Player Matchup

Nu Wa
Nu Wa
Daemene
Nu Wa
Level 85
God Stats
21W - 28L
1,423 SR
Queue Stats
214W - 232L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
IIIBOAR
Cthulhu
Level 48
God Stats
11W - 6L
1,798 SR
Queue Stats
21W - 19L
1,623 Elo+
Party 1
Mulan
Mulan
Shirocoyote
Mulan
Level 108
God Stats
72W - 71L
1,799 SR
Queue Stats
894W - 928L
1,432 Elo+
Solo
Pele
Pele
ZemMcCallen
Pele
Level 73
God Stats
2W - 3L
1,500 SR
Queue Stats
317W - 342L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
deadshotchoppa
Ao Kuang
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Team Averages
Level 71
1,604 SR
1,486 Elo+

VS

Team Averages
Level 81
1,465 SR
1,434 Elo+
Chaac
Chaac
BASH4R
Chaac
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 23L
1,458 Elo+
Party 2
Ishtar
Ishtar
Frajola6
Ishtar
Level 127
God Stats
28W - 39L
1,421 SR
Queue Stats
806W - 989L
1,490 Elo+
Solo
Anubis
Anubis
SeekTRed
Anubis
Level 56
God Stats
2W - 2L
1,647 SR
Queue Stats
49W - 61L
1,392 Elo+
Solo
Baba Yaga
Baba Yaga
cralex27
Baba Yaga
Level 66
God Stats
0W - 2L
1,246 SR
Queue Stats
129W - 154L
1,335 Elo+
Solo
King Arthur
King Arthur
typhoonburst7
King Arthur
Level 149
God Stats
1W - 3L
1,513 SR
Queue Stats
94W - 82L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Daemene
Nu Wa
17
4 / 0 / 10
10,916
1,092
15,570
3,463
1,305
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
IIIBOAR
Cthulhu
17
4 / 0 / 12
11,079
1,108
18,924
16,157
17,804
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 3 / 11
10,540
1,054
11,858
15,074
15,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
0 / 2 / 12
9,880
988
9,377
10,355
4,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
16
11 / 2 / 7
11,910
1,191
22,124
14,889
5,952
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

276

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BASH4R
Chaac
15
1 / 6 / 3
9,501
950
7,903
18,142
18,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Frajola6
Ishtar
15
0 / 3 / 4
9,284
928
10,029
12,062
5,102
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SeekTRed
Anubis
15
2 / 3 / 4
10,170
1,017
15,642
13,149
7,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
cralex27
Baba Yaga
15
0 / 6 / 2
8,826
883
4,848
15,766
6,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

King Arthur
typhoonburst7
King Arthur
15
4 / 5 / 2
10,360
1,036
16,927
24,847
15,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
23
Kills
7
7
Deaths
23
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
BASH4R
Chaac
1
6
3
0.42
W
Nu Wa
Daemene
Nu Wa
4
0
10
9
L
Ishtar
Frajola6
Ishtar
0
3
4
0.67
W
Cthulhu
IIIBOAR
Cthulhu
4
0
12
10
L
Anubis
SeekTRed
Anubis
2
3
4
1.33
W
4
3
11
3.17
W
0
2
12
3
L
Baba Yaga
cralex27
Baba Yaga
0
6
2
0.17
W
Ao Kuang
11
2
7
7.25
L
King Arthur
typhoonburst7
King Arthur
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,853
Damage
55,349
59,938
Taken
83,966
44,900
Mitigated
52,356
6,773
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BASH4R
Chaac
7,903
1,806
0
1,738
18,142
18,090
0
11,758
6,131
0
17,469
W
Nu Wa
Daemene
Nu Wa
15,570
3,747
0
742
3,463
1,305
0
1,085
2,331
24,176
921
L
Ishtar
Frajola6
Ishtar
10,029
6,424
0
0
12,062
5,102
0
7,609
4,305
0
29,091
W
Cthulhu
IIIBOAR
Cthulhu
18,924
1,524
600
0
16,157
17,804
0
5,839
9,941
40,027
1,598
L
Anubis
SeekTRed
Anubis
15,642
554
0
2,168
13,149
7,316
0
9,869
3,239
45,104
0
W
11,858
1,783
0
1,544
15,074
15,821
0
5,103
9,781
1,016
14,977
W
9,377
569
0
1,221
10,355
4,018
0
2,448
7,778
0
28,867
L
Baba Yaga
cralex27
Baba Yaga
4,848
1,067
0
1,149
15,766
6,682
0
8,991
6,483
13,212
220
W
Ao Kuang
22,124
6,202
0
2,666
14,889
5,952
0
6,006
8,791
30,862
241
L
King Arthur
typhoonburst7
King Arthur
16,927
1,499
0
1,807
24,847
15,166
0
16,786
7,675
0
37,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,325
Gold Earned
48,141
165
Minions Killed
195
5
Camps Cleared
5
947,439
Distance Traveled
843,563
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,501
950
25
3
1
180,281
0
W
Nu Wa
10,916
1,092
22
2
0
192,474
0
L
Ishtar
9,284
928
37
4
0
161,181
0
W
Cthulhu
11,079
1,108
64
6
1
197,519
1
L
Anubis
10,170
1,017
73
7
1
154,401
0
W
Mulan
10,540
1,054
14
1
2
164,260
0
W
Pele
9,880
988
48
5
0
207,432
0
L
Baba Yaga
8,826
883
16
2
1
157,720
0
W
Ao Kuang
11,910
1,191
17
2
2
185,754
0
L
King Arthur
10,360
1,036
44
4
2
189,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role