Player Matchup

Chronos
Chronos
Deathincarnate6
Chronos
Level 143
God Stats
1W - 1L
1,708 SR
Queue Stats
151W - 137L
1,567 Elo+
Solo
Ganesha
Ganesha
FreeTheNips2223
Ganesha
Level 39
God Stats
60W - 52L
1,508 SR
Queue Stats
283W - 343L
1,344 Elo+
Solo
Pele
Pele
MKDub13
Pele
Level 127
God Stats
150W - 155L
1,449 SR
Queue Stats
152W - 159L
1,425 Elo+
Solo
Team Averages
Level 103
1,555 SR
1,445 Elo+

VS

Team Averages
Level 102
1,454 SR
1,488 Elo+
Geb
Geb
Amir_Ali_2003
Geb
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nike
Nike
mojimojix
Nike
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,564 Elo+
Party 1
Chronos
Chronos
shayanbakhsi6473
Chronos
Level 151
God Stats
1W - 1L
1,363 SR
Queue Stats
55W - 61L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,515
752
9,491
6,278
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 2 / 4
6,675
668
3,626
7,208
5,245
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
MKDub13
Pele
11
4 / 3 / 0
7,292
729
5,253
7,908
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,354
735
9,683
8,149
6,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nike
12
3 / 2 / 2
7,480
748
4,700
8,730
6,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 2
7,686
769
2,577
6,345
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
4
Kills
6
6
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
0
1
3
1.5
L
0
2
4
1
L
Pele
MKDub13
Pele
4
3
0
1.33
W
Nike
3
2
2
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,370
Damage
16,960
21,394
Taken
23,224
10,931
Mitigated
15,828
2,029
Healing
2,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,683
456
0
1,388
8,149
6,700
0
3,008
4,867
25,736
2,243
L
9,491
3,367
0
1,339
6,278
2,610
0
3,023
2,675
37,084
2,934
L
3,626
347
0
0
7,208
5,245
0
2,894
3,413
15,001
0
L
Pele
MKDub13
Pele
5,253
1,501
0
690
7,908
3,076
0
4,016
3,245
0
18,641
W
Nike
4,700
173
0
394
8,730
6,597
0
4,951
3,558
0
15,992
W
2,577
277
0
402
6,345
2,531
0
4,255
1,800
21,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,482
Gold Earned
22,520
133
Minions Killed
120
0
Camps Cleared
0
525,956
Distance Traveled
547,021
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,354
735
42
4
0
196,152
0
L
Chronos
7,515
752
90
9
0
179,258
0
L
Ganesha
6,675
668
0
0
0
175,056
0
L
Pele
7,292
729
43
4
0
171,642
0
W
Nike
7,480
748
32
3
0
205,372
6
W
Chronos
7,686
769
46
5
0
145,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role