Player Matchup

Vulcan
Vulcan
AngelsWave82788
Vulcan
Level 107
God Stats
1W - 1L
1,694 SR
Queue Stats
50W - 48L
1,523 Elo+
Solo
Izanami
Izanami
BaBaNuts_
Izanami
Level 49
God Stats
6W - 4L
1,755 SR
Queue Stats
139W - 161L
1,497 Elo+
Party 1
Ravana
Ravana
Diavlex
Ravana
Level 129
God Stats
14W - 8L
1,650 SR
Queue Stats
129W - 88L
1,558 Elo+
Solo
Terra
Terra
GratifyingJeans
Terra
Level 65
God Stats
14W - 14L
1,279 SR
Queue Stats
181W - 206L
1,480 Elo+
Party 1
Zeus
Zeus
KingIronfoot
Zeus
Level 165
God Stats
5W - 4L
1,433 SR
Queue Stats
274W - 299L
1,484 Elo+
Party 1
Team Averages
Level 103
1,562 SR
1,509 Elo+

VS

Team Averages
Level 126
1,582 SR
1,520 Elo+
Terra
Terra
 
Terra
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CartmanRM972
Skadi
Level 109
God Stats
162W - 123L
1,643 SR
Queue Stats
607W - 586L
1,564 Elo+
Solo
Fenrir
Fenrir
herooftime590
Fenrir
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
81W - 88L
1,497 Elo+
Solo
Medusa
Medusa
iTryKing12
Medusa
Level 129
God Stats
56W - 45L
1,563 SR
Queue Stats
677W - 663L
1,488 Elo+
Solo
Ne Zha
Ne Zha
the yellow pup
Ne Zha
Level 135
God Stats
10W - 6L
1,704 SR
Queue Stats
16W - 15L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,718
674
1,641
3,260
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
BaBaNuts_
Izanami
8
0 / 1 / 2
4,221
603
1,621
2,648
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
Diavlex
Ravana
9
2 / 0 / 0
4,614
659
930
1,898
844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 2
4,777
682
2,345
4,065
2,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 0
4,759
680
1,792
1,083
285
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
0 / 0 / 0
4,060
580
729
5,250
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
4,051
579
1,706
3,632
1,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
0 / 1 / 1
4,012
573
586
4,520
1,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
iTryKing12
Medusa
1
0 / 0 / 0
2,853
408
0
0
0
8
2 / 0 / 0
4,387
627
1,794
4,993
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
2
Kills
2
2
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
0
0
W
0
1
0
0
W
Izanami
BaBaNuts_
Izanami
0
1
2
1
L
0
1
1
0.5
W
Ravana
Diavlex
Ravana
2
0
0
2
W
0
0
2
1
W
0
0
0
0
L
0
1
1
0.5
L
Medusa
iTryKing12
Medusa
0
0
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,329
Damage
4,815
12,954
Taken
18,395
5,587
Mitigated
6,943
5,884
Healing
5,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
729
110
36
1,704
5,250
2,419
0
2,008
3,242
21,740
0
W
1,641
116
0
1,000
3,260
973
82
558
2,702
28,613
0
W
Izanami
BaBaNuts_
Izanami
1,621
986
0
685
2,648
865
0
0
2,648
0
26,577
L
1,706
587
0
900
3,632
1,110
0
724
2,908
0
29,198
W
Ravana
Diavlex
Ravana
930
90
0
1,256
1,898
844
0
0
1,898
0
27,475
W
2,345
561
182
2,033
4,065
2,620
0
0
4,065
18,693
1,901
W
1,792
204
0
728
1,083
285
0
171
912
34,026
0
L
586
242
0
962
4,520
1,897
0
1,386
3,134
0
7,247
L
Medusa
iTryKing12
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
1,794
397
0
2,261
4,993
1,517
0
1,460
3,533
0
21,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,089
Gold Earned
19,363
256
Minions Killed
145
0
Camps Cleared
0
745,185
Distance Traveled
760,637
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,060
580
43
6
0
171,122
0
W
Vulcan
4,718
674
46
7
0
125,183
0
W
Izanami
4,221
603
57
8
0
139,322
0
L
Skadi
4,051
579
50
7
0
110,394
0
W
Ravana
4,614
659
63
9
0
163,305
0
W
Terra
4,777
682
26
4
0
152,083
0
W
Zeus
4,759
680
64
9
0
165,292
0
L
Fenrir
4,012
573
16
2
0
166,644
4
L
Medusa
2,853
408
0
0
0
130,209
0
L
Ne Zha
4,387
627
36
5
0
182,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role