Player Matchup

Nike
Nike
Angel_SlayerSena
Nike
Level 120
God Stats
8W - 7L
1,660 SR
Queue Stats
291W - 265L
1,489 Elo+
Solo
Neith
Neith
Dahm
Neith
Level 88
God Stats
11W - 9L
1,517 SR
Queue Stats
17W - 14L
1,523 Elo+
Party 1
Arachne
Arachne
DerivedCraft
Arachne
Level 155
God Stats
18W - 9L
1,605 SR
Queue Stats
289W - 264L
1,440 Elo+
Solo
Janus
Janus
Dexamenus
Janus
Level 158
God Stats
1W - 1L
1,916 SR
Queue Stats
1W - 2L
1,257 Elo+
Solo
Cerberus
Cerberus
IllidariJD
Cerberus
Level 27
God Stats
6W - 5L
1,714 SR
Queue Stats
16W - 13L
1,506 Elo+
Party 1
Team Averages
Level 110
1,682 SR
1,443 Elo+

VS

Team Averages
Level 102
1,480 SR
1,496 Elo+
Chernobog
Chernobog
BouncingSushi
Chernobog
Level 103
God Stats
18W - 11L
1,672 SR
Queue Stats
107W - 112L
1,522 Elo+
Solo
Bacchus
Bacchus
MAST3RLOLI
Bacchus
Level 50
God Stats
3W - 5L
1,344 SR
Queue Stats
46W - 40L
1,469 Elo+
Solo
Camazotz
Camazotz
SummerKnight
Camazotz
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 132L
1,545 Elo+
Solo
Sylvanus
Sylvanus
TheAbortiveMayo
Sylvanus
Level 156
God Stats
1W - 4L
1,265 SR
Queue Stats
161W - 158L
1,454 Elo+
Solo
Nu Wa
Nu Wa
octk
Nu Wa
Level 119
God Stats
13W - 7L
1,619 SR
Queue Stats
189W - 178L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,884
574
5,874
11,098
5,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Dahm
Neith
11
3 / 4 / 3
6,274
523
7,164
10,132
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
DerivedCraft
Arachne
10
5 / 2 / 1
6,360
530
5,650
9,641
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Janus
Dexamenus
Janus
10
0 / 3 / 2
5,788
482
1,599
7,636
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
IllidariJD
Cerberus
10
2 / 3 / 4
6,166
514
3,393
10,069
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BouncingSushi
Chernobog
12
3 / 3 / 2
7,054
588
6,958
7,654
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MAST3RLOLI
Bacchus
9
2 / 4 / 2
5,278
440
6,211
9,813
6,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
SummerKnight
Camazotz
12
3 / 2 / 1
6,556
546
4,095
10,127
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
11
0 / 0 / 0
6,090
508
6,190
10,462
9,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
octk
Nu Wa
14
3 / 1 / 3
7,762
647
7,136
3,848
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
10
Kills
11
12
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Chernobog
BouncingSushi
Chernobog
3
3
2
1.33
L
Neith
Dahm
Neith
3
4
3
1.13
L
Arachne
DerivedCraft
Arachne
5
2
1
2.75
L
Janus
Dexamenus
Janus
0
3
2
0.33
L
Cerberus
IllidariJD
Cerberus
2
3
4
1.33
W
Bacchus
MAST3RLOLI
Bacchus
2
4
2
0.75
W
Camazotz
SummerKnight
Camazotz
3
2
1
1.75
W
Sylvanus
0
0
0
0
W
Nu Wa
octk
Nu Wa
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,680
Damage
30,590
48,576
Taken
41,904
21,378
Mitigated
23,607
11,013
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,874
574
0
3,500
11,098
5,071
0
6,124
4,974
0
59,023
W
Chernobog
BouncingSushi
Chernobog
6,958
4,403
0
1,924
7,654
3,116
0
1,393
6,261
0
57,806
L
Neith
Dahm
Neith
7,164
2,572
0
1,908
10,132
3,493
0
3,029
6,797
0
43,123
L
Arachne
DerivedCraft
Arachne
5,650
4,245
0
3,348
9,641
3,234
0
2,801
6,772
0
36,986
L
Janus
Dexamenus
Janus
1,599
202
0
650
7,636
2,312
0
2,367
5,269
34,571
185
L
Cerberus
IllidariJD
Cerberus
3,393
315
0
1,607
10,069
7,268
0
3,717
5,998
16,214
0
W
Bacchus
MAST3RLOLI
Bacchus
6,211
697
0
1,814
9,813
6,074
0
1,929
7,884
17,070
1,159
W
Camazotz
SummerKnight
Camazotz
4,095
1,048
0
5,936
10,127
3,671
0
390
9,737
0
48,310
W
Sylvanus
6,190
2,185
88
5,340
10,462
9,408
0
0
10,462
35,686
9,164
W
Nu Wa
octk
Nu Wa
7,136
1,073
0
434
3,848
1,338
0
1,185
2,663
65,410
756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
32,740
309
Minions Killed
393
0
Camps Cleared
0
1,127,966
Distance Traveled
1,080,651
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,884
574
102
9
0
242,077
0
W
Chernobog
7,054
588
100
8
0
211,177
2
L
Neith
6,274
523
73
6
0
225,723
0
L
Arachne
6,360
530
50
4
0
256,006
0
L
Janus
5,788
482
58
5
0
185,573
0
L
Cerberus
6,166
514
26
2
0
218,587
0
W
Bacchus
5,278
440
23
2
0
190,871
0
W
Camazotz
6,556
546
84
7
0
260,881
2
W
Sylvanus
6,090
508
77
6
0
194,496
4
W
Nu Wa
7,762
647
109
9
0
223,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role