Player Matchup

Zeus
Zeus
Hazybabba
Zeus
Level 147
God Stats
5W - 10L
1,450 SR
Queue Stats
339W - 348L
1,492 Elo+
Party 1
Geb
Geb
MarwiinChelios
Geb
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
342W - 362L
1,479 Elo+
Party 1
Jing Wei
Jing Wei
Murmellow
Jing Wei
Level 47
God Stats
1W - 3L
1,294 SR
Queue Stats
183W - 188L
1,464 Elo+
Party 1
Team Averages
Level 110
1,415 SR
1,478 Elo+

VS

Team Averages
Level 108
1,528 SR
1,505 Elo+
Ah Puch
Ah Puch
KaZuRo54300
Ah Puch
Level 156
God Stats
1W - 0L
1,493 SR
Queue Stats
42W - 31L
1,531 Elo+
Solo
Olorun
Olorun
Prot0type99
Olorun
Level 106
God Stats
19W - 14L
1,600 SR
Queue Stats
118W - 119L
1,461 Elo+
Solo
Thor
Thor
ero-granpa
Thor
Level 62
God Stats
18W - 21L
1,491 SR
Queue Stats
123W - 116L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 5 / 1
6,714
610
6,074
8,502
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 0
6,830
621
6,134
11,593
12,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Murmellow
Jing Wei
12
0 / 3 / 1
6,678
607
4,150
7,611
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KaZuRo54300
Ah Puch
14
3 / 0 / 5
8,789
799
9,704
6,468
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
15
0 / 0 / 8
8,866
806
6,518
7,624
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 1 / 3
9,184
835
9,061
10,960
7,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
11
11
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
5
1
0.1
W
Ah Puch
KaZuRo54300
Ah Puch
3
0
5
5.5
L
1
3
0
0.33
L
Jing Wei
Murmellow
Jing Wei
0
3
1
0.17
W
Olorun
0
0
8
4
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,358
Damage
25,283
27,706
Taken
25,052
18,649
Mitigated
13,576
1,155
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,074
349
0
666
8,502
3,279
0
3,286
5,106
20,687
0
W
Ah Puch
KaZuRo54300
Ah Puch
9,704
285
0
2,008
6,468
2,624
260
2,953
3,258
42,066
0
L
6,134
376
0
480
11,593
12,154
0
8,160
3,363
16,417
1,232
L
Jing Wei
Murmellow
Jing Wei
4,150
2,440
0
9
7,611
3,216
0
4,507
3,067
0
17,066
W
Olorun
6,518
3,260
443
4,118
7,624
3,375
1,915
4,250
3,092
40,829
4,093
W
9,061
2,165
0
1,992
10,960
7,577
72
3,912
6,794
0
29,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,222
Gold Earned
26,839
120
Minions Killed
185
0
Camps Cleared
0
621,375
Distance Traveled
668,277
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,714
610
59
5
0
197,063
5
W
Ah Puch
8,789
799
71
6
0
225,888
0
L
Geb
6,830
621
23
2
0
215,934
0
L
Jing Wei
6,678
607
38
3
0
208,378
0
W
Olorun
8,866
806
78
7
0
214,415
0
W
Thor
9,184
835
36
3
0
227,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role