Player Matchup

Izanami
Izanami
HA5NA1N-547
Izanami
Level 24
God Stats
2W - 2L
1,650 SR
Queue Stats
15W - 30L
1,328 Elo+
Party 2
Guan Yu
Guan Yu
ZA-_Phantom
Guan Yu
Level 106
God Stats
2W - 4L
1,450 SR
Queue Stats
59W - 49L
1,478 Elo+
Party 2
Erlang Shen
Erlang Shen
iTz_Shaffy
Erlang Shen
Level 81
God Stats
2W - 4L
1,361 SR
Queue Stats
153W - 151L
1,424 Elo+
Party 2
Lancelot
Lancelot
oBilalx
Lancelot
Level 64
God Stats
27W - 16L
1,639 SR
Queue Stats
129W - 125L
1,440 Elo+
Party 2
Zhong Kui
Zhong Kui
xShazaib-
Zhong Kui
Level 81
God Stats
34W - 33L
1,497 SR
Queue Stats
184W - 174L
1,426 Elo+
Party 2
Team Averages
Level 71
1,519 SR
1,419 Elo+

VS

Team Averages
Level 61
1,423 SR
1,421 Elo+
Kali
Kali
Baldorkin
Kali
Level 112
God Stats
12W - 4L
1,725 SR
Queue Stats
34W - 30L
1,520 Elo+
Solo
Rama
Rama
CARLVII
Rama
Level 156
God Stats
2W - 1L
1,561 SR
Queue Stats
69W - 66L
1,452 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
D1MMAX
Morgan Le Fay
Level 21
God Stats
2W - 3L
1,136 SR
Queue Stats
36W - 25L
1,453 Elo+
Party 1
Bellona
Bellona
Hardpusha
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Sobek
Sobek
Seanbyrne40
Sobek
Level 12
God Stats
1W - 4L
1,194 SR
Queue Stats
10W - 20L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HA5NA1N-547
Izanami
10
0 / 7 / 0
5,505
393
1,580
11,264
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ZA-_Phantom
Guan Yu
13
0 / 0 / 4
7,847
561
5,305
10,029
9,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
iTz_Shaffy
Erlang Shen
10
0 / 3 / 1
6,162
440
6,491
14,538
11,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
oBilalx
Lancelot
11
2 / 4 / 1
6,556
468
4,280
13,151
6,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
xShazaib-
Zhong Kui
14
1 / 2 / 0
7,899
564
7,700
12,066
10,542
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
5 / 0 / 2
8,181
584
7,532
14,956
7,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
CARLVII
Rama
14
8 / 0 / 4
9,202
657
13,567
8,596
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
D1MMAX
Morgan Le Fay
14
1 / 1 / 1
7,462
533
11,264
7,618
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Hardpusha
Bellona
12
1 / 3 / 1
7,134
510
4,184
10,368
10,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 11
7,801
557
7,692
13,860
13,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
16
16
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kali
5
0
2
6
W
Rama
CARLVII
Rama
8
0
4
10
W
Morgan Le Fay
D1MMAX
Morgan Le Fay
1
1
1
1.5
L
Izanami
HA5NA1N-547
Izanami
0
7
0
0
W
Bellona
Hardpusha
Bellona
1
3
1
0.5
W
1
1
11
6.5
L
Guan Yu
ZA-_Phantom
Guan Yu
0
0
4
2
L
Erlang Shen
iTz_Shaffy
Erlang Shen
0
3
1
0.17
L
Lancelot
oBilalx
Lancelot
2
4
1
0.63
L
Zhong Kui
xShazaib-
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,356
Damage
44,239
61,048
Taken
55,398
41,192
Mitigated
38,625
13,710
Healing
22,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
7,532
4,276
0
10,569
14,956
7,011
761
2,013
12,943
0
79,367
W
Rama
CARLVII
Rama
13,567
11,294
0
3,742
8,596
3,681
745
0
8,596
0
76,687
W
Morgan Le Fay
D1MMAX
Morgan Le Fay
11,264
1,315
0
921
7,618
3,515
0
4,307
3,311
58,668
222
L
Izanami
HA5NA1N-547
Izanami
1,580
1,160
0
628
11,264
3,586
0
1,735
9,529
0
16,133
W
Bellona
Hardpusha
Bellona
4,184
1,087
0
2,633
10,368
10,594
378
0
10,368
0
41,752
W
7,692
882
0
4,208
13,860
13,824
99
1,380
12,480
23,939
1,310
L
Guan Yu
ZA-_Phantom
Guan Yu
5,305
522
136
3,185
10,029
9,155
158
564
9,465
0
52,042
L
Erlang Shen
iTz_Shaffy
Erlang Shen
6,491
2,455
0
2,778
14,538
11,784
0
4,113
10,425
0
29,873
L
Lancelot
oBilalx
Lancelot
4,280
1,400
0
998
13,151
6,125
0
3,913
9,238
0
46,471
L
Zhong Kui
xShazaib-
Zhong Kui
7,700
1,567
0
5,985
12,066
10,542
0
8,373
3,693
69,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
39,780
336
Minions Killed
410
0
Camps Cleared
0
1,357,625
Distance Traveled
1,461,676
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,181
584
111
8
0
334,763
2
W
Rama
9,202
657
118
8
0
274,375
2
W
Morgan Le Fay
7,462
533
91
7
0
269,126
0
L
Izanami
5,505
393
32
2
0
252,046
0
W
Bellona
7,134
510
62
4
0
289,561
0
W
Sobek
7,801
557
28
2
0
293,851
0
L
Guan Yu
7,847
561
83
6
0
261,364
0
L
Erlang Shen
6,162
440
35
3
0
306,178
0
L
Lancelot
6,556
468
70
5
0
299,148
0
L
Zhong Kui
7,899
564
116
8
0
238,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role