Player Matchup

Ne Zha
Ne Zha
MyExIsAHoe
Ne Zha
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 13L
1,779 Elo+
Party 1
Chaac
Chaac
jeffbezoslover
Chaac
Level 64
God Stats
1W - 0L
1,593 SR
Queue Stats
45W - 23L
1,710 Elo+
Party 1
Zeus
Zeus
rank10zues
Zeus
Level 59
God Stats
2W - 0L
1,503 SR
Queue Stats
19W - 17L
1,604 Elo+
Party 1
Team Averages
Level 50
1,532 SR
1,697 Elo+

VS

Team Averages
Level 49
1,629 SR
1,675 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DaddyDauthi
Medusa
Level 24
God Stats
3W - 1L
1,760 SR
Queue Stats
20W - 6L
1,993 Elo+
Party 2
Eset
Eset
Horangatang
Eset
Level 68
God Stats
37W - 26L
1,629 SR
Queue Stats
287W - 269L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MyExIsAHoe
Ne Zha
11
2 / 1 / 2
6,710
839
5,501
4,689
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 2
6,679
835
2,245
7,343
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 4
6,586
823
6,193
2,505
717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 2 / 2
5,257
657
1,871
6,365
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
9
1 / 0 / 1
5,633
704
3,564
4,125
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 1
5,893
737
1,928
5,481
1,862
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
5
Kills
2
2
Deaths
5
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
2
0.5
L
Medusa
1
0
1
1.5
L
1
3
1
0.5
W
Ne Zha
MyExIsAHoe
Ne Zha
2
1
2
3
W
2
0
2
3
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,939
Damage
7,363
14,537
Taken
15,971
7,259
Mitigated
7,937
5,822
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,871
169
0
590
6,365
4,638
0
2,798
3,479
4,178
1,203
L
Medusa
3,564
1,392
0
1,106
4,125
1,437
0
1,571
2,488
0
18,543
L
1,928
87
0
1,434
5,481
1,862
0
1,652
3,785
12,009
112
W
Ne Zha
MyExIsAHoe
Ne Zha
5,501
580
0
1,181
4,689
1,850
0
1,130
3,405
0
28,468
W
2,245
582
112
4,279
7,343
4,692
1,210
1,392
5,794
0
12,933
W
6,193
824
0
250
2,505
717
1,164
634
1,871
29,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,975
Gold Earned
16,783
115
Minions Killed
83
0
Camps Cleared
0
518,597
Distance Traveled
371,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,257
657
13
2
0
106,197
0
L
Medusa
5,633
704
39
5
0
144,870
0
L
Eset
5,893
737
31
4
0
120,489
0
W
Ne Zha
6,710
839
38
5
0
194,385
0
W
Chaac
6,679
835
27
3
0
164,127
0
W
Zeus
6,586
823
50
6
0
160,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role