Player Matchup

Cthulhu
Cthulhu
Aitanami
Cthulhu
Level 157
God Stats
2W - 0L
1,545 SR
Queue Stats
11W - 9L
1,681 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AngeI_of_Venge
Tsukuyomi
Level 156
God Stats
11W - 10L
1,625 SR
Queue Stats
51W - 47L
1,567 Elo+
Party 1
Nox
Nox
El-Jojo400
Nox
Level 126
God Stats
4W - 1L
1,572 SR
Queue Stats
8W - 3L
1,648 Elo+
Party 1
Team Averages
Level 146
1,581 SR
1,632 Elo+

VS

Team Averages
Level 120
1,485 SR
1,470 Elo+
Anubis
Anubis
Visha
Anubis
Level 126
God Stats
0W - 3L
1,299 SR
Queue Stats
4W - 11L
1,242 Elo+
Solo
Erlang Shen
Erlang Shen
lAizenI
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,571 Elo+
Solo
Hades
Hades
lkar
Hades
Level 166
God Stats
4W - 3L
1,657 SR
Queue Stats
409W - 399L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aitanami
Cthulhu
16
4 / 3 / 9
11,141
743
13,376
14,236
13,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
AngeI_of_Venge
Tsukuyomi
17
4 / 3 / 8
11,614
774
16,162
13,026
5,768
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
5 / 0 / 6
11,026
735
11,092
5,613
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Visha
Anubis
16
1 / 4 / 4
10,385
692
9,752
13,043
6,367
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
lAizenI
Erlang Shen
13
4 / 6 / 1
10,047
670
7,113
20,657
11,248
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
lkar
Hades
15
1 / 3 / 4
10,004
667
8,779
18,369
19,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
6
6
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aitanami
Cthulhu
4
3
9
2.83
W
Tsukuyomi
AngeI_of_Venge
Tsukuyomi
4
3
8
2.67
W
5
0
6
8
L
Anubis
Visha
Anubis
1
4
4
0.75
L
Erlang Shen
lAizenI
Erlang Shen
4
6
1
0.75
L
Hades
lkar
Hades
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,630
Damage
25,644
32,875
Taken
52,069
21,286
Mitigated
37,491
5,372
Healing
13,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aitanami
Cthulhu
13,376
369
386
1,741
14,236
13,056
232
8,697
5,521
43,364
688
W
Tsukuyomi
AngeI_of_Venge
Tsukuyomi
16,162
3,403
0
2,515
13,026
5,768
942
6,384
6,630
0
57,903
W
11,092
688
0
730
5,613
2,462
1,367
3,448
2,165
36,644
0
L
Anubis
Visha
Anubis
9,752
80
0
3,212
13,043
6,367
0
5,815
6,929
53,708
0
L
Erlang Shen
lAizenI
Erlang Shen
7,113
3,340
0
4,629
20,657
11,248
719
9,142
11,015
0
35,304
L
Hades
lkar
Hades
8,779
887
297
5,259
18,369
19,876
500
8,675
8,966
46,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,781
Gold Earned
30,436
205
Minions Killed
181
0
Camps Cleared
0
887,829
Distance Traveled
745,679
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,141
743
62
4
0
296,767
0
W
Tsukuyomi
11,614
774
74
5
0
292,780
0
W
Nox
11,026
735
69
5
0
298,282
5
L
Anubis
10,385
692
93
6
0
241,822
0
L
Erlang Shen
10,047
670
24
2
0
261,689
0
L
Hades
10,004
667
64
4
0
242,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role