Player Matchup

He Bo
He Bo
 
He Bo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
General Cubanos
Izanami
Level 202
God Stats
6W - 2L
1,875 SR
Queue Stats
735W - 751L
1,500 Elo+
Solo
Ganesha
Ganesha
Marla_Kaylie
Ganesha
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,549 Elo+
Party 2
Charon
Charon
Meisterlich1
Charon
Level 57
God Stats
7W - 2L
1,864 SR
Queue Stats
148W - 137L
1,559 Elo+
Solo
Olorun
Olorun
foutresacré
Olorun
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 208L
1,484 Elo+
Solo
Team Averages
Level 100
1,648 SR
1,518 Elo+

VS

Team Averages
Level 101
1,419 SR
1,487 Elo+
Eset
Eset
 
Eset
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AluAlu
Scylla
Level 153
God Stats
1W - 2L
1,473 SR
Queue Stats
279W - 271L
1,513 Elo+
Party 1
Tiamat
Tiamat
IMaxximusl
Tiamat
Level 188
God Stats
4W - 5L
1,489 SR
Queue Stats
192W - 206L
1,460 Elo+
Solo
Zeus
Zeus
KSA0
Zeus
Level 79
God Stats
3W - 11L
1,381 SR
Queue Stats
242W - 233L
1,538 Elo+
Party 1
Hou Yi
Hou Yi
jaydeisgay
Hou Yi
Level 24
God Stats
0W - 2L
1,251 SR
Queue Stats
16W - 26L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
0 / 3 / 8
8,137
678
6,291
8,592
4,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
10 / 2 / 4
10,523
877
14,168
11,881
6,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Marla_Kaylie
Ganesha
15
0 / 3 / 11
8,520
710
4,235
11,342
13,469
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Charon
17
4 / 1 / 10
10,210
851
9,475
11,074
10,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Olorun
15
3 / 2 / 9
9,020
752
8,421
11,981
8,302
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
1 / 5 / 4
8,254
688
4,936
11,006
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
AluAlu
Scylla
15
1 / 2 / 4
8,253
688
10,222
7,099
3,551
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
IMaxximusl
Tiamat
16
3 / 1 / 2
8,617
718
10,269
9,438
8,752
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
KSA0
Zeus
15
2 / 4 / 5
8,592
716
15,313
8,936
4,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
jaydeisgay
Hou Yi
14
3 / 5 / 3
8,390
699
8,199
10,087
4,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
17
Kills
10
11
Deaths
17
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
3
8
1.33
L
Eset
 
Eset
1
5
4
0.6
L
Scylla
AluAlu
Scylla
1
2
4
1.5
W
10
2
4
6
L
Tiamat
IMaxximusl
Tiamat
3
1
2
4
L
Zeus
KSA0
Zeus
2
4
5
1.13
W
Ganesha
Marla_Kaylie
Ganesha
0
3
11
1.83
W
Charon
4
1
10
9
W
Olorun
3
2
9
3.75
L
Hou Yi
jaydeisgay
Hou Yi
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,590
Damage
48,939
54,870
Taken
46,566
42,396
Mitigated
25,763
23,765
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,291
79
0
250
8,592
4,277
296
7,119
1,407
19,049
61
L
Eset
 
Eset
4,936
282
568
2,389
11,006
4,959
0
7,893
3,113
14,391
0
L
Scylla
AluAlu
Scylla
10,222
331
688
1,034
7,099
3,551
0
3,830
3,269
21,304
661
W
14,168
7,017
2,095
2,968
11,881
6,276
71
9,380
2,397
0
37,409
L
Tiamat
IMaxximusl
Tiamat
10,269
423
261
3,870
9,438
8,752
0
5,516
3,922
24,335
243
L
Zeus
KSA0
Zeus
15,313
618
845
949
8,936
4,133
0
4,880
4,056
27,589
0
W
Ganesha
Marla_Kaylie
Ganesha
4,235
0
620
482
11,342
13,469
0
8,211
2,911
8,131
211
W
Charon
9,475
963
3,190
3,501
11,074
10,072
280
5,976
4,912
21,747
971
W
Olorun
8,421
2,498
6,958
3,701
11,981
8,302
937
8,909
2,880
18,808
0
L
Hou Yi
jaydeisgay
Hou Yi
8,199
2,394
462
715
10,087
4,368
0
5,762
4,325
0
12,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,410
Gold Earned
42,106
137
Minions Killed
133
0
Camps Cleared
0
1,217,532
Distance Traveled
1,121,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,137
678
27
2
0
244,381
0
L
Eset
8,254
688
25
2
0
201,029
0
L
Scylla
8,253
688
30
3
0
235,726
0
W
Izanami
10,523
877
58
5
0
225,687
0
L
Tiamat
8,617
718
39
3
0
236,389
0
L
Zeus
8,592
716
22
2
0
209,956
0
W
Ganesha
8,520
710
0
0
0
241,568
0
W
Charon
10,210
851
24
2
0
264,932
0
W
Olorun
9,020
752
28
2
0
240,964
0
L
Hou Yi
8,390
699
17
1
0
238,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role