
3,870
1,549
0
1,176
3,867
2,304
814
2,063
1,760
0
11,098
L
0
0
0
0
0
0
0
0
0
0
0
W
2,779
1,174
0
985
4,506
1,822
0
2,145
2,361
0
11,577
L
Zhong Kui
Hbigga
Zhong Kui
6,560
746
0
2,105
5,263
3,761
0
2,120
2,671
17,990
812
L
2,797
708
0
1,665
4,681
1,760
0
801
3,800
0
18,244
L
2,086
324
0
423
2,738
914
0
410
2,280
12,267
270
W
Geb
MrJavs
Geb
1,721
119
0
320
4,338
3,741
324
1,222
3,080
4,727
0
L
1,767
93
0
850
5,752
4,056
0
1,494
4,128
7,819
0
W
2,275
127
0
250
2,787
1,077
0
1,266
1,521
0
15,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,134
Gold Earned
27,004
125
Minions Killed
117
0
Camps Cleared
0
468,430
Distance Traveled
582,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,444
1,089
41
8
0
112,021
0
W
Nemesis
5,271
1,054
23
5
0
123,159
0
L
Susano
3,132
626
0
0
0
0
0
W
Neith
5,514
1,103
25
5
0
116,945
0
L
Zhong Kui
5,781
1,156
32
6
0
126,665
0
L
Neith
5,418
1,084
44
9
0
118,392
0
L
Sol
5,587
1,117
34
7
0
94,738
0
W
Geb
5,376
1,075
4
1
0
114,309
0
L
Geb
5,216
1,043
15
3
0
128,635
0
W
Loki
5,399
1,080
24
5
0
116,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role