Player Matchup

Charybdis
Charybdis
Babyassassin584
Charybdis
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
131W - 128L
1,518 Elo+
Solo
Maui
Maui
Darknightbob10
Maui
Level 106
God Stats
1W - 3L
1,320 SR
Queue Stats
221W - 249L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
TacoTony
Sylvanus
Level 146
God Stats
78W - 65L
1,642 SR
Queue Stats
404W - 380L
1,569 Elo+
Solo
Lancelot
Lancelot
TonelessPond
Lancelot
Level 118
God Stats
22W - 20L
1,591 SR
Queue Stats
238W - 255L
1,470 Elo+
Party 2
Ra
Ra
iVenerated
Ra
Level 157
God Stats
3W - 5L
1,409 SR
Queue Stats
60W - 50L
1,576 Elo+
Solo
Team Averages
Level 127
1,493 SR
1,520 Elo+

VS

Team Averages
Level 120
1,618 SR
1,526 Elo+
Horus
Horus
GobbleMyWood
Horus
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 66L
1,608 Elo+
Party 1
Atlas
Atlas
Monstrousbug64
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 81L
1,496 Elo+
Solo
Danzaburou
Danzaburou
UrMORBIDLYOBESE
Danzaburou
Level 143
God Stats
3W - 3L
1,754 SR
Queue Stats
31W - 37L
1,523 Elo+
Party 1
Zeus
Zeus
siktabu
Zeus
Level 67
God Stats
13W - 14L
1,521 SR
Queue Stats
131W - 125L
1,484 Elo+
Solo
Bastet
Bastet
xXHorsyrblXx
Bastet
Level 126
God Stats
5W - 4L
1,815 SR
Queue Stats
79W - 77L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Babyassassin584
Charybdis
12
0 / 3 / 6
7,392
462
6,780
12,204
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 4
9,307
582
7,672
14,318
12,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
TacoTony
Sylvanus
12
1 / 0 / 9
8,298
519
6,565
13,887
11,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
TonelessPond
Lancelot
16
10 / 1 / 2
9,481
593
11,566
10,365
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 7
8,561
535
9,095
6,656
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,998
437
6,772
13,919
7,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 1
6,812
426
5,480
14,045
10,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
UrMORBIDLYOBESE
Danzaburou
13
2 / 2 / 0
7,567
473
7,206
11,204
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
siktabu
Zeus
13
1 / 3 / 2
7,953
497
7,515
7,476
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
2 / 3 / 1
7,567
473
9,318
16,005
7,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
14
Kills
7
7
Deaths
14
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Babyassassin584
Charybdis
0
3
6
1
W
2
3
4
1.33
L
1
4
2
0.5
L
1
2
1
0.75
W
Sylvanus
TacoTony
Sylvanus
1
0
9
5.5
W
Lancelot
TonelessPond
Lancelot
10
1
2
11
L
Danzaburou
UrMORBIDLYOBESE
Danzaburou
2
2
0
1
W
1
0
7
4.5
L
Zeus
siktabu
Zeus
1
3
2
0.67
L
Bastet
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,678
Damage
36,291
57,430
Taken
62,649
37,373
Mitigated
32,974
28,439
Healing
18,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Babyassassin584
Charybdis
6,780
4,235
0
3,658
12,204
4,659
255
2,986
9,218
0
52,800
W
7,672
1,685
0
4,261
14,318
12,367
601
2,464
11,854
51,133
10,658
L
6,772
3,490
560
4,522
13,919
7,238
12
3,235
10,458
0
61,222
L
5,480
2,301
531
4,205
14,045
10,178
0
5,275
8,322
25,397
0
W
Sylvanus
TacoTony
Sylvanus
6,565
1,291
4,404
6,201
13,887
11,296
262
4,184
9,703
22,397
1,288
W
Lancelot
TonelessPond
Lancelot
11,566
1,173
0
4,806
10,365
6,329
162
1,624
8,741
0
78,845
L
Danzaburou
UrMORBIDLYOBESE
Danzaburou
7,206
3,059
0
3,598
11,204
4,915
0
3,115
7,975
0
54,258
W
9,095
831
2,349
2,760
6,656
2,722
484
2,434
4,222
69,260
2,155
L
Zeus
siktabu
Zeus
7,515
1,037
0
460
7,476
2,694
0
2,130
5,184
63,832
1,246
L
Bastet
9,318
3,084
0
4,600
16,005
7,949
0
7,268
8,488
0
55,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,039
Gold Earned
36,897
449
Minions Killed
419
0
Camps Cleared
0
1,565,729
Distance Traveled
1,448,072
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,392
462
83
5
0
251,132
0
W
Maui
9,307
582
115
7
0
302,632
0
L
Horus
6,998
437
86
5
0
333,839
1
L
Atlas
6,812
426
28
2
0
312,661
1
W
Sylvanus
8,298
519
35
2
0
288,688
4
W
Lancelot
9,481
593
102
6
0
400,839
0
L
Danzaburou
7,567
473
99
6
0
272,833
0
W
Ra
8,561
535
114
7
0
322,438
6
L
Zeus
7,953
497
114
7
0
240,477
0
L
Bastet
7,567
473
92
6
0
288,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role