Player Matchup

Anhur
Anhur
Sir_CranksAlot
Anhur
Level 50
God Stats
3W - 5L
1,367 SR
Queue Stats
84W - 72L
1,489 Elo+
Party 1
Scylla
Scylla
Snills_Milker
Scylla
Level 17
God Stats
1W - 3L
1,282 SR
Queue Stats
5W - 19L
1,208 Elo+
Party 1
Bacchus
Bacchus
VirgovirgoXoXo
Bacchus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,106 Elo+
Solo
Team Averages
Level 38
1,383 SR
1,268 Elo+

VS

Team Averages
Level 62
1,418 SR
1,394 Elo+
Aphrodite
Aphrodite
Arthr0p0d
Aphrodite
Level 29
God Stats
16W - 17L
1,383 SR
Queue Stats
34W - 48L
1,334 Elo+
Party 2
Serqet
Serqet
Nightthief20
Serqet
Level 118
God Stats
1W - 2L
1,372 SR
Queue Stats
104W - 105L
1,423 Elo+
Party 2
Agni
Agni
Red-Wrath104
Agni
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 2
11,681
730
11,451
18,148
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 7
10,489
656
7,198
12,059
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 7
10,470
654
10,941
18,486
25,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arthr0p0d
Aphrodite
17
0 / 3 / 12
10,609
663
5,411
12,434
10,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
19
13 / 2 / 1
13,757
860
22,927
16,098
10,484
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 4 / 10
10,405
650
12,567
10,715
4,940
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
9
Kills
14
14
Deaths
9
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Arthr0p0d
Aphrodite
0
3
12
2
W
Serqet
13
2
1
6.75
W
1
4
10
1.5
L
6
6
2
1.17
L
1
5
7
0.9
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,590
Damage
40,905
48,693
Taken
39,247
36,783
Mitigated
26,097
7,641
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Arthr0p0d
Aphrodite
5,411
1,041
3,570
5,918
12,434
10,673
423
6,222
6,181
27,915
0
W
Serqet
22,927
6,240
0
3,298
16,098
10,484
825
6,223
9,844
0
67,100
W
12,567
507
0
990
10,715
4,940
1,358
5,769
4,923
39,484
177
L
11,451
6,606
0
4,615
18,148
6,599
644
5,354
11,369
0
52,582
L
7,198
460
0
610
12,059
4,391
196
4,483
6,757
28,497
0
L
10,941
1,742
0
2,416
18,486
25,793
0
7,955
10,354
27,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
34,771
145
Minions Killed
165
0
Camps Cleared
0
801,878
Distance Traveled
804,373
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,609
663
38
2
0
278,336
2
W
Serqet
13,757
860
82
5
0
306,537
0
W
Agni
10,405
650
45
3
0
219,500
0
L
Anhur
11,681
730
76
5
0
230,050
0
L
Scylla
10,489
656
46
3
0
271,846
0
L
Bacchus
10,470
654
23
1
0
299,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role