Player Matchup

Bellona
Bellona
EasYMoneY9
Bellona
Level 64
God Stats
12W - 2L
2,174 SR
Queue Stats
83W - 72L
1,574 Elo+
Party 1
Artio
Artio
Shekels7339
Artio
Level 46
God Stats
27W - 31L
1,363 SR
Queue Stats
431W - 439L
1,389 Elo+
Solo
Tiamat
Tiamat
Slothhawk9
Tiamat
Level 142
God Stats
11W - 9L
1,539 SR
Queue Stats
502W - 476L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Suvaxia
Tsukuyomi
Level 102
God Stats
9W - 7L
1,586 SR
Queue Stats
399W - 387L
1,504 Elo+
Solo
Olorun
Olorun
johnny5249
Olorun
Level 107
God Stats
4W - 4L
1,512 SR
Queue Stats
196W - 189L
1,579 Elo+
Party 1
Team Averages
Level 92
1,635 SR
1,519 Elo+

VS

Team Averages
Level 104
1,597 SR
1,534 Elo+
Terra
Terra
AnonEMister
Terra
Level 126
God Stats
48W - 49L
1,511 SR
Queue Stats
472W - 444L
1,498 Elo+
Solo
Surtr
Surtr
Buukes
Surtr
Level 109
God Stats
9W - 7L
1,713 SR
Queue Stats
89W - 76L
1,584 Elo+
Party 2
Medusa
Medusa
Il RICO Il
Medusa
Level 123
God Stats
1W - 2L
1,495 SR
Queue Stats
278W - 270L
1,522 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RABBlTT
Tsukuyomi
Level 123
God Stats
8W - 2L
1,681 SR
Queue Stats
253W - 249L
1,460 Elo+
Party 3
Zhong Kui
Zhong Kui
ReformedDunn
Zhong Kui
Level 37
God Stats
7W - 3L
1,585 SR
Queue Stats
158W - 121L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EasYMoneY9
Bellona
14
1 / 0 / 2
7,908
527
7,549
16,768
17,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

2
0 / 0 / 0
4,885
326
585
1,458
786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Slothhawk9
Tiamat
14
0 / 4 / 0
7,724
515
5,816
9,627
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Suvaxia
Tsukuyomi
12
3 / 6 / 0
7,189
479
7,111
14,626
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
johnny5249
Olorun
14
0 / 3 / 0
7,622
508
8,249
12,612
5,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,791
519
2,097
10,964
9,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Surtr
Buukes
Surtr
14
1 / 3 / 0
8,647
576
12,481
16,186
13,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Il RICO Il
Medusa
15
2 / 0 / 2
8,365
558
7,627
9,918
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
RABBlTT
Tsukuyomi
16
2 / 2 / 6
8,986
599
5,497
13,595
5,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
ReformedDunn
Zhong Kui
16
7 / 0 / 2
9,817
654
9,544
8,766
7,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
13
13
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Surtr
Buukes
Surtr
1
3
0
0.33
L
Bellona
EasYMoneY9
Bellona
1
0
2
2
W
Medusa
Il RICO Il
Medusa
2
0
2
3
W
Tsukuyomi
RABBlTT
Tsukuyomi
2
2
6
2.5
W
Zhong Kui
ReformedDunn
Zhong Kui
7
0
2
8
L
0
0
0
0
L
Tiamat
Slothhawk9
Tiamat
0
4
0
0
L
Tsukuyomi
Suvaxia
Tsukuyomi
3
6
0
0.5
L
Olorun
johnny5249
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,310
Damage
37,246
55,091
Taken
59,429
35,428
Mitigated
39,601
16,211
Healing
26,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,097
109
2,094
2,961
10,964
9,176
0
4,505
6,145
19,795
1,593
W
Surtr
Buukes
Surtr
12,481
4,365
0
3,973
16,186
13,048
6
0
16,186
1,762
70,774
L
Bellona
EasYMoneY9
Bellona
7,549
2,773
0
6,596
16,768
17,552
0
1,530
15,238
0
62,711
W
Medusa
Il RICO Il
Medusa
7,627
2,692
0
3,636
9,918
4,468
70
4,975
4,943
0
68,383
W
Tsukuyomi
RABBlTT
Tsukuyomi
5,497
1,451
0
7,449
13,595
5,759
0
2,085
11,412
0
86,371
W
Zhong Kui
ReformedDunn
Zhong Kui
9,544
903
65
6,783
8,766
7,150
81
2,526
6,057
83,221
638
L
585
60
80
1,132
1,458
786
0
151
1,307
3,312
0
L
Tiamat
Slothhawk9
Tiamat
5,816
832
0
1,529
9,627
6,421
0
4,602
5,025
67,745
0
L
Tsukuyomi
Suvaxia
Tsukuyomi
7,111
1,505
0
3,034
14,626
5,319
11
4,967
9,659
0
44,953
L
Olorun
johnny5249
Olorun
8,249
4,505
0
3,840
12,612
5,350
0
1,334
11,278
65,690
5,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,328
Gold Earned
43,606
450
Minions Killed
530
0
Camps Cleared
0
1,203,006
Distance Traveled
1,402,325
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,791
519
41
3
0
218,972
7
W
Surtr
8,647
576
118
8
0
298,250
1
L
Bellona
7,908
527
116
8
0
290,890
0
W
Medusa
8,365
558
104
7
0
248,552
1
W
Tsukuyomi
8,986
599
133
9
0
325,117
1
W
Zhong Kui
9,817
654
134
9
0
311,434
0
L
Artio
4,885
326
7
0
0
46,275
0
L
Tiamat
7,724
515
142
9
0
289,410
0
L
Tsukuyomi
7,189
479
74
5
0
319,963
0
L
Olorun
7,622
508
111
7
0
256,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role