Player Matchup

Anhur
Anhur
Silver I
 
Anhur
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
Jacko2032
Scylla
Silver III
Level 100
God Stats
4W - 5L
1,452 SR
Queue Stats
15W - 21L
1,330 MMR
Solo
Surtr
Surtr
Gold V
SmokeyMonkeyy
Surtr
Gold V
Level 129
God Stats
18W - 21L
1,393 SR
Queue Stats
73W - 78L
1,312 MMR
Solo
Maui
Maui
Silver I
Wagnergamer8602
Maui
Silver I
Level 171
God Stats
3W - 3L
1,347 SR
Queue Stats
37W - 44L
1,298 MMR
Solo
Kali
Kali
Gold V
djmax4535
Kali
Gold V
Level 163
God Stats
40W - 39L
1,524 SR
Queue Stats
385W - 394L
1,282 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,443 SR
1,345 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,569 SR
1,303 MMR
Cu Chulainn
Cu Chulainn
Silver I
FartSimm
Cu Chulainn
Silver I
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 33L
1,286 MMR
Solo
Medusa
Medusa
Gold IV
SpeedyOrca58605
Medusa
Gold IV
Level 75
God Stats
49W - 51L
1,518 SR
Queue Stats
428W - 426L
1,317 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
X_Sanemi_
Gilgamesh
Silver I
Level 142
God Stats
9W - 12L
1,535 SR
Queue Stats
422W - 436L
1,280 MMR
Solo
Nu Wa
Nu Wa
Silver I
extnndo
Nu Wa
Silver I
Level 106
God Stats
17W - 23L
1,525 SR
Queue Stats
197W - 201L
1,318 MMR
Solo
Kukulkan
Kukulkan
Silver I
l1 Chris l1
Kukulkan
Silver I
Level 99
God Stats
1W - 3L
1,766 SR
Queue Stats
111W - 127L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
1 / 0 / 1
3,435
687
1,325
2,175
661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Jacko2032
Scylla
7
0 / 0 / 1
3,507
701
1,265
1,828
400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
2 / 0 / 0
4,337
867
2,628
3,396
1,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
2 / 0 / 2
3,857
771
1,379
3,877
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
6
2 / 1 / 1
3,648
730
1,139
4,338
1,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AchillesThothAthenaBellona

VS

Bans
ArachneLancelotThanatosNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FartSimm
Cu Chulainn
5
0 / 2 / 0
3,059
612
1,456
4,859
1,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
968
194
0
0
0
Gilgamesh
X_Sanemi_
Gilgamesh
5
1 / 2 / 0
3,009
602
2,237
4,895
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
extnndo
Nu Wa
6
0 / 1 / 0
3,230
646
409
2,676
710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
l1 Chris l1
Kukulkan
5
0 / 2 / 1
3,032
606
1,348
2,606
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
1
1.5
L
Cu Chulainn
FartSimm
Cu Chulainn
0
2
0
0
W
Scylla
Jacko2032
Scylla
0
0
1
0.5
W
2
0
0
2
L
0
0
0
0
W
2
0
2
3
L
Gilgamesh
X_Sanemi_
Gilgamesh
1
2
0
0.5
W
Kali
2
1
1
2.5
L
Nu Wa
extnndo
Nu Wa
0
1
0
0
L
Kukulkan
l1 Chris l1
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,736
Damage
5,450
15,614
Taken
15,036
6,516
Mitigated
5,346
6,218
Healing
3,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,325
1,174
0
788
2,175
661
0
306
1,869
0
20,888
L
Cu Chulainn
FartSimm
Cu Chulainn
1,456
388
0
1,046
4,859
1,899
0
184
4,460
0
12,322
W
Scylla
Jacko2032
Scylla
1,265
94
0
450
1,828
400
0
164
1,664
19,817
493
W
2,628
1,186
0
1,921
3,396
1,705
0
0
3,396
642
21,257
L
0
0
0
0
0
0
0
0
0
0
0
W
1,379
377
0
1,451
3,877
2,135
0
716
3,161
7,236
0
L
Gilgamesh
X_Sanemi_
Gilgamesh
2,237
776
0
1,354
4,895
1,991
0
829
4,066
0
9,116
W
Kali
1,139
488
0
1,608
4,338
1,615
0
552
3,786
0
14,035
L
Nu Wa
extnndo
Nu Wa
409
271
0
877
2,676
710
0
993
1,465
14,647
2,893
L
Kukulkan
l1 Chris l1
Kukulkan
1,348
284
0
566
2,606
746
0
550
2,056
13,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,784
Gold Earned
13,298
144
Minions Killed
86
0
Camps Cleared
0
493,923
Distance Traveled
376,270
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,435
687
32
6
0
78,792
0
L
Cu Chulainn
3,059
612
23
5
0
87,773
1
W
Scylla
3,507
701
41
8
0
98,192
0
W
Surtr
4,337
867
41
8
0
101,410
0
L
Medusa
968
194
0
0
0
0
0
W
Maui
3,857
771
6
1
0
107,713
1
L
Gilgamesh
3,009
602
11
2
0
103,022
0
W
Kali
3,648
730
24
5
0
107,816
2
L
Nu Wa
3,230
646
30
6
0
88,790
0
L
Kukulkan
3,032
606
22
4
0
96,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role