Player Matchup

Chronos
Chronos
Silver III
AttractedCastle
Chronos
Silver III
Level 121
God Stats
53W - 47L
1,537 SR
Queue Stats
257W - 279L
1,093 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Krassenex
Kuzenbo
Silver III
Level 83
God Stats
24W - 16L
1,521 SR
Queue Stats
93W - 107L
1,092 MMR
Solo
Izanami
Izanami
Silver IV
L4dyDiana
Izanami
Silver IV
Level 131
God Stats
41W - 34L
1,584 SR
Queue Stats
158W - 192L
744 MMR
Party 1
Arachne
Arachne
Silver II
RazielRX
Arachne
Silver II
Level 218
God Stats
22W - 16L
1,748 SR
Queue Stats
187W - 199L
1,092 MMR
Solo
Medusa
Medusa
Silver IV
smurfer5000
Medusa
Silver IV
Level 91
God Stats
13W - 11L
1,437 SR
Queue Stats
468W - 502L
815 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,565 SR
967 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,537 SR
1,091 MMR
Artemis
Artemis
Silver IV
 
Artemis
Silver IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver II
RaymondSugarbee
Terra
Silver II
Level 124
God Stats
1W - 2L
1,432 SR
Queue Stats
18W - 31L
1,106 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
elitesigmadr
Gilgamesh
Silver II
Level 120
God Stats
20W - 16L
1,630 SR
Queue Stats
712W - 740L
972 MMR
Solo
Mulan
Mulan
Silver IV
elmasmejordtos
Mulan
Silver IV
Level 198
God Stats
5W - 7L
1,536 SR
Queue Stats
30W - 49L
1,122 MMR
Solo
Nu Wa
Nu Wa
Silver IV
rosfer
Nu Wa
Silver IV
Level 158
God Stats
23W - 21L
1,585 SR
Queue Stats
205W - 239L
753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 0
9,051
603
6,272
13,181
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Krassenex
Kuzenbo
11
1 / 2 / 6
7,601
507
6,943
13,018
15,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
L4dyDiana
Izanami
13
3 / 3 / 3
7,787
519
7,623
12,487
4,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
RazielRX
Arachne
10
0 / 4 / 1
6,358
424
2,936
14,668
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Medusa
14
3 / 2 / 3
8,862
591
6,860
11,180
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HeraBellonaBastetSun Wukong

VS

Bans
AgniThothAresMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 4 / 0
7,688
513
7,511
11,913
4,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 3
7,708
514
5,146
13,246
12,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
elitesigmadr
Gilgamesh
16
4 / 0 / 2
9,769
651
10,738
13,739
9,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 3
8,477
565
8,604
13,538
7,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
rosfer
Nu Wa
15
1 / 2 / 7
8,831
589
14,688
8,094
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
11
Kills
14
14
Deaths
11
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
4
0
0.5
L
4
3
0
1.33
L
Kuzenbo
Krassenex
Kuzenbo
1
2
6
2
L
Izanami
L4dyDiana
Izanami
3
3
3
1.5
W
1
2
3
1.25
L
Arachne
RazielRX
Arachne
0
4
1
0.13
W
Gilgamesh
elitesigmadr
Gilgamesh
4
0
2
5
W
6
3
3
2.5
W
Nu Wa
rosfer
Nu Wa
1
2
7
2.25
L
Medusa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,634
Damage
46,687
64,534
Taken
60,530
33,535
Mitigated
37,256
15,089
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,511
3,649
0
2,264
11,913
4,783
964
3,276
8,637
0
56,817
L
6,272
2,107
0
2,776
13,181
3,599
524
6,133
7,048
71,041
1,165
L
Kuzenbo
Krassenex
Kuzenbo
6,943
2,328
0
2,902
13,018
15,253
24
5,425
7,593
29,380
2,665
L
Izanami
L4dyDiana
Izanami
7,623
4,422
0
2,583
12,487
4,954
0
3,606
8,881
0
66,510
W
5,146
310
971
2,272
13,246
12,341
564
3,525
9,721
27,255
0
L
Arachne
RazielRX
Arachne
2,936
2,155
0
5,692
14,668
5,026
0
2,184
12,484
0
30,150
W
Gilgamesh
elitesigmadr
Gilgamesh
10,738
3,951
0
6,309
13,739
9,359
899
1,616
12,123
0
86,337
W
8,604
1,682
0
1,896
13,538
7,799
816
2,553
10,985
0
70,406
W
Nu Wa
rosfer
Nu Wa
14,688
3,945
0
1,182
8,094
2,974
210
2,009
6,085
70,705
919
L
Medusa
6,860
2,481
0
1,136
11,180
4,703
264
2,446
8,734
0
69,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,659
Gold Earned
42,473
414
Minions Killed
481
0
Camps Cleared
0
1,496,100
Distance Traveled
1,488,303
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,688
513
95
6
0
269,675
1
L
Chronos
9,051
603
121
8
0
278,279
1
L
Kuzenbo
7,601
507
44
3
0
293,319
4
L
Izanami
7,787
519
90
6
0
277,500
2
W
Terra
7,708
514
42
3
0
327,880
4
L
Arachne
6,358
424
48
3
0
330,217
5
W
Gilgamesh
9,769
651
154
10
0
275,189
0
W
Mulan
8,477
565
82
5
0
327,354
0
W
Nu Wa
8,831
589
108
7
0
288,205
2
L
Medusa
8,862
591
111
7
0
316,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role