Player Matchup

Medusa
Medusa
Diamond III
 
Medusa
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Diamond V
 
Cabrakan
Diamond V
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Diamond I
ChinFu
Hercules
Diamond I
Level 245
God Stats
29W - 22L
1,640 SR
Queue Stats
289W - 236L
2,461 MMR
Solo
Rama
Rama
Platinum I
LisanAΙGaib
Rama
Platinum I
Level 80
God Stats
3W - 5L
1,130 SR
Queue Stats
97W - 78L
1,875 MMR
Party 1
Xing Tian
Xing Tian
Diamond V
Transitive
Xing Tian
Diamond V
Level 187
God Stats
5W - 3L
1,596 SR
Queue Stats
251W - 226L
1,867 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 181
1,473 SR
1,841 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,625 SR
2,043 MMR
Anhur
Anhur
Platinum V
KoSRaeNMaN1276
Anhur
Platinum V
Level 155
God Stats
24W - 38L
1,502 SR
Queue Stats
215W - 187L
1,774 MMR
Solo
Ra
Ra
Masters
KxngKabuto21
Ra
Masters
Level 63
God Stats
11W - 20L
1,564 SR
Queue Stats
199W - 182L
2,311 MMR
Solo
Serqet
Serqet
Diamond III
PreSiDen7
Serqet
Diamond III
Level 220
God Stats
2W - 2L
1,661 SR
Queue Stats
328W - 313L
2,253 MMR
Solo
Amaterasu
Amaterasu
Diamond V
ThatsSB
Amaterasu
Diamond V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 177L
1,965 MMR
Solo
Bacchus
Bacchus
Platinum II
dTaiNeD
Bacchus
Platinum II
Level 56
God Stats
3W - 1L
1,896 SR
Queue Stats
39W - 35L
1,914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 1 / 2
6,944
694
6,791
4,700
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
 
Cabrakan
10
3 / 0 / 5
6,126
613
3,124
6,350
5,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
ChinFu
Hercules
11
4 / 1 / 2
5,920
592
5,137
9,479
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 0
6,547
655
3,290
6,078
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Transitive
Xing Tian
11
2 / 1 / 1
6,169
617
7,225
8,452
6,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
SusanoNe ZhaThanatosOlorunOdin

VS

Bans
ThorJormungandrGaneshaThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,960
496
2,066
7,410
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
5,420
542
4,717
5,408
2,089
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
PreSiDen7
Serqet
9
1 / 1 / 0
5,130
513
2,565
7,919
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
ThatsSB
Amaterasu
9
0 / 5 / 1
5,230
523
4,107
12,196
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
dTaiNeD
Bacchus
3
0 / 2 / 0
3,830
383
1,217
2,999
2,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
17
Kills
2
3
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
2
6
W
Cabrakan
 
Cabrakan
3
0
5
5.5
W
Hercules
ChinFu
Hercules
4
1
2
5
L
0
5
1
0.1
L
1
4
0
0.25
W
3
0
0
3
L
Serqet
PreSiDen7
Serqet
1
1
0
1
L
Amaterasu
ThatsSB
Amaterasu
0
5
1
0.1
W
Xing Tian
Transitive
Xing Tian
2
1
1
2.5
L
Bacchus
dTaiNeD
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,567
Damage
14,672
35,059
Taken
35,932
20,414
Mitigated
16,894
8,203
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,791
2,840
0
815
4,700
1,687
0
584
4,020
0
56,378
W
Cabrakan
 
Cabrakan
3,124
515
0
1,893
6,350
5,190
0
1,576
4,774
18,134
1,584
W
Hercules
ChinFu
Hercules
5,137
2,599
0
2,104
9,479
4,578
0
1,169
8,018
0
39,965
L
2,066
1,328
0
420
7,410
2,381
0
1,391
6,019
0
26,271
L
4,717
293
130
528
5,408
2,089
0
890
4,518
40,538
0
W
3,290
1,947
0
1,641
6,078
2,200
0
1,934
4,062
0
58,795
L
Serqet
PreSiDen7
Serqet
2,565
699
0
836
7,919
3,349
0
0
7,919
0
32,220
L
Amaterasu
ThatsSB
Amaterasu
4,107
1,678
0
3,254
12,196
6,750
0
6,231
5,276
0
32,742
W
Xing Tian
Transitive
Xing Tian
7,225
1,066
0
1,750
8,452
6,759
0
589
7,384
34,093
2,896
L
Bacchus
dTaiNeD
Bacchus
1,217
195
0
485
2,999
2,325
0
819
2,180
4,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,706
Gold Earned
24,570
357
Minions Killed
243
0
Camps Cleared
0
1,049,199
Distance Traveled
855,844
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,944
694
99
10
0
186,671
2
W
Cabrakan
6,126
613
29
3
0
215,211
3
W
Hercules
5,920
592
63
6
0
237,358
3
L
Anhur
4,960
496
47
5
0
184,055
0
L
Ra
5,420
542
72
7
0
184,550
0
W
Rama
6,547
655
111
11
0
203,478
0
L
Serqet
5,130
513
59
6
0
232,891
2
L
Amaterasu
5,230
523
61
6
0
182,877
0
W
Xing Tian
6,169
617
55
6
0
206,481
0
L
Bacchus
3,830
383
4
0
0
71,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role