Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
IshmaineY
Hercules
Level 102
God Stats
13W - 10L
1,578 SR
Queue Stats
90W - 89L
1,461 Elo+
Solo
Xing Tian
Xing Tian
Knightfall02
Xing Tian
Level 156
God Stats
3W - 1L
1,622 SR
Queue Stats
125W - 120L
1,539 Elo+
Party 2
Ra
Ra
TheScrubKing
Ra
Level 91
God Stats
4W - 0L
1,822 SR
Queue Stats
138W - 101L
1,587 Elo+
Party 3
Rama
Rama
th3b0yw0nd3r883
Rama
Level 89
God Stats
10W - 6L
1,604 SR
Queue Stats
192W - 164L
1,570 Elo+
Party 3
Team Averages
Level 93
1,625 SR
1,531 Elo+

VS

Team Averages
Level 114
1,645 SR
1,530 Elo+
Artemis
Artemis
CamOfDuty
Artemis
Level 158
God Stats
18W - 11L
1,754 SR
Queue Stats
140W - 149L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
Dahm
Sun Wukong
Level 88
God Stats
0W - 1L
1,683 SR
Queue Stats
17W - 14L
1,514 Elo+
Party 1
Cerberus
Cerberus
IllidariJD
Cerberus
Level 27
God Stats
6W - 5L
1,636 SR
Queue Stats
16W - 13L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sector2814
Morgan Le Fay
Level 142
God Stats
2W - 7L
1,291 SR
Queue Stats
228W - 225L
1,537 Elo+
Party 4
Thor
Thor
iBeMeny
Thor
Level 155
God Stats
4W - 1L
1,864 SR
Queue Stats
193W - 184L
1,536 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
0 / 2 / 5
9,454
498
5,599
15,851
7,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
IshmaineY
Hercules
17
4 / 2 / 1
11,552
608
10,122
17,484
20,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
Knightfall02
Xing Tian
14
3 / 2 / 5
10,163
535
10,124
20,603
23,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 4 / 3
10,357
545
8,889
11,779
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 3 / 2
10,746
566
12,140
12,422
5,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CamOfDuty
Artemis
15
4 / 1 / 5
9,107
479
10,640
9,353
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Dahm
Sun Wukong
12
0 / 5 / 3
7,651
403
8,351
20,216
15,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
IllidariJD
Cerberus
13
0 / 3 / 9
8,562
451
6,089
17,298
17,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Sector2814
Morgan Le Fay
15
2 / 2 / 5
9,017
475
14,781
9,362
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thor
iBeMeny
Thor
16
7 / 3 / 4
9,861
519
9,321
15,556
6,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
14
Kills
13
13
Deaths
14
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
2
5
1.25
L
Artemis
CamOfDuty
Artemis
4
1
5
6.5
L
Sun Wukong
Dahm
Sun Wukong
0
5
3
0.3
L
Cerberus
IllidariJD
Cerberus
0
3
9
1.5
W
Hercules
IshmaineY
Hercules
4
2
1
2.25
W
Xing Tian
Knightfall02
Xing Tian
3
2
5
2.75
L
Morgan Le Fay
Sector2814
Morgan Le Fay
2
2
5
2.25
W
1
4
3
0.63
L
Thor
iBeMeny
Thor
7
3
4
3
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,874
Damage
49,182
78,139
Taken
71,785
61,218
Mitigated
48,300
23,285
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,599
710
0
2,064
15,851
7,291
0
3,201
12,410
0
90,526
L
Artemis
CamOfDuty
Artemis
10,640
5,250
0
2,554
9,353
3,725
1,764
2,380
6,973
0
64,065
L
Sun Wukong
Dahm
Sun Wukong
8,351
1,447
0
521
20,216
15,968
0
3,275
16,845
0
49,915
L
Cerberus
IllidariJD
Cerberus
6,089
689
0
2,823
17,298
17,488
0
6,588
10,710
26,000
1,303
W
Hercules
IshmaineY
Hercules
10,122
2,338
0
7,774
17,484
20,668
0
5,039
12,139
0
85,371
W
Xing Tian
Knightfall02
Xing Tian
10,124
1,083
0
3,855
20,603
23,152
0
4,923
15,337
34,920
1,276
L
Morgan Le Fay
Sector2814
Morgan Le Fay
14,781
1,232
0
1,155
9,362
4,323
0
3,843
5,519
66,628
3,317
W
8,889
579
2,796
2,306
11,779
4,831
0
4,798
6,531
72,345
0
L
Thor
iBeMeny
Thor
9,321
1,731
0
5,578
15,556
6,796
328
2,758
12,702
0
75,508
W
12,140
9,680
0
4,490
12,422
5,276
1,292
3,240
9,098
0
102,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,272
Gold Earned
44,198
536
Minions Killed
433
0
Camps Cleared
0
1,792,010
Distance Traveled
1,816,405
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,454
498
115
6
0
397,328
3
L
Artemis
9,107
479
100
5
0
319,571
6
L
Sun Wukong
7,651
403
54
3
0
404,707
0
L
Cerberus
8,562
451
38
2
0
339,838
0
W
Hercules
11,552
608
128
7
0
348,458
4
W
Xing Tian
10,163
535
28
1
0
357,593
2
L
Morgan Le Fay
9,017
475
122
6
0
382,369
4
W
Ra
10,357
545
118
6
0
369,132
5
L
Thor
9,861
519
119
6
0
369,920
1
W
Rama
10,746
566
147
8
0
319,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role